Player Matchup

Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Ninjabot101
Susano
Level 85
God Stats
3W - 9L
1,174 SR
Queue Stats
13W - 19L
1,182 Elo+
Solo
Kali
Kali
XDSword
Kali
Level 84
God Stats
0W - 1L
1,312 SR
Queue Stats
315W - 344L
1,276 Elo+
Solo
Hera
Hera
YBZ216
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 83L
1,319 Elo+
Solo
Cernunnos
Cernunnos
scooney11
Cernunnos
Level 121
God Stats
6W - 10L
1,436 SR
Queue Stats
87W - 97L
1,300 Elo+
Solo
Team Averages
Level 90
1,384 SR
1,315 Elo+

VS

Team Averages
Level 84
1,350 SR
1,274 Elo+
Ah Puch
Ah Puch
Balam105
Ah Puch
Level 99
God Stats
5W - 7L
1,435 SR
Queue Stats
66W - 74L
1,324 Elo+
Solo
Ganesha
Ganesha
Grymloq22
Ganesha
Level 55
God Stats
1W - 2L
1,242 SR
Queue Stats
2W - 4L
1,149 Elo+
Solo
Bellona
Bellona
IDemonKing92
Bellona
Level 62
God Stats
12W - 6L
1,664 SR
Queue Stats
147W - 161L
1,225 Elo+
Solo
Janus
Janus
Thiago8661
Janus
Level 58
God Stats
2W - 1L
1,246 SR
Queue Stats
38W - 46L
1,300 Elo+
Solo
Lancelot
Lancelot
y K1LL3D z
Lancelot
Level 148
God Stats
5W - 2L
1,165 SR
Queue Stats
266W - 315L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 3 / 0
5,556
370
1,574
10,878
6,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Susano
13
6 / 2 / 0
7,921
528
7,160
13,437
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
XDSword
Kali
14
6 / 1 / 2
8,680
579
9,401
13,130
11,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
YBZ216
Hera
12
3 / 6 / 3
7,684
512
6,171
11,096
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
scooney11
Cernunnos
9
1 / 3 / 0
6,013
401
4,548
7,177
3,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Balam105
Ah Puch
13
7 / 0 / 1
8,503
567
12,054
9,543
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Grymloq22
Ganesha
11
0 / 3 / 6
6,838
456
3,741
14,260
6,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
IDemonKing92
Bellona
12
0 / 5 / 0
7,127
475
4,047
10,923
6,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
14
7 / 5 / 1
9,702
647
8,368
8,624
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
y K1LL3D z
Lancelot
12
1 / 4 / 3
7,757
517
5,513
11,868
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
16
Kills
15
15
Deaths
17
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
W
Ah Puch
Balam105
Ah Puch
7
0
1
7.5
W
Ganesha
Grymloq22
Ganesha
0
3
6
1
W
Bellona
IDemonKing92
Bellona
0
5
0
0
L
Susano
6
2
0
3
W
Janus
7
5
1
1.5
L
Kali
XDSword
Kali
6
1
2
7
L
Hera
YBZ216
Hera
3
6
3
0.75
L
Cernunnos
scooney11
Cernunnos
1
3
0
0.33
W
Lancelot
y K1LL3D z
Lancelot
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,854
Damage
33,723
55,718
Taken
55,218
30,518
Mitigated
25,644
16,635
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,574
703
370
3,149
10,878
6,227
0
6,139
4,739
10,929
0
W
Ah Puch
Balam105
Ah Puch
12,054
919
468
4,142
9,543
4,241
2,386
447
9,096
48,185
0
W
Ganesha
Grymloq22
Ganesha
3,741
845
318
5,864
14,260
6,456
1,727
1,650
12,610
26,305
0
W
Bellona
IDemonKing92
Bellona
4,047
1,506
0
767
10,923
6,808
2,928
0
10,923
0
39,822
L
Susano
7,160
1,547
0
4,669
13,437
5,597
0
3,581
9,782
0
40,689
W
Janus
8,368
285
0
524
8,624
3,340
1,166
5,414
3,210
58,823
0
L
Kali
XDSword
Kali
9,401
4,564
125
5,094
13,130
11,013
798
1,391
11,717
0
50,169
L
Hera
YBZ216
Hera
6,171
1,183
0
880
11,096
4,648
480
7,231
3,285
42,525
0
L
Cernunnos
scooney11
Cernunnos
4,548
2,543
0
2,348
7,177
3,033
0
5,145
2,032
0
31,116
W
Lancelot
y K1LL3D z
Lancelot
5,513
1,123
0
2,672
11,868
4,799
0
234
11,634
0
41,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
39,927
267
Minions Killed
328
0
Camps Cleared
0
1,225,088
Distance Traveled
1,361,351
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,556
370
16
1
0
188,982
0
W
Ah Puch
8,503
567
89
6
0
257,693
0
W
Ganesha
6,838
456
9
1
0
268,438
3
W
Bellona
7,127
475
60
4
0
274,847
0
L
Susano
7,921
528
72
5
0
314,845
3
W
Janus
9,702
647
99
7
0
257,564
1
L
Kali
8,680
579
80
5
0
275,822
0
L
Hera
7,684
512
51
3
0
250,277
0
L
Cernunnos
6,013
401
48
3
0
195,162
6
W
Lancelot
7,757
517
71
5
0
302,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role