Player Matchup

Rama
Rama
AbrarJA
Rama
Level 59
God Stats
1W - 1L
1,290 SR
Queue Stats
98W - 92L
1,450 Elo+
Party 2
Shiva
Shiva
CoffeeSpace
Shiva
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,387 Elo+
Solo
Ne Zha
Ne Zha
GodItsCrow
Ne Zha
Level 87
God Stats
1W - 1L
1,678 SR
Queue Stats
117W - 112L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
Silver_Crow21121
Jormungandr
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,418 Elo+
Party 2
Atlas
Atlas
Tess65
Atlas
Level 28
God Stats
2W - 3L
1,224 SR
Queue Stats
179W - 160L
1,462 Elo+
Solo
Team Averages
Level 45
1,438 SR
1,431 Elo+

VS

Team Averages
Level 75
1,573 SR
1,444 Elo+
Gilgamesh
Gilgamesh
BigSauceBryce
Gilgamesh
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 56L
1,434 Elo+
Party 1
Ares
Ares
Deltamino
Ares
Level 64
God Stats
6W - 6L
1,404 SR
Queue Stats
331W - 309L
1,462 Elo+
Party 1
Olorun
Olorun
FireCalaca
Olorun
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 54L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
Ruthless Frosty
Zhong Kui
Level 138
God Stats
2W - 3L
1,581 SR
Queue Stats
170W - 178L
1,401 Elo+
Solo
Cliodhna
Cliodhna
SocialSergio
Cliodhna
Level 122
God Stats
9W - 4L
1,879 SR
Queue Stats
394W - 378L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AbrarJA
Rama
20
8 / 5 / 11
14,427
721
40,797
23,378
10,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 10 / 12
12,812
641
19,926
31,382
35,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
GodItsCrow
Ne Zha
20
4 / 5 / 11
13,077
654
23,324
21,131
12,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Silver_Crow21121
Jormungandr
20
4 / 3 / 8
12,923
646
19,729
34,101
28,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Tess65
Atlas
20
5 / 3 / 18
15,175
759
27,319
31,595
39,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigSauceBryce
Gilgamesh
20
1 / 3 / 17
12,677
634
16,376
28,635
28,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
20
3 / 4 / 16
13,069
653
18,820
29,899
39,934
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
FireCalaca
Olorun
18
1 / 6 / 15
11,097
555
8,085
19,138
10,557
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
Ruthless Frosty
Zhong Kui
20
6 / 6 / 11
13,043
652
39,632
32,062
28,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
SocialSergio
Cliodhna
20
15 / 6 / 6
14,745
737
39,601
35,133
21,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
91
25
Kills
26
26
Deaths
25
60
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Rama
AbrarJA
Rama
8
5
11
2.7
L
Gilgamesh
BigSauceBryce
Gilgamesh
1
3
17
3.17
W
4
10
12
1
L
Ares
3
4
16
2.75
L
Olorun
FireCalaca
Olorun
1
6
15
1.42
W
Ne Zha
GodItsCrow
Ne Zha
4
5
11
1.9
L
Zhong Kui
Ruthless Frosty
Zhong Kui
6
6
11
1.92
W
Jormungandr
Silver_Crow21121
Jormungandr
4
3
8
2.67
L
Cliodhna
SocialSergio
Cliodhna
15
6
6
3
W
Atlas
Tess65
Atlas
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,095
Damage
122,514
141,587
Taken
144,867
125,995
Mitigated
127,940
41,765
Healing
50,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
AbrarJA
Rama
40,797
20,512
1,613
4,751
23,378
10,553
4,222
10,127
13,251
0
76,008
L
Gilgamesh
BigSauceBryce
Gilgamesh
16,376
2,430
4,756
4,031
28,635
28,157
0
13,181
15,082
452
24,185
W
19,926
2,779
3,338
3,091
31,382
35,263
0
15,827
15,555
0
26,160
L
Ares
18,820
1,530
3,802
6,323
29,899
39,934
413
9,050
20,530
29,911
0
L
Olorun
FireCalaca
Olorun
8,085
5,888
1,310
2,675
19,138
10,557
0
5,380
13,568
17,172
0
W
Ne Zha
GodItsCrow
Ne Zha
23,324
4,305
4,082
5,322
21,131
12,461
1,890
10,295
10,836
0
40,070
L
Zhong Kui
Ruthless Frosty
Zhong Kui
39,632
2,391
634
12,118
32,062
28,181
1,075
9,761
22,030
74,921
0
W
Jormungandr
Silver_Crow21121
Jormungandr
19,729
4,910
924
10,115
34,101
28,703
813
15,233
18,868
43,045
0
L
Cliodhna
SocialSergio
Cliodhna
39,601
4,912
2,776
12,502
35,133
21,111
612
9,676
25,207
0
61,546
W
Atlas
Tess65
Atlas
27,319
8,370
1,248
7,281
31,595
39,015
928
15,429
16,166
53,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,414
Gold Earned
64,631
210
Minions Killed
184
0
Camps Cleared
0
1,676,847
Distance Traveled
1,651,565
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,427
721
82
4
0
280,810
0
L
Gilgamesh
12,677
634
17
1
0
369,374
3
W
Shiva
12,812
641
16
1
0
302,385
0
L
Ares
13,069
653
22
1
0
358,496
3
L
Olorun
11,097
555
16
1
0
253,972
0
W
Ne Zha
13,077
654
25
1
0
372,489
0
L
Zhong Kui
13,043
652
84
4
0
311,123
0
W
Jormungandr
12,923
646
42
2
0
335,859
0
L
Cliodhna
14,745
737
45
2
0
358,600
3
W
Atlas
15,175
759
45
2
0
385,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role