Player Matchup

Hera
Hera
H0dorH0dorH0dor
Hera
Level 126
God Stats
7W - 7L
1,394 SR
Queue Stats
464W - 488L
1,506 Elo+
Solo
Nox
Nox
KnightHawkRP
Nox
Level 103
God Stats
6W - 6L
1,306 SR
Queue Stats
204W - 175L
1,552 Elo+
Party 2
Gilgamesh
Gilgamesh
MagnusElBunghole
Gilgamesh
Level 154
God Stats
2W - 0L
1,715 SR
Queue Stats
303W - 244L
1,580 Elo+
Party 2
Vulcan
Vulcan
ShadyTidus
Vulcan
Level 121
God Stats
6W - 0L
1,936 SR
Queue Stats
203W - 169L
1,554 Elo+
Party 2
Nike
Nike
engendros1
Nike
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,556 Elo+
Solo
Team Averages
Level 114
1,570 SR
1,550 Elo+

VS

Team Averages
Level 141
1,543 SR
1,491 Elo+
Charybdis
Charybdis
BOSSTJONES3
Charybdis
Level 129
God Stats
2W - 2L
1,331 SR
Queue Stats
116W - 102L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
FattJake
Ah Puch
Level 157
God Stats
0W - 2L
1,521 SR
Queue Stats
89W - 75L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
Gruney10
Nu Wa
Level 144
God Stats
1W - 1L
1,555 SR
Queue Stats
75W - 62L
1,541 Elo+
Party 1
Tiamat
Tiamat
LL ZeroFate2 LL
Tiamat
Level 147
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 1
Kumbhakarna
Kumbhakarna
joehearn
Kumbhakarna
Level 129
God Stats
4W - 2L
1,821 SR
Queue Stats
193W - 221L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 16
11,931
746
22,994
13,112
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 21
10,971
686
10,849
15,365
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
17
6 / 5 / 19
12,011
751
16,780
25,273
23,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
ShadyTidus
Vulcan
20
9 / 1 / 17
12,801
800
30,923
18,088
9,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
10 / 4 / 22
12,699
794
20,180
26,121
26,485
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOSSTJONES3
Charybdis
18
3 / 7 / 4
10,735
671
13,256
18,915
10,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
FattJake
Ah Puch
16
5 / 6 / 5
9,887
618
26,233
18,635
9,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Gruney10
Nu Wa
17
1 / 7 / 7
9,813
613
16,089
16,340
8,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 5
8,951
559
8,004
17,939
11,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
joehearn
Kumbhakarna
16
2 / 9 / 8
10,101
631
6,096
34,285
40,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
41
36
Kills
12
16
Deaths
36
95
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BOSSTJONES3
Charybdis
3
7
4
0.71
L
Ah Puch
FattJake
Ah Puch
5
6
5
1.25
L
Nu Wa
Gruney10
Nu Wa
1
7
7
0.64
W
7
5
16
3
W
4
1
21
14.5
L
1
7
5
0.5
W
Gilgamesh
6
5
19
3.1
W
Vulcan
ShadyTidus
Vulcan
9
1
17
17.5
W
10
4
22
5.25
L
Kumbhakarna
joehearn
Kumbhakarna
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,726
Damage
69,678
97,959
Taken
106,114
72,864
Mitigated
80,675
44,336
Healing
26,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BOSSTJONES3
Charybdis
13,256
7,796
674
3,818
18,915
10,122
98
9,823
9,092
0
29,210
L
Ah Puch
FattJake
Ah Puch
26,233
498
767
5,691
18,635
9,574
30
11,334
7,301
46,171
0
L
Nu Wa
Gruney10
Nu Wa
16,089
2,214
802
1,967
16,340
8,753
8
8,651
7,689
41,908
0
W
22,994
5,424
3,073
1,373
13,112
5,709
1,676
9,879
3,095
42,322
0
W
10,849
1,038
3,419
4,086
15,365
7,729
2,477
10,278
4,761
26,217
0
L
8,004
258
1,269
4,944
17,939
11,349
0
10,707
7,232
21,821
0
W
Gilgamesh
16,780
2,511
4,785
5,127
25,273
23,559
192
10,751
14,243
0
32,455
W
Vulcan
ShadyTidus
Vulcan
30,923
9,752
5,365
6,034
18,088
9,382
2,879
12,937
4,885
71,838
0
W
20,180
953
4,491
6,583
26,121
26,485
312
11,328
14,553
735
32,043
L
Kumbhakarna
joehearn
Kumbhakarna
6,096
810
1,269
5,791
34,285
40,877
0
24,624
9,661
11,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,413
Gold Earned
49,487
207
Minions Killed
176
0
Camps Cleared
0
1,570,488
Distance Traveled
1,258,163
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,735
671
47
3
0
218,699
0
L
Ah Puch
9,887
618
49
3
0
271,942
0
L
Nu Wa
9,813
613
56
4
0
248,622
1
W
Hera
11,931
746
52
3
0
266,172
2
W
Nox
10,971
686
31
2
0
328,707
1
L
Tiamat
8,951
559
13
1
0
259,069
0
W
Gilgamesh
12,011
751
14
1
0
290,931
0
W
Vulcan
12,801
800
91
6
0
374,607
1
W
Nike
12,699
794
19
1
0
310,071
0
L
Kumbhakarna
10,101
631
11
1
0
259,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role