Player Matchup

Geb
Geb
Masters
 
Geb
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
MaceWinduMofo
Sun Wukong
Platinum IV
Level 159
God Stats
13W - 20L
1,552 SR
Queue Stats
240W - 236L
1,835 MMR
Solo
Scylla
Scylla
Platinum V
Tacoer
Scylla
Platinum V
Level 129
God Stats
3W - 3L
1,929 SR
Queue Stats
106W - 84L
1,841 MMR
Solo
Vamana
Vamana
Platinum III
Thee Kaptain304
Vamana
Platinum III
Level 64
God Stats
1W - 2L
1,759 SR
Queue Stats
376W - 362L
1,906 MMR
Solo
Charybdis
Charybdis
Grandmaster
WeberCarrito
Charybdis
Grandmaster
Level 154
God Stats
5W - 6L
1,521 SR
Queue Stats
313W - 222L
3,481 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,652 SR
2,113 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,477 SR
2,213 MMR
Set
Set
Masters
KilledByALatam
Set
Masters
Level 125
God Stats
2W - 3L
1,461 SR
Queue Stats
229W - 205L
2,723 MMR
Solo
Discordia
Discordia
Diamond IV
KingMonsTaa
Discordia
Diamond IV
Level 154
God Stats
3W - 4L
1,187 SR
Queue Stats
72W - 56L
2,275 MMR
Solo
Medusa
Medusa
Platinum II
Murkzookie
Medusa
Platinum II
Level 148
God Stats
9W - 9L
1,477 SR
Queue Stats
366W - 363L
1,827 MMR
Solo
Tyr
Tyr
Diamond V
SpitnMyMouth465
Tyr
Diamond V
Level 159
God Stats
34W - 31L
1,650 SR
Queue Stats
292W - 286L
2,108 MMR
Solo
Khepri
Khepri
Diamond III
bigchain55
Khepri
Diamond III
Level 155
God Stats
11W - 13L
1,607 SR
Queue Stats
102W - 84L
2,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 7 / 3
11,099
427
7,686
32,002
38,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
MaceWinduMofo
Sun Wukong
18
4 / 7 / 0
12,791
492
10,251
33,518
26,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Tacoer
Scylla
15
1 / 13 / 4
10,638
409
12,738
25,149
10,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 5
9,591
369
9,286
25,093
20,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
WeberCarrito
Charybdis
17
3 / 9 / 2
11,567
445
19,578
28,963
12,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CliodhnaBakasuraLancelotMercury

VS

Bans
RavanaAtlasArachneKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 5 / 7
17,300
665
49,163
34,743
23,585
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
KingMonsTaa
Discordia
19
6 / 1 / 12
13,876
534
23,334
16,560
9,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Murkzookie
Medusa
20
7 / 3 / 10
14,672
564
23,620
21,250
12,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 0 / 12
14,536
559
19,298
22,268
30,107
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
bigchain55
Khepri
17
1 / 1 / 20
13,387
515
4,306
24,686
34,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
10
Kills
42
42
Deaths
10
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
7
3
0.5
W
21
5
7
4.9
W
Discordia
KingMonsTaa
Discordia
6
1
12
12
L
Sun Wukong
MaceWinduMofo
Sun Wukong
4
7
0
0.57
W
Medusa
Murkzookie
Medusa
7
3
10
4
W
7
0
12
13
L
Scylla
Tacoer
Scylla
1
13
4
0.23
L
0
6
5
0.42
L
Charybdis
WeberCarrito
Charybdis
3
9
2
0.44
W
Khepri
bigchain55
Khepri
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,539
Damage
119,721
144,725
Taken
119,507
108,563
Mitigated
110,124
23,542
Healing
47,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,686
954
0
2,273
32,002
38,924
0
7,388
24,614
38,610
0
W
49,163
23,212
0
12,913
34,743
23,585
851
9,611
25,132
0
178,780
W
Discordia
KingMonsTaa
Discordia
23,334
3,598
297
4,944
16,560
9,692
3,502
3,562
12,998
152,601
0
L
Sun Wukong
MaceWinduMofo
Sun Wukong
10,251
1,020
0
10,710
33,518
26,192
0
6,625
26,893
0
68,467
W
Medusa
Murkzookie
Medusa
23,620
11,841
0
7,252
21,250
12,658
3,664
4,178
17,072
0
183,050
W
19,298
2,282
0
10,939
22,268
30,107
686
3,471
18,797
0
104,577
L
Scylla
Tacoer
Scylla
12,738
1,661
0
384
25,149
10,435
0
5,215
19,934
70,408
0
L
9,286
4,216
0
3,566
25,093
20,734
0
4,351
20,742
0
59,691
L
Charybdis
WeberCarrito
Charybdis
19,578
10,305
0
6,609
28,963
12,278
3,300
5,230
23,733
0
99,734
W
Khepri
bigchain55
Khepri
4,306
801
4,606
6,509
24,686
34,082
1,004
5,196
19,490
19,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,686
Gold Earned
73,771
514
Minions Killed
739
0
Camps Cleared
0
1,999,175
Distance Traveled
2,534,438
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,099
427
40
2
0
414,728
10
W
Set
17,300
665
197
8
0
527,490
7
W
Discordia
13,876
534
180
7
0
470,358
7
L
Sun Wukong
12,791
492
111
4
0
395,645
6
W
Medusa
14,672
564
186
7
0
464,822
4
W
Tyr
14,536
559
150
6
0
585,256
8
L
Scylla
10,638
409
115
4
0
385,605
4
L
Vamana
9,591
369
88
3
0
399,485
7
L
Charybdis
11,567
445
160
6
0
403,712
8
W
Khepri
13,387
515
26
1
0
486,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role