Player Matchup

Anubis
Anubis
DeathStraider
Anubis
Level 28
God Stats
7W - 0L
1,749 SR
Queue Stats
121W - 51L
1,663 Elo+
Party 2
Achilles
Achilles
Layker_Games
Achilles
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Solo
Freya
Freya
Matias13245
Freya
Level 85
God Stats
3W - 2L
1,254 SR
Queue Stats
317W - 274L
1,604 Elo+
Party 2
Tyr
Tyr
Mefsia5
Tyr
Level 108
God Stats
4W - 3L
1,657 SR
Queue Stats
176W - 106L
1,654 Elo+
Party 2
Thor
Thor
ValenG211
Thor
Level 24
God Stats
2W - 0L
1,790 SR
Queue Stats
29W - 29L
1,527 Elo+
Party 2
Team Averages
Level 58
1,590 SR
1,578 Elo+

VS

Team Averages
Level 74
1,429 SR
1,454 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Diavolo666
Bacchus
Level 47
God Stats
0W - 2L
1,312 SR
Queue Stats
75W - 89L
1,434 Elo+
Party 3
Thanatos
Thanatos
Infernape1
Thanatos
Level 48
God Stats
1W - 3L
1,522 SR
Queue Stats
76W - 84L
1,411 Elo+
Party 3
Heimdallr
Heimdallr
TheEvilBoy2014
Heimdallr
Level 41
God Stats
6W - 5L
1,310 SR
Queue Stats
50W - 62L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
6,502
722
7,402
7,294
3,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Layker_Games
Achilles
8
0 / 1 / 4
5,131
570
2,699
5,630
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 2
5,510
612
4,394
5,750
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
11
2 / 0 / 1
6,130
681
4,577
7,944
4,407
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
10
6 / 0 / 2
6,100
678
4,332
7,314
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 5 / 0
4,716
524
2,478
8,212
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
8
0 / 3 / 0
4,605
512
4,435
7,342
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Diavolo666
Bacchus
7
0 / 2 / 3
4,718
524
3,215
8,217
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Infernape1
Thanatos
8
1 / 3 / 0
4,606
512
3,511
7,634
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heimdallr
TheEvilBoy2014
Heimdallr
8
2 / 2 / 0
5,067
563
4,046
5,920
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
0
0
L
Horus
 
Horus
0
3
0
0
W
5
0
6
8
L
Bacchus
Diavolo666
Bacchus
0
2
3
0.75
L
Thanatos
Infernape1
Thanatos
1
3
0
0.33
W
Achilles
Layker_Games
Achilles
0
1
4
2
W
2
2
2
1.5
W
Tyr
2
0
1
2.5
L
Heimdallr
TheEvilBoy2014
Heimdallr
2
2
0
1
W
Thor
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,404
Damage
17,685
33,932
Taken
37,325
15,555
Mitigated
16,243
16,297
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,478
302
23
1,601
8,212
2,298
0
4,182
4,030
31,707
0
L
Horus
 
Horus
4,435
2,239
0
3,335
7,342
3,919
0
0
7,342
0
25,647
W
7,402
2,367
0
5,132
7,294
3,501
0
2,563
4,731
49,394
0
L
Bacchus
Diavolo666
Bacchus
3,215
569
0
2,298
8,217
4,953
0
2,848
5,155
13,266
0
L
Thanatos
Infernape1
Thanatos
3,511
989
0
4,787
7,634
3,034
0
2,111
5,455
0
25,003
W
Achilles
Layker_Games
Achilles
2,699
1,084
0
2,002
5,630
3,028
0
880
4,750
0
8,054
W
4,394
1,238
0
2,332
5,750
1,915
120
1,120
4,630
34,017
0
W
Tyr
4,577
1,125
0
4,243
7,944
4,407
243
0
7,519
0
42,434
L
Heimdallr
TheEvilBoy2014
Heimdallr
4,046
2,207
0
1,843
5,920
2,039
0
2,167
3,547
0
30,735
W
Thor
4,332
1,049
0
2,588
7,314
2,704
0
1,130
6,184
0
33,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,373
Gold Earned
23,712
284
Minions Killed
228
0
Camps Cleared
0
946,789
Distance Traveled
868,159
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,716
524
62
7
0
181,296
4
L
Horus
4,605
512
42
5
0
144,469
2
W
Anubis
6,502
722
84
9
0
160,429
2
L
Bacchus
4,718
524
6
1
0
170,583
2
L
Thanatos
4,606
512
51
6
0
197,269
1
W
Achilles
5,131
570
12
1
0
193,005
4
W
Freya
5,510
612
58
6
0
178,906
0
W
Tyr
6,130
681
77
9
0
192,907
1
L
Heimdallr
5,067
563
67
7
0
174,542
1
W
Thor
6,100
678
53
6
0
221,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role