Player Matchup

Kukulkan
Kukulkan
Addith
Kukulkan
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
983 Elo+
Party 2
Skadi
Skadi
BoltThief
Skadi
Level 101
God Stats
3W - 4L
1,576 SR
Queue Stats
16W - 19L
1,355 Elo+
Party 2
Amaterasu
Amaterasu
Comor678
Amaterasu
Level 68
God Stats
3W - 0L
1,582 SR
Queue Stats
5W - 6L
1,257 Elo+
Party 2
King Arthur
King Arthur
UNEASIERSAFE
King Arthur
Level 91
God Stats
1W - 1L
1,506 SR
Queue Stats
82W - 54L
1,543 Elo+
Solo
Lancelot
Lancelot
Zen0nn
Lancelot
Level 61
God Stats
1W - 0L
1,375 SR
Queue Stats
3W - 3L
1,379 Elo+
Party 2
Team Averages
Level 72
1,508 SR
1,304 Elo+

VS

Team Averages
Level 58
1,516 SR
1,430 Elo+
Discordia
Discordia
Ablekaine
Discordia
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,290 Elo+
Party 1
Artio
Artio
AlyssonF
Artio
Level 64
God Stats
4W - 3L
1,806 SR
Queue Stats
214W - 222L
1,514 Elo+
Solo
Izanami
Izanami
BlueEyedDemon677
Izanami
Level 53
God Stats
9W - 20L
1,261 SR
Queue Stats
64W - 92L
1,223 Elo+
Party 3
Chaac
Chaac
Ironultima
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Party 1
Neith
Neith
LostPlanet24
Neith
Level 36
God Stats
22W - 36L
1,513 SR
Queue Stats
42W - 67L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Addith
Kukulkan
20
3 / 3 / 10
12,986
999
17,890
9,065
4,840
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
BoltThief
Skadi
20
11 / 1 / 19
15,849
1,219
33,663
21,065
9,845
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Comor678
Amaterasu
20
12 / 2 / 21
15,841
1,219
25,082
30,905
21,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

King Arthur
UNEASIERSAFE
King Arthur
20
2 / 4 / 23
13,452
1,035
19,887
24,524
34,360
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Zen0nn
Lancelot
20
13 / 4 / 17
15,279
1,175
33,469
23,525
12,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ablekaine
Discordia
20
2 / 8 / 11
13,588
1,045
27,667
20,291
9,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
AlyssonF
Artio
19
2 / 5 / 7
14,095
1,084
10,069
30,963
44,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
2 / 17 / 9
13,413
1,032
27,486
35,799
15,463
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
19
4 / 6 / 4
13,002
1,000
14,317
27,896
26,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 5 / 7
14,237
1,095
22,434
22,242
9,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
52
41
Kills
14
14
Deaths
41
90
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ablekaine
Discordia
2
8
11
0.94
W
Kukulkan
Addith
Kukulkan
3
3
10
2.67
L
Artio
AlyssonF
Artio
2
5
7
1.1
L
2
17
9
0.38
W
Skadi
BoltThief
Skadi
11
1
19
20.5
W
Amaterasu
Comor678
Amaterasu
12
2
21
11.25
L
Chaac
4
6
4
1
L
4
5
7
1.5
W
King Arthur
UNEASIERSAFE
King Arthur
2
4
23
3.38
W
Lancelot
Zen0nn
Lancelot
13
4
17
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,991
Damage
101,973
109,084
Taken
137,191
83,335
Mitigated
105,613
21,159
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ablekaine
Discordia
27,667
1,177
0
0
20,291
9,515
0
3,133
17,158
49,093
0
W
Kukulkan
Addith
Kukulkan
17,890
176
0
448
9,065
4,840
0
1,888
7,177
42,814
0
L
Artio
AlyssonF
Artio
10,069
1,377
1,911
3,979
30,963
44,474
0
3,635
27,328
23,388
0
L
27,486
18,227
528
874
35,799
15,463
0
4,717
31,082
0
50,891
W
Skadi
BoltThief
Skadi
33,663
18,107
0
8,630
21,065
9,845
0
8,683
12,382
0
67,834
W
Amaterasu
Comor678
Amaterasu
25,082
13,174
0
7,129
30,905
21,817
0
12,230
18,675
0
39,838
L
Chaac
14,317
3,921
0
5,015
27,896
26,462
0
4,657
23,239
0
28,874
L
22,434
9,740
0
4,756
22,242
9,699
0
1,748
20,494
0
58,791
W
King Arthur
UNEASIERSAFE
King Arthur
19,887
2,270
432
1,634
24,524
34,360
0
6,752
17,772
0
35,246
W
Lancelot
Zen0nn
Lancelot
33,469
6,985
0
2,886
23,525
12,473
0
8,183
15,342
0
47,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,407
Gold Earned
68,335
250
Minions Killed
235
9
Camps Cleared
10
1,304,522
Distance Traveled
1,184,887
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,588
1,045
56
4
1
231,799
0
W
Kukulkan
12,986
999
66
5
1
181,426
0
L
Artio
14,095
1,084
24
2
1
263,985
3
L
Izanami
13,413
1,032
53
4
2
209,790
1
W
Skadi
15,849
1,219
82
6
2
277,705
1
W
Amaterasu
15,841
1,219
37
3
1
287,589
0
L
Chaac
13,002
1,000
27
2
0
243,694
0
L
Neith
14,237
1,095
75
6
6
235,619
5
W
King Arthur
13,452
1,035
25
2
3
257,477
0
W
Lancelot
15,279
1,175
40
3
2
300,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role