Player Matchup

Anhur
Anhur
Darzlord
Anhur
Level 74
God Stats
1W - 2L
1,299 SR
Queue Stats
67W - 74L
1,449 Elo+
Party 1
Zeus
Zeus
El Stonewall
Zeus
Level 29
God Stats
0W - 1L
1,595 SR
Queue Stats
118W - 118L
1,501 Elo+
Party 1
Vamana
Vamana
FTG IceMan
Vamana
Level 119
God Stats
0W - 1L
1,942 SR
Queue Stats
25W - 24L
1,451 Elo+
Party 1
Chang'e
Chang'e
Rex10125
Chang'e
Level 53
God Stats
1W - 2L
1,710 SR
Queue Stats
41W - 40L
1,450 Elo+
Party 1
Vulcan
Vulcan
iTzGuDTiMeZ
Vulcan
Level 125
God Stats
3W - 2L
1,634 SR
Queue Stats
190W - 184L
1,519 Elo+
Party 1
Team Averages
Level 80
1,636 SR
1,474 Elo+

VS

Team Averages
Level 119
1,411 SR
1,429 Elo+
Chaac
Chaac
Coled
Chaac
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 138L
1,466 Elo+
Party 3
Vulcan
Vulcan
Kalashnikov911
Vulcan
Level 105
God Stats
8W - 10L
1,440 SR
Queue Stats
314W - 338L
1,423 Elo+
Party 2
Yu Huang
Yu Huang
Paco AP
Yu Huang
Level 122
God Stats
2W - 2L
1,277 SR
Queue Stats
326W - 357L
1,407 Elo+
Party 2
Terra
Terra
WehariKwihnai
Terra
Level 122
God Stats
3W - 3L
1,545 SR
Queue Stats
128W - 112L
1,465 Elo+
Party 3
Ymir
Ymir
ZeroZen18
Ymir
Level 102
God Stats
3W - 5L
1,291 SR
Queue Stats
205W - 224L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Darzlord
Anhur
16
3 / 5 / 7
10,892
641
10,115
15,380
6,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 6 / 7
10,173
598
22,447
14,136
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
FTG IceMan
Vamana
18
4 / 4 / 6
11,715
689
13,933
30,500
23,536
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Rex10125
Chang'e
17
1 / 6 / 5
10,992
647
13,126
21,575
8,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
20
3 / 3 / 6
11,948
703
39,699
17,260
8,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Coled
Chaac
18
2 / 2 / 19
11,162
657
15,602
27,676
34,597
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 2 / 7
12,635
743
23,915
16,667
9,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
Paco AP
Yu Huang
20
8 / 1 / 11
11,976
704
26,741
18,861
11,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 4 / 12
10,943
644
8,891
28,499
18,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
19
1 / 2 / 18
12,110
712
9,951
34,327
47,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
11
Kills
23
24
Deaths
11
31
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chaac
Coled
Chaac
2
2
19
5.75
L
Anhur
Darzlord
Anhur
3
5
7
1.3
L
0
6
7
0.58
L
Vamana
FTG IceMan
Vamana
4
4
6
1.75
W
10
2
7
6.75
W
Yu Huang
Paco AP
Yu Huang
8
1
11
13.5
L
Chang'e
Rex10125
Chang'e
1
6
5
0.58
W
2
4
12
2
W
Ymir
1
2
18
5
L
Vulcan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,320
Damage
85,100
98,851
Taken
126,030
53,594
Mitigated
120,948
45,287
Healing
74,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Coled
Chaac
15,602
2,108
3,612
9,885
27,676
34,597
620
14,540
13,136
0
25,519
L
Anhur
Darzlord
Anhur
10,115
4,930
1,416
2,095
15,380
6,689
2,566
11,620
3,760
0
16,900
L
22,447
1,374
348
984
14,136
6,058
1,144
9,688
4,448
40,224
0
L
Vamana
FTG IceMan
Vamana
13,933
5,926
1,629
11,223
30,500
23,536
1,391
19,331
11,169
204
28,822
W
23,915
6,573
4,453
1,443
16,667
9,095
1,867
10,004
6,663
71,309
0
W
Yu Huang
Paco AP
Yu Huang
26,741
1,402
2,937
2,514
18,861
11,467
4,363
11,137
7,724
50,471
0
L
Chang'e
Rex10125
Chang'e
13,126
513
12,255
7,396
21,575
8,613
1,173
17,042
4,533
30,831
0
W
8,891
331
24,374
12,881
28,499
18,555
106
19,268
9,231
20,842
0
W
Ymir
9,951
700
3,123
8,862
34,327
47,234
1,138
20,399
13,928
30,627
0
L
Vulcan
39,699
19,260
3,186
4,755
17,260
8,698
1,450
11,817
5,443
71,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,720
Gold Earned
58,826
205
Minions Killed
195
0
Camps Cleared
0
1,489,420
Distance Traveled
1,622,678
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,162
657
19
1
0
362,726
0
L
Anhur
10,892
641
12
1
0
280,820
1
L
Zeus
10,173
598
55
3
0
259,401
0
L
Vamana
11,715
689
38
2
0
320,096
0
W
Vulcan
12,635
743
84
5
0
311,313
1
W
Yu Huang
11,976
704
40
2
0
302,904
0
L
Chang'e
10,992
647
39
2
0
297,579
0
W
Terra
10,943
644
23
1
0
339,343
0
W
Ymir
12,110
712
29
2
0
306,392
0
L
Vulcan
11,948
703
61
4
0
331,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role