Player Matchup

Fenrir
Fenrir
AtlasNugged
Fenrir
Level 127
God Stats
5W - 3L
1,897 SR
Queue Stats
444W - 425L
1,565 Elo+
Party 1
Susano
Susano
Blue1924
Susano
Level 125
God Stats
13W - 15L
1,586 SR
Queue Stats
323W - 299L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
asdffghj
Nu Wa
Level 85
God Stats
2W - 2L
1,582 SR
Queue Stats
183W - 177L
1,510 Elo+
Solo
Yemoja
Yemoja
snailyhayley
Yemoja
Level 51
God Stats
14W - 7L
1,634 SR
Queue Stats
37W - 40L
1,470 Elo+
Party 1
Freya
Freya
tkn-BrianVzla24
Freya
Level 58
God Stats
2W - 6L
1,434 SR
Queue Stats
100W - 132L
1,408 Elo+
Solo
Team Averages
Level 89
1,626 SR
1,502 Elo+

VS

Team Averages
Level 96
1,534 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
Damyray
Ah Muzen Cab
Level 55
God Stats
3W - 2L
1,657 SR
Queue Stats
28W - 34L
1,431 Elo+
Party 2
Da Ji
Da Ji
Exp0yz
Da Ji
Level 87
God Stats
0W - 3L
1,201 SR
Queue Stats
64W - 81L
1,394 Elo+
Party 2
Tyr
Tyr
djzohair
Tyr
Level 133
God Stats
3W - 3L
1,810 SR
Queue Stats
375W - 385L
1,507 Elo+
Solo
Chronos
Chronos
fen44
Chronos
Level 146
God Stats
5W - 9L
1,500 SR
Queue Stats
414W - 457L
1,486 Elo+
Solo
Anubis
Anubis
kuhrenai
Anubis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 3 / 8
14,580
521
26,952
37,898
55,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
Blue1924
Susano
20
8 / 4 / 5
15,574
556
19,682
24,363
13,261
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
asdffghj
Nu Wa
19
2 / 7 / 9
12,932
462
28,006
20,706
8,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
19
1 / 5 / 10
13,298
475
6,467
21,711
19,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 1 / 6
16,081
574
17,522
29,713
15,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Damyray
Ah Muzen Cab
20
3 / 5 / 2
13,011
465
23,613
24,096
11,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Exp0yz
Da Ji
20
9 / 4 / 2
13,883
496
11,287
23,677
11,699
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 3 / 4
13,668
488
24,928
33,094
37,598
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
fen44
Chronos
19
3 / 4 / 8
11,860
424
16,635
26,734
21,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
kuhrenai
Anubis
19
3 / 3 / 9
12,637
451
17,932
22,600
12,307
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
19
Kills
20
20
Deaths
19
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
8
2.67
W
Susano
Blue1924
Susano
8
4
5
2.63
L
Ah Muzen Cab
Damyray
Ah Muzen Cab
3
5
2
0.8
L
Da Ji
Exp0yz
Da Ji
9
4
2
2.5
W
Nu Wa
asdffghj
Nu Wa
2
7
9
0.93
L
2
3
4
1.33
L
Chronos
fen44
Chronos
3
4
8
1.75
L
Anubis
kuhrenai
Anubis
3
3
9
2.5
W
Yemoja
1
5
10
1.2
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,629
Damage
94,395
134,391
Taken
130,201
112,602
Mitigated
94,560
58,092
Healing
49,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
26,952
5,117
0
8,273
37,898
55,156
1,347
2,364
35,534
0
103,911
W
Susano
Blue1924
Susano
19,682
3,424
0
9,704
24,363
13,261
0
5,754
18,609
0
167,238
L
Ah Muzen Cab
Damyray
Ah Muzen Cab
23,613
10,046
0
6,982
24,096
11,076
1,152
12,573
11,523
0
134,626
L
Da Ji
Exp0yz
Da Ji
11,287
3,165
0
10,749
23,677
11,699
0
7,179
16,498
0
111,038
W
Nu Wa
asdffghj
Nu Wa
28,006
4,937
0
625
20,706
8,630
2,861
11,188
9,518
106,794
0
L
24,928
4,960
0
12,507
33,094
37,598
0
8,717
24,377
0
119,888
L
Chronos
fen44
Chronos
16,635
7,095
0
6,468
26,734
21,880
892
12,169
14,565
79,301
0
L
Anubis
kuhrenai
Anubis
17,932
1,178
0
12,911
22,600
12,307
0
11,357
11,243
118,518
0
W
Yemoja
6,467
1,338
14,104
6,679
21,711
19,857
391
10,452
11,259
30,990
0
W
17,522
5,415
0
18,707
29,713
15,698
2,501
5,399
24,314
180,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,465
Gold Earned
65,059
864
Minions Killed
796
0
Camps Cleared
0
2,493,163
Distance Traveled
2,609,748
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,580
521
173
6
0
512,623
10
W
Susano
15,574
556
210
8
0
616,505
4
L
Ah Muzen Cab
13,011
465
191
7
0
534,366
8
L
Da Ji
13,883
496
165
6
0
580,557
11
W
Nu Wa
12,932
462
135
5
0
471,179
5
L
Tyr
13,668
488
190
7
0
530,525
2
L
Chronos
11,860
424
93
3
0
522,322
9
L
Anubis
12,637
451
157
6
0
441,978
7
W
Yemoja
13,298
475
42
2
0
399,823
0
W
Freya
16,081
574
304
11
0
493,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role