Player Matchup

Rama
Rama
Mauѕ
Rama
Level 160
God Stats
1W - 1L
1,313 SR
Queue Stats
65W - 19L
1,975 Elo+
Party 2
Artio
Artio
Savare
Artio
Level 160
God Stats
2W - 0L
2,039 SR
Queue Stats
37W - 8L
2,071 Elo+
Party 2
Zhong Kui
Zhong Kui
Slateport
Zhong Kui
Level 160
God Stats
4W - 2L
1,576 SR
Queue Stats
77W - 25L
1,782 Elo+
Party 2
Team Averages
Level 160
1,643 SR
1,943 Elo+

VS

Team Averages
Level 101
1,709 SR
1,526 Elo+
Hou Yi
Hou Yi
Big Cheeesee
Hou Yi
Level 151
God Stats
180W - 102L
1,671 SR
Queue Stats
806W - 719L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
xBackwoodPapiix
Sun Wukong
Level 27
God Stats
14W - 7L
1,607 SR
Queue Stats
20W - 17L
1,447 Elo+
Party 1
Zeus
Zeus
zZarck
Zeus
Level 125
God Stats
1W - 2L
1,849 SR
Queue Stats
84W - 89L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Mauѕ
Rama
13
4 / 0 / 7
8,188
819
11,134
7,958
3,348
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Savare
Artio
12
4 / 2 / 10
8,479
848
7,433
15,212
18,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Slateport
Zhong Kui
12
6 / 2 / 4
8,376
838
7,536
10,390
11,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 3 / 3
6,716
672
8,390
9,631
3,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xBackwoodPapiix
Sun Wukong
8
0 / 5 / 3
5,990
599
4,110
9,936
8,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
zZarck
Zeus
11
3 / 6 / 1
7,123
712
6,039
10,333
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
4
4
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
3
3
0.83
W
Rama
Mauѕ
Rama
4
0
7
7.5
W
Artio
Savare
Artio
4
2
10
4.5
W
Zhong Kui
Slateport
Zhong Kui
6
2
4
4
L
Sun Wukong
xBackwoodPapiix
Sun Wukong
0
5
3
0.3
L
Zeus
zZarck
Zeus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
18,539
33,560
Taken
29,900
32,685
Mitigated
16,742
11,879
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,390
4,440
0
500
9,631
3,969
0
4,635
4,704
0
29,988
W
Rama
Mauѕ
Rama
11,134
8,616
0
1,941
7,958
3,348
2,384
1,731
6,065
0
35,245
W
Artio
Savare
Artio
7,433
1,190
2,271
4,405
15,212
18,164
0
1,945
13,071
12,878
0
W
Zhong Kui
Slateport
Zhong Kui
7,536
1,365
0
3,262
10,390
11,173
304
2,303
7,893
24,531
0
L
Sun Wukong
xBackwoodPapiix
Sun Wukong
4,110
797
0
1,121
9,936
8,767
0
3,845
5,915
0
8,484
L
Zeus
zZarck
Zeus
6,039
1,558
0
1,220
10,333
4,006
0
5,971
4,196
17,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,043
Gold Earned
19,829
108
Minions Killed
102
5
Camps Cleared
2
551,912
Distance Traveled
506,554
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,716
672
40
4
1
163,713
2
W
Rama
8,188
819
62
6
1
172,422
1
W
Artio
8,479
848
8
1
1
210,947
4
W
Zhong Kui
8,376
838
38
4
3
168,543
4
L
Sun Wukong
5,990
599
6
1
0
189,755
0
L
Zeus
7,123
712
56
6
1
153,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role