Player Matchup

Aphrodite
Aphrodite
EverythingNordic
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,436 Elo+
Solo
Raijin
Raijin
Glaak2
Raijin
Level 122
God Stats
17W - 17L
1,609 SR
Queue Stats
1,144W - 1,252L
1,464 Elo+
Solo
Da Ji
Da Ji
OperatedMusic93
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SammyBoy241
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,501 Elo+
Solo
The Morrigan
The Morrigan
badnewsslappy
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 42
1,522 SR
1,474 Elo+

VS

Team Averages
Level 114
1,512 SR
1,547 Elo+
Merlin
Merlin
Bawybaw
Merlin
Level 121
God Stats
3W - 1L
1,738 SR
Queue Stats
131W - 120L
1,597 Elo+
Party 1
Yemoja
Yemoja
Cybernet1cTiger
Yemoja
Level 159
God Stats
5W - 4L
1,685 SR
Queue Stats
291W - 247L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
HereticErik
The Morrigan
Level 156
God Stats
6W - 6L
1,536 SR
Queue Stats
297W - 343L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Heusy28
Cthulhu
Level 27
God Stats
3W - 4L
1,417 SR
Queue Stats
113W - 92L
1,589 Elo+
Party 1
Charybdis
Charybdis
MrMcGarvey
Charybdis
Level 108
God Stats
3W - 2L
1,185 SR
Queue Stats
71W - 68L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
2 / 2 / 10
8,177
681
8,199
13,120
11,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Glaak2
Raijin
17
5 / 4 / 2
9,249
771
12,610
11,752
5,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 6
9,120
760
2,209
11,937
5,195
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
SammyBoy241
Morgan Le Fay
16
4 / 5 / 11
9,136
761
9,543
14,236
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
badnewsslappy
The Morrigan
14
0 / 6 / 10
7,586
632
593
9,458
3,896
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bawybaw
Merlin
17
9 / 2 / 9
10,460
872
17,110
10,634
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 3 / 14
9,508
792
7,198
14,275
20,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
HereticErik
The Morrigan
15
5 / 4 / 11
9,671
806
8,348
8,103
4,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Heusy28
Cthulhu
16
3 / 4 / 11
9,520
793
11,054
14,974
13,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
MrMcGarvey
Charybdis
15
1 / 4 / 16
8,919
743
11,195
10,362
5,176
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
83
16
Kills
22
23
Deaths
17
39
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bawybaw
Merlin
9
2
9
6.75
W
4
3
14
3.67
L
Aphrodite
2
2
10
3.5
L
Raijin
Glaak2
Raijin
5
4
2
1.5
W
The Morrigan
HereticErik
The Morrigan
5
4
11
2.63
W
Cthulhu
Heusy28
Cthulhu
3
4
11
2.13
W
Charybdis
MrMcGarvey
Charybdis
1
4
16
2.25
L
5
6
6
1.33
L
Morgan Le Fay
SammyBoy241
Morgan Le Fay
4
5
11
1.9
L
The Morrigan
badnewsslappy
The Morrigan
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,154
Damage
54,905
60,503
Taken
58,348
33,042
Mitigated
48,378
22,184
Healing
22,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bawybaw
Merlin
17,110
856
1,936
2,943
10,634
5,114
1,090
4,503
5,976
26,586
0
W
7,198
1,028
7,029
2,549
14,275
20,005
832
7,633
6,642
11,170
0
L
Aphrodite
8,199
120
6,802
7,839
13,120
11,160
0
9,064
3,359
25,998
0
L
Raijin
Glaak2
Raijin
12,610
1,265
1,187
1,555
11,752
5,983
0
7,487
3,745
35,495
0
W
The Morrigan
HereticErik
The Morrigan
8,348
465
3,931
933
8,103
4,128
963
4,369
3,728
20,878
0
W
Cthulhu
Heusy28
Cthulhu
11,054
270
1,352
773
14,974
13,955
0
6,749
8,225
21,175
0
W
Charybdis
MrMcGarvey
Charybdis
11,195
5,392
501
672
10,362
5,176
4,203
7,691
2,671
0
31,068
L
2,209
274
0
377
11,937
5,195
0
9,167
2,226
0
3,756
L
Morgan Le Fay
SammyBoy241
Morgan Le Fay
9,543
1,703
316
2,714
14,236
6,808
0
10,363
3,256
26,348
0
L
The Morrigan
badnewsslappy
The Morrigan
593
146
385
1,009
9,458
3,896
0
4,917
4,207
1,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
48,078
101
Minions Killed
120
0
Camps Cleared
0
1,047,202
Distance Traveled
1,039,747
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,460
872
27
2
0
213,240
2
W
Yemoja
9,508
792
8
1
0
204,265
0
L
Aphrodite
8,177
681
37
3
0
191,540
2
L
Raijin
9,249
771
44
4
0
191,188
0
W
The Morrigan
9,671
806
31
3
0
210,256
2
W
Cthulhu
9,520
793
34
3
0
216,736
0
W
Charybdis
8,919
743
20
2
0
195,250
3
L
Da Ji
9,120
760
1
0
0
229,827
0
L
Morgan Le Fay
9,136
761
15
1
0
191,167
4
L
The Morrigan
7,586
632
4
0
0
243,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role