Player Matchup

Thanatos
Thanatos
Killjoy4212
Thanatos
Level 42
God Stats
2W - 2L
1,600 SR
Queue Stats
19W - 30L
1,346 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reds51
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,529 Elo+
Party 1
Yemoja
Yemoja
TheEliteHuman
Yemoja
Level 49
God Stats
0W - 3L
1,556 SR
Queue Stats
10W - 25L
1,285 Elo+
Party 1
Team Averages
Level 53
1,552 SR
1,387 Elo+

VS

Team Averages
Level 117
1,529 SR
1,528 Elo+
Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Birdmαn
Danzaburou
Level 145
God Stats
3W - 0L
1,728 SR
Queue Stats
43W - 28L
1,640 Elo+
Party 2
Gilgamesh
Gilgamesh
Paleomatt
Gilgamesh
Level 101
God Stats
1W - 3L
1,360 SR
Queue Stats
56W - 79L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Killjoy4212
Thanatos
10
1 / 4 / 2
6,325
633
2,436
8,681
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Reds51
Morgan Le Fay
10
3 / 6 / 1
6,968
697
6,391
10,316
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 2
6,650
665
1,872
9,197
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 1 / 10
7,677
768
8,020
4,744
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Birdmαn
Danzaburou
13
6 / 1 / 7
8,701
870
9,828
8,684
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Paleomatt
Gilgamesh
13
5 / 3 / 7
8,557
856
5,614
10,807
7,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
10
7
W
Danzaburou
Birdmαn
Danzaburou
6
1
7
9.5
L
Thanatos
Killjoy4212
Thanatos
1
4
2
0.5
W
Gilgamesh
Paleomatt
Gilgamesh
5
3
7
2.83
L
Morgan Le Fay
Reds51
Morgan Le Fay
3
6
1
0.58
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,699
Damage
23,462
28,194
Taken
24,235
15,325
Mitigated
12,073
5,959
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,020
230
0
457
4,744
1,632
180
2,552
2,192
25,430
0
W
Danzaburou
Birdmαn
Danzaburou
9,828
4,582
0
3,879
8,684
3,384
1,253
3,217
5,467
0
42,529
L
Thanatos
Killjoy4212
Thanatos
2,436
132
0
2,394
8,681
3,656
0
2,092
6,589
0
11,322
W
Gilgamesh
Paleomatt
Gilgamesh
5,614
882
455
1,428
10,807
7,057
295
2,791
8,016
0
19,819
L
Morgan Le Fay
Reds51
Morgan Le Fay
6,391
445
96
674
10,316
4,063
0
2,174
8,142
19,655
0
L
1,872
248
1,176
1,619
9,197
7,606
0
3,781
5,416
9,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,943
Gold Earned
24,935
70
Minions Killed
123
1
Camps Cleared
8
481,108
Distance Traveled
610,301
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,677
768
35
4
1
214,809
2
W
Danzaburou
8,701
870
55
6
6
196,564
0
L
Thanatos
6,325
633
22
2
0
170,716
4
W
Gilgamesh
8,557
856
33
3
1
198,928
2
L
Morgan Le Fay
6,968
697
23
2
1
154,106
2
L
Yemoja
6,650
665
25
3
0
156,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role