Player Matchup

Neith
Neith
Silver V
Elmongas
Neith
Silver V
Level 126
God Stats
3W - 7L
1,372 SR
Queue Stats
42W - 72L
726 MMR
Solo
Geb
Geb
Silver IV
Hotrod12271995
Geb
Silver IV
Level 123
God Stats
10W - 11L
1,505 SR
Queue Stats
145W - 167L
638 MMR
Solo
Chang'e
Chang'e
Silver IV
Jericallo25
Chang'e
Silver IV
Level 90
God Stats
7W - 2L
1,670 SR
Queue Stats
160W - 176L
767 MMR
Solo
Kali
Kali
Bronze I
SMOKE_U_12
Kali
Bronze I
Level 126
God Stats
1W - 3L
1,559 SR
Queue Stats
16W - 26L
952 MMR
Party 2
Chaac
Chaac
Bronze I
Yung_Inazuma-_-
Chaac
Bronze I
Level 124
God Stats
5W - 3L
1,479 SR
Queue Stats
71W - 96L
568 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,517 SR
730 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,418 SR
774 MMR
Athena
Athena
Bronze I
AYZAC
Athena
Bronze I
Level 106
God Stats
12W - 14L
1,398 SR
Queue Stats
276W - 305L
440 MMR
Solo
Rama
Rama
Silver V
ArtyJay242
Rama
Silver V
Level 126
God Stats
3W - 4L
1,269 SR
Queue Stats
193W - 231L
580 MMR
Party 1
Pele
Pele
Silver II
BarbosaGodz
Pele
Silver II
Level 157
God Stats
41W - 33L
1,525 SR
Queue Stats
79W - 89L
1,006 MMR
Party 3
Cerberus
Cerberus
Silver V
Hero Obliviates
Cerberus
Silver V
Level 149
God Stats
7W - 6L
1,413 SR
Queue Stats
228W - 256L
609 MMR
Party 1
Agni
Agni
Gold V
KILL l Toxic
Agni
Gold V
Level 56
God Stats
8W - 11L
1,484 SR
Queue Stats
54W - 61L
1,233 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elmongas
Neith
17
2 / 4 / 5
10,605
424
15,622
17,852
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 6
11,258
450
12,636
24,773
28,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Jericallo25
Chang'e
16
2 / 9 / 2
10,776
431
14,806
23,656
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
7 / 6 / 3
13,900
556
22,351
29,855
15,029
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 3 / 1
10,828
433
12,016
27,644
25,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AwilixIzanamiGilgamesh

VS

Bans
ArachnePoseidonMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AYZAC
Athena
17
3 / 4 / 8
10,212
408
7,008
25,046
23,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 1 / 12
11,405
456
12,962
21,453
9,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
16 / 4 / 6
14,273
571
37,456
30,017
16,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
19
2 / 0 / 7
12,134
485
18,352
29,356
42,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 4 / 10
11,650
466
11,761
11,200
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
13
Kills
25
25
Deaths
13
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
AYZAC
Athena
3
4
8
1.75
W
0
1
12
6
W
16
4
6
4.75
L
Neith
Elmongas
Neith
2
4
5
1.13
W
Cerberus
2
0
7
5.5
L
2
3
6
1.67
L
Chang'e
Jericallo25
Chang'e
2
9
2
0.33
W
4
4
10
2.25
L
7
6
3
1.42
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,431
Damage
87,539
123,780
Taken
117,072
84,109
Mitigated
98,078
32,529
Healing
48,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AYZAC
Athena
7,008
1,861
378
5,576
25,046
23,753
1,302
6,873
18,173
33,415
0
W
12,962
10,715
0
9,123
21,453
9,651
4,049
5,693
15,677
0
108,960
W
37,456
8,368
0
17,320
30,017
16,667
1,012
9,354
20,663
0
145,612
L
Neith
Elmongas
Neith
15,622
7,963
0
3,803
17,852
8,177
1,131
3,342
14,510
0
81,200
W
Cerberus
18,352
2,466
0
14,917
29,356
42,939
278
1,405
26,743
108,552
0
L
12,636
2,724
395
3,829
24,773
28,441
402
6,097
18,676
44,874
0
L
Chang'e
Jericallo25
Chang'e
14,806
425
1,466
6,913
23,656
7,367
0
4,693
18,963
93,779
0
W
11,761
774
0
1,102
11,200
5,068
1,339
4,117
7,083
78,238
0
L
22,351
13,089
0
5,259
29,855
15,029
0
9,712
20,143
0
128,846
L
12,016
3,288
0
10,864
27,644
25,095
1,494
13,277
14,367
0
78,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,367
Gold Earned
59,674
598
Minions Killed
777
0
Camps Cleared
0
2,132,038
Distance Traveled
2,384,691
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,212
408
42
2
0
515,075
9
W
Rama
11,405
456
170
7
0
440,577
9
W
Pele
14,273
571
160
6
0
519,964
0
L
Neith
10,605
424
121
5
0
407,386
6
W
Cerberus
12,134
485
280
11
0
450,066
6
L
Geb
11,258
450
49
2
0
412,192
3
L
Chang'e
10,776
431
118
5
0
408,715
8
W
Agni
11,650
466
125
5
0
459,009
5
L
Kali
13,900
556
186
7
0
477,084
0
L
Chaac
10,828
433
124
5
0
426,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role