Player Matchup

Guan Yu
Guan Yu
HEADBONK BOY
Guan Yu
Level 15
God Stats
1W - 4L
1,152 SR
Queue Stats
2W - 8L
1,241 Elo+
Party 3
Ne Zha
Ne Zha
Lemtron
Ne Zha
Level 156
God Stats
4W - 5L
1,191 SR
Queue Stats
162W - 148L
1,474 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WizardVoodoo
Kumbhakarna
Level 20
God Stats
1W - 3L
1,309 SR
Queue Stats
1W - 4L
1,183 Elo+
Party 3
Anhur
Anhur
mrbunny01
Anhur
Level 28
God Stats
4W - 7L
1,293 SR
Queue Stats
5W - 10L
1,357 Elo+
Party 3
Ra
Ra
sparta1a
Ra
Level 120
God Stats
2W - 4L
1,584 SR
Queue Stats
135W - 144L
1,419 Elo+
Solo
Team Averages
Level 68
1,306 SR
1,335 Elo+

VS

Team Averages
Level 53
1,502 SR
1,394 Elo+
Ah Muzen Cab
Ah Muzen Cab
Banditboy32
Ah Muzen Cab
Level 29
God Stats
7W - 6L
1,679 SR
Queue Stats
24W - 30L
1,411 Elo+
Party 1
King Arthur
King Arthur
THESITHDUCK
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,340 Elo+
Party 2
Ao Kuang
Ao Kuang
ZKJ12
Ao Kuang
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,340 Elo+
Party 2
Ah Puch
Ah Puch
firearsen56
Ah Puch
Level 124
God Stats
0W - 4L
1,480 SR
Queue Stats
111W - 110L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
praduhgee
Cthulhu
Level 61
God Stats
1W - 3L
1,350 SR
Queue Stats
85W - 90L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HEADBONK BOY
Guan Yu
20
2 / 2 / 9
13,835
461
9,776
38,265
50,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Lemtron
Ne Zha
20
9 / 8 / 7
16,118
537
24,486
37,785
20,377
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
WizardVoodoo
Kumbhakarna
18
0 / 5 / 10
13,010
434
5,032
39,305
58,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
mrbunny01
Anhur
18
2 / 4 / 3
12,778
426
8,258
20,359
8,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 1 / 8
16,865
562
28,148
28,746
17,458
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Banditboy32
Ah Muzen Cab
20
9 / 7 / 4
14,938
498
35,510
32,321
15,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
THESITHDUCK
King Arthur
17
3 / 3 / 7
12,732
424
18,081
25,119
38,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
ZKJ12
Ao Kuang
18
6 / 5 / 3
12,475
416
13,281
27,295
12,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
firearsen56
Ah Puch
20
2 / 3 / 5
14,552
485
32,293
20,869
10,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
praduhgee
Cthulhu
17
0 / 4 / 3
12,449
415
19,668
23,083
26,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
21
Kills
20
20
Deaths
22
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Banditboy32
Ah Muzen Cab
9
7
4
1.57
W
Guan Yu
HEADBONK BOY
Guan Yu
2
2
9
3.25
W
Ne Zha
Lemtron
Ne Zha
9
8
7
1.56
L
King Arthur
THESITHDUCK
King Arthur
3
3
7
2.17
W
Kumbhakarna
WizardVoodoo
Kumbhakarna
0
5
10
1
L
Ao Kuang
ZKJ12
Ao Kuang
6
5
3
1.5
L
Ah Puch
firearsen56
Ah Puch
2
3
5
1.5
W
Anhur
mrbunny01
Anhur
2
4
3
0.88
L
Cthulhu
praduhgee
Cthulhu
0
4
3
0.38
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,700
Damage
118,833
164,460
Taken
128,687
154,900
Mitigated
103,430
57,088
Healing
30,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Banditboy32
Ah Muzen Cab
35,510
18,777
0
9,199
32,321
15,228
3,220
7,225
24,956
0
161,022
W
Guan Yu
HEADBONK BOY
Guan Yu
9,776
1,124
7,969
10,853
38,265
50,001
2,745
20,890
14,919
0
73,498
W
Ne Zha
Lemtron
Ne Zha
24,486
12,536
0
13,773
37,785
20,377
3,911
12,354
25,353
0
110,479
L
King Arthur
THESITHDUCK
King Arthur
18,081
1,602
0
3,634
25,119
38,471
93
8,104
17,015
0
59,459
W
Kumbhakarna
WizardVoodoo
Kumbhakarna
5,032
1,598
0
1,309
39,305
58,819
741
11,965
27,222
34,230
0
L
Ao Kuang
ZKJ12
Ao Kuang
13,281
4,398
0
8,958
27,295
12,747
0
5,836
21,459
97,664
0
L
Ah Puch
firearsen56
Ah Puch
32,293
672
150
4,857
20,869
10,067
900
6,721
14,078
161,662
0
W
Anhur
mrbunny01
Anhur
8,258
4,882
0
4,423
20,359
8,245
7,784
3,857
16,502
0
95,209
L
Cthulhu
praduhgee
Cthulhu
19,668
2,754
0
3,356
23,083
26,917
1,293
5,294
17,789
88,594
0
W
28,148
1,105
4,831
13,930
28,746
17,458
3,907
15,874
12,788
178,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,606
Gold Earned
67,146
726
Minions Killed
739
0
Camps Cleared
0
2,702,773
Distance Traveled
2,420,519
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,938
498
193
6
0
449,528
0
W
Guan Yu
13,835
461
132
4
0
548,871
5
W
Ne Zha
16,118
537
147
5
0
562,115
2
L
King Arthur
12,732
424
51
2
0
480,793
0
W
Kumbhakarna
13,010
434
35
1
0
478,328
2
L
Ao Kuang
12,475
416
123
4
0
490,261
2
L
Ah Puch
14,552
485
217
7
0
544,546
0
W
Anhur
12,778
426
173
6
0
518,955
0
L
Cthulhu
12,449
415
155
5
0
455,391
1
W
Ra
16,865
562
239
8
0
594,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role