Player Matchup

Cerberus
Cerberus
KaiserAE
Cerberus
Level 98
God Stats
2W - 4L
1,499 SR
Queue Stats
173W - 179L
1,488 Elo+
Solo
King Arthur
King Arthur
LmaoNeji
King Arthur
Level 100
God Stats
11W - 25L
1,373 SR
Queue Stats
202W - 215L
1,443 Elo+
Solo
Neith
Neith
REY D MAGNUS
Neith
Level 160
God Stats
14W - 13L
1,616 SR
Queue Stats
399W - 418L
1,446 Elo+
Solo
Arachne
Arachne
jphoffmane
Arachne
Level 83
God Stats
159W - 122L
1,578 SR
Queue Stats
445W - 460L
1,490 Elo+
Solo
Sol
Sol
zR4Z3Nz
Sol
Level 95
God Stats
26W - 23L
1,611 SR
Queue Stats
320W - 351L
1,483 Elo+
Solo
Team Averages
Level 107
1,535 SR
1,470 Elo+

VS

Team Averages
Level 112
1,491 SR
1,479 Elo+
Janus
Janus
KC_RAiiNE_MO
Janus
Level 97
God Stats
3W - 2L
1,604 SR
Queue Stats
54W - 52L
1,445 Elo+
Solo
Apollo
Apollo
LordScrub420
Apollo
Level 124
God Stats
15W - 17L
1,448 SR
Queue Stats
171W - 155L
1,507 Elo+
Party 1
Izanami
Izanami
Ms Lys x
Izanami
Level 128
God Stats
48W - 33L
1,579 SR
Queue Stats
193W - 204L
1,477 Elo+
Party 1
King Arthur
King Arthur
Soy Sad Boy
King Arthur
Level 149
God Stats
8W - 4L
1,571 SR
Queue Stats
490W - 476L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tyreke_LOL
Kumbhakarna
Level 64
God Stats
1W - 2L
1,254 SR
Queue Stats
94W - 98L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KaiserAE
Cerberus
9
1 / 0 / 1
5,795
414
6,672
10,019
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
LmaoNeji
King Arthur
10
0 / 6 / 0
6,398
457
5,004
13,292
6,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 7 / 1
6,094
435
5,565
9,470
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
jphoffmane
Arachne
9
1 / 2 / 0
6,035
431
3,447
13,361
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
0 / 2 / 1
7,369
526
7,185
9,615
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,903
493
4,148
6,350
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
13
5 / 0 / 1
7,643
546
8,183
9,508
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Ms Lys x
Izanami
12
3 / 2 / 6
7,451
532
10,424
10,024
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Soy Sad Boy
King Arthur
14
5 / 0 / 1
8,628
616
9,086
11,200
9,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
Tyreke_LOL
Kumbhakarna
11
4 / 0 / 5
7,700
550
4,508
10,703
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
17
17
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Cerberus
KaiserAE
Cerberus
1
0
1
1.5
L
King Arthur
LmaoNeji
King Arthur
0
6
0
0
W
Apollo
5
0
1
5.5
W
Izanami
Ms Lys x
Izanami
3
2
6
3
L
0
7
1
0.07
W
King Arthur
Soy Sad Boy
King Arthur
5
0
1
5.5
W
Kumbhakarna
Tyreke_LOL
Kumbhakarna
4
0
5
6.5
L
Arachne
jphoffmane
Arachne
1
2
0
0.5
L
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,873
Damage
36,349
55,757
Taken
47,785
27,155
Mitigated
28,002
19,854
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,148
177
0
446
6,350
2,714
410
5,088
1,165
42,186
0
L
Cerberus
KaiserAE
Cerberus
6,672
793
0
5,253
10,019
8,512
0
1,314
8,647
26,262
0
L
King Arthur
LmaoNeji
King Arthur
5,004
1,161
0
2,823
13,292
6,905
0
0
13,292
0
51,308
W
Apollo
8,183
5,150
0
1,654
9,508
3,819
611
1,670
7,066
0
52,760
W
Izanami
Ms Lys x
Izanami
10,424
8,212
0
2,758
10,024
4,080
697
3,342
6,428
0
64,204
L
5,565
2,277
0
1,540
9,470
3,565
1,170
2,070
7,400
0
43,074
W
King Arthur
Soy Sad Boy
King Arthur
9,086
860
0
3,003
11,200
9,486
0
147
11,053
0
67,365
W
Kumbhakarna
Tyreke_LOL
Kumbhakarna
4,508
1,878
0
2,285
10,703
7,903
0
2,958
7,290
14,661
0
L
Arachne
jphoffmane
Arachne
3,447
2,440
0
4,603
13,361
4,577
0
1,360
11,937
0
42,477
L
Sol
7,185
1,838
121
5,514
9,615
3,596
0
3,504
5,825
66,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
38,325
410
Minions Killed
455
0
Camps Cleared
0
1,277,209
Distance Traveled
1,339,632
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,903
493
101
7
0
270,456
4
L
Cerberus
5,795
414
72
5
0
276,710
2
L
King Arthur
6,398
457
80
6
0
228,816
2
W
Apollo
7,643
546
100
7
0
272,254
6
W
Izanami
7,451
532
109
8
0
229,336
0
L
Neith
6,094
435
67
5
0
227,253
1
W
King Arthur
8,628
616
126
9
0
280,290
1
W
Kumbhakarna
7,700
550
19
1
0
287,296
2
L
Arachne
6,035
431
70
5
0
310,020
4
L
Sol
7,369
526
121
9
0
234,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role