Player Matchup

Sylvanus
Sylvanus
Bronze III
Controlaltf3
Sylvanus
Bronze III
Level 40
God Stats
1W - 0L
1,373 SR
Queue Stats
4W - 5L
1,503 MMR
Party 1
Chang'e
Chang'e
Silver I
Genlife
Chang'e
Silver I
Level 160
God Stats
5W - 3L
1,686 SR
Queue Stats
18W - 13L
1,529 MMR
Party 1
Medusa
Medusa
Silver I
ngecko
Medusa
Silver I
Level 129
God Stats
3W - 2L
1,795 SR
Queue Stats
18W - 13L
1,529 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,618 SR
1,521 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,574 SR
1,319 MMR
Baron Samedi
Baron Samedi
Silver V
FalconHD
Baron Samedi
Silver V
Level 94
God Stats
1W - 4L
1,528 SR
Queue Stats
5W - 12L
1,396 MMR
Solo
Nemesis
Nemesis
Silver III
KillaJesta
Nemesis
Silver III
Level 140
God Stats
0W - 4L
1,491 SR
Queue Stats
170W - 260L
1,057 MMR
Party 2
Artio
Artio
Silver I
UncleBabyBilly
Artio
Silver I
Level 129
God Stats
1W - 1L
1,702 SR
Queue Stats
95W - 138L
1,505 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Controlaltf3
Sylvanus
14
3 / 1 / 12
10,501
808
7,846
11,667
9,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Genlife
Chang'e
15
5 / 3 / 10
10,052
773
16,089
14,567
7,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ngecko
Medusa
15
8 / 1 / 5
10,302
792
24,323
13,490
6,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AresAchillesSobekThothAtlas

VS

Bans
BacchusAh Muzen CabGaneshaHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FalconHD
Baron Samedi
12
2 / 7 / 2
8,307
639
12,993
17,131
10,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
KillaJesta
Nemesis
12
2 / 5 / 2
8,121
625
10,454
18,053
9,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 3
8,686
668
4,726
22,426
20,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
5
5
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Controlaltf3
Sylvanus
3
1
12
9
L
Baron Samedi
FalconHD
Baron Samedi
2
7
2
0.43
W
Chang'e
Genlife
Chang'e
5
3
10
3.33
L
Nemesis
KillaJesta
Nemesis
2
5
2
0.6
L
1
4
3
0.63
W
Medusa
ngecko
Medusa
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,258
Damage
28,173
39,724
Taken
57,610
24,025
Mitigated
40,086
16,947
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Controlaltf3
Sylvanus
7,846
3,207
2,465
3,151
11,667
9,816
618
5,684
4,831
15,328
0
L
Baron Samedi
FalconHD
Baron Samedi
12,993
1,142
1,359
1,645
17,131
10,361
0
8,378
8,753
28,255
0
W
Chang'e
Genlife
Chang'e
16,089
1,388
4,003
5,289
14,567
7,806
542
6,053
8,126
45,944
0
L
Nemesis
KillaJesta
Nemesis
10,454
2,653
292
3,352
18,053
9,166
0
6,904
11,149
0
26,921
L
4,726
885
1,251
3,723
22,426
20,559
0
8,798
13,628
9,370
0
W
Medusa
ngecko
Medusa
24,323
13,723
0
2,039
13,490
6,403
840
6,357
6,822
0
58,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
25,114
136
Minions Killed
83
10
Camps Cleared
2
669,025
Distance Traveled
694,382
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,501
808
16
1
0
205,129
2
L
Baron Samedi
8,307
639
33
3
1
206,651
5
W
Chang'e
10,052
773
49
4
4
247,982
4
L
Nemesis
8,121
625
37
3
1
245,159
1
L
Artio
8,686
668
13
1
0
242,572
2
W
Medusa
10,302
792
71
5
6
215,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role