Player Matchup

Kuzenbo
Kuzenbo
Condads
Kuzenbo
Level 88
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Ravana
Ravana
Falxcus
Ravana
Level 147
God Stats
18W - 20L
1,571 SR
Queue Stats
137W - 141L
1,545 Elo+
Solo
Eset
Eset
ThirdEyesis
Eset
Level 122
God Stats
5W - 3L
1,800 SR
Queue Stats
8W - 7L
1,753 Elo+
Party 1
Neith
Neith
V09121982vika
Neith
Level 103
God Stats
14W - 9L
1,701 SR
Queue Stats
120W - 127L
1,506 Elo+
Solo
Bellona
Bellona
deionmustard
Bellona
Level 105
God Stats
0W - 1L
1,342 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Team Averages
Level 113
1,627 SR
1,639 Elo+

VS

Team Averages
Level 115
1,456 SR
1,557 Elo+
Chernobog
Chernobog
JKBoogy
Chernobog
Level 157
God Stats
7W - 7L
1,428 SR
Queue Stats
225W - 205L
1,628 Elo+
Party 2
Khepri
Khepri
PartyCaboose
Khepri
Level 103
God Stats
8W - 9L
1,520 SR
Queue Stats
298W - 282L
1,526 Elo+
Solo
Thor
Thor
SPAR7AN 117 44
Thor
Level 118
God Stats
6W - 10L
1,292 SR
Queue Stats
463W - 424L
1,499 Elo+
Party 3
Tiamat
Tiamat
VIPER1174102
Tiamat
Level 146
God Stats
29W - 15L
1,541 SR
Queue Stats
358W - 351L
1,516 Elo+
Party 3
Baron Samedi
Baron Samedi
nadopotatosan
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Condads
Kuzenbo
12
1 / 3 / 3
8,173
409
5,424
17,338
22,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Falxcus
Ravana
14
2 / 3 / 0
8,546
427
7,540
13,476
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 1
8,652
433
14,934
17,999
8,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 3
9,043
452
9,770
13,628
5,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
deionmustard
Bellona
14
1 / 6 / 0
8,865
443
5,659
18,011
15,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JKBoogy
Chernobog
16
2 / 2 / 7
10,080
504
15,171
10,172
5,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
15
1 / 1 / 7
9,801
490
4,821
15,413
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 0 / 5
11,296
565
11,277
16,195
8,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
16
3 / 3 / 5
10,580
529
14,315
14,889
12,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
nadopotatosan
Baron Samedi
18
7 / 1 / 4
12,074
604
14,630
17,146
22,093
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
19
19
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Condads
Kuzenbo
1
3
3
0.83
L
Ravana
Falxcus
Ravana
2
3
0
0.67
W
Chernobog
JKBoogy
Chernobog
2
2
7
2.75
W
Khepri
1
1
7
4.5
W
6
0
5
8.5
L
1
4
1
0.38
L
1
3
3
0.83
W
Tiamat
3
3
5
1.83
L
Bellona
deionmustard
Bellona
1
6
0
0.17
W
Baron Samedi
nadopotatosan
Baron Samedi
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,327
Damage
60,214
80,452
Taken
73,815
58,705
Mitigated
64,569
21,298
Healing
24,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Condads
Kuzenbo
5,424
2,587
489
2,093
17,338
22,743
14
6,715
10,623
21,379
0
L
Ravana
Falxcus
Ravana
7,540
1,767
0
6,011
13,476
6,888
0
3,721
9,755
0
69,132
W
Chernobog
JKBoogy
Chernobog
15,171
9,732
0
2,987
10,172
5,311
6,995
2,047
8,125
0
102,240
W
Khepri
4,821
783
585
3,930
15,413
16,948
178
3,885
11,528
26,420
0
W
11,277
2,478
0
6,897
16,195
8,087
214
3,739
12,456
0
99,433
L
14,934
1,292
519
5,709
17,999
8,485
0
9,494
8,505
79,780
0
L
9,770
1,768
0
2,913
13,628
5,357
0
3,566
10,062
0
81,824
W
Tiamat
14,315
596
0
4,742
14,889
12,130
1,381
8,437
6,452
80,397
0
L
Bellona
deionmustard
Bellona
5,659
1,691
0
3,564
18,011
15,232
0
10,270
7,741
0
62,537
W
Baron Samedi
nadopotatosan
Baron Samedi
14,630
2,439
1,161
4,626
17,146
22,093
0
3,130
14,016
90,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
53,831
514
Minions Killed
616
0
Camps Cleared
0
1,969,535
Distance Traveled
1,867,352
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,173
409
30
2
0
382,410
11
L
Ravana
8,546
427
97
5
0
440,376
1
W
Chernobog
10,080
504
136
7
0
360,029
9
W
Khepri
9,801
490
44
2
0
365,585
5
W
Thor
11,296
565
133
7
0
441,909
1
L
Eset
8,652
433
114
6
0
363,479
5
L
Neith
9,043
452
145
7
0
378,642
1
W
Tiamat
10,580
529
149
7
0
334,642
1
L
Bellona
8,865
443
128
6
0
404,628
2
W
Baron Samedi
12,074
604
154
8
0
365,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role