Player Matchup

Morgan Le Fay
Morgan Le Fay
Sidweed4i21
Morgan Le Fay
Level 108
God Stats
5W - 3L
1,549 SR
Queue Stats
419W - 421L
1,514 Elo+
Solo
Nike
Nike
Snailbert
Nike
Level 146
God Stats
1W - 0L
1,821 SR
Queue Stats
51W - 37L
1,579 Elo+
Solo
Sylvanus
Sylvanus
WhiteBabyJesus
Sylvanus
Level 125
God Stats
1W - 1L
1,287 SR
Queue Stats
81W - 80L
1,549 Elo+
Solo
Thoth
Thoth
kinammaster
Thoth
Level 150
God Stats
2W - 2L
1,346 SR
Queue Stats
351W - 361L
1,526 Elo+
Solo
Skadi
Skadi
littlehampson
Skadi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 66L
1,473 Elo+
Solo
Team Averages
Level 131
1,501 SR
1,528 Elo+

VS

Team Averages
Level 124
1,600 SR
1,512 Elo+
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
TyShotEm
Bakasura
Level 106
God Stats
2W - 1L
1,785 SR
Queue Stats
70W - 74L
1,467 Elo+
Solo
Hou Yi
Hou Yi
UalreadyKnowTho
Hou Yi
Level 77
God Stats
5W - 3L
1,716 SR
Queue Stats
131W - 144L
1,522 Elo+
Solo
Chiron
Chiron
xdY0bx
Chiron
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Sidweed4i21
Morgan Le Fay
18
3 / 4 / 13
11,112
654
24,125
20,552
10,921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
18
2 / 5 / 14
11,265
663
17,725
21,757
25,344
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
20
4 / 1 / 12
12,333
725
12,718
24,754
28,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 2 / 13
12,350
726
21,845
11,858
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 3 / 10
12,823
754
33,069
19,409
10,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
7 / 3 / 8
11,462
674
14,738
27,224
29,018
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
 
Fafnir
16
2 / 3 / 9
9,724
572
6,464
27,656
33,366
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
TyShotEm
Bakasura
14
0 / 7 / 12
10,041
591
7,012
25,216
24,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 7
10,644
626
21,720
23,466
9,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
xdY0bx
Chiron
19
2 / 3 / 8
10,538
620
27,803
19,972
8,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
59
21
Kills
15
15
Deaths
21
62
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
7
3
8
3.67
L
Fafnir
 
Fafnir
2
3
9
2.17
W
Morgan Le Fay
Sidweed4i21
Morgan Le Fay
3
4
13
2.38
W
Nike
2
5
14
1.8
L
Bakasura
TyShotEm
Bakasura
0
7
12
0.86
L
4
5
7
1.5
W
Sylvanus
4
1
12
10
W
4
2
13
5.25
W
8
3
10
4.33
L
Chiron
xdY0bx
Chiron
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,482
Damage
77,737
98,330
Taken
123,534
79,892
Mitigated
105,263
57,406
Healing
67,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
14,738
721
16,204
10,678
27,224
29,018
72
12,315
14,909
27,181
0
L
Fafnir
 
Fafnir
6,464
1,150
5,964
8,973
27,656
33,366
16
11,846
15,810
10,784
0
W
Morgan Le Fay
Sidweed4i21
Morgan Le Fay
24,125
1,803
3,310
3,890
20,552
10,921
1,042
3,819
16,468
47,403
0
W
Nike
17,725
1,053
865
760
21,757
25,344
207
3,020
18,486
0
28,462
L
Bakasura
TyShotEm
Bakasura
7,012
4,070
3,406
5,617
25,216
24,749
18
11,708
13,508
0
7,680
L
21,720
11,422
2,112
5,380
23,466
9,649
203
11,681
11,785
0
37,691
W
Sylvanus
12,718
1,867
23,925
15,429
24,754
28,924
447
6,254
17,908
20,061
0
W
21,845
694
2,114
2,408
11,858
4,310
988
1,961
9,725
47,433
0
W
33,069
12,896
1,100
3,605
19,409
10,393
5,214
6,148
12,994
0
62,295
L
Chiron
xdY0bx
Chiron
27,803
5,051
5,314
4,112
19,972
8,481
560
11,138
8,834
0
58,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,883
Gold Earned
52,409
186
Minions Killed
179
0
Camps Cleared
0
1,550,361
Distance Traveled
1,470,266
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,462
674
37
2
0
335,246
0
L
Fafnir
9,724
572
7
0
0
287,444
2
W
Morgan Le Fay
11,112
654
37
2
0
298,829
1
W
Nike
11,265
663
19
1
0
309,819
1
L
Bakasura
10,041
591
17
1
0
289,700
2
L
Hou Yi
10,644
626
50
3
0
254,619
1
W
Sylvanus
12,333
725
15
1
0
323,294
0
W
Thoth
12,350
726
46
3
0
327,622
0
W
Skadi
12,823
754
69
4
0
290,797
0
L
Chiron
10,538
620
68
4
0
303,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role