Player Matchup

Lancelot
Lancelot
Breezhy
Lancelot
Level 46
God Stats
70W - 57L
1,412 SR
Queue Stats
120W - 121L
1,437 Elo+
Party 4
Rama
Rama
Eichelspalter
Rama
Level 24
God Stats
3W - 1L
1,735 SR
Queue Stats
25W - 18L
1,608 Elo+
Party 3
Ares
Ares
Felika
Ares
Level 47
God Stats
1W - 0L
1,563 SR
Queue Stats
36W - 37L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Nixkin
Sun Wukong
Level 49
God Stats
27W - 19L
1,573 SR
Queue Stats
111W - 124L
1,499 Elo+
Party 4
Aphrodite
Aphrodite
Steve19Jh
Aphrodite
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 183L
1,535 Elo+
Party 3
Team Averages
Level 54
1,557 SR
1,514 Elo+

VS

Team Averages
Level 73
1,779 SR
1,534 Elo+
Ullr
Ullr
Chelllios
Ullr
Level 30
God Stats
0W - 3L
1,763 SR
Queue Stats
42W - 45L
1,744 Elo+
Solo
Nu Wa
Nu Wa
Crackin
Nu Wa
Level 149
God Stats
5W - 3L
1,866 SR
Queue Stats
53W - 45L
1,565 Elo+
Party 1
Ymir
Ymir
FinalGambit
Ymir
Level 106
God Stats
1W - 1L
1,742 SR
Queue Stats
29W - 37L
1,450 Elo+
Party 2
Chang'e
Chang'e
Karaboomba
Chang'e
Level 67
God Stats
8W - 3L
1,804 SR
Queue Stats
114W - 121L
1,516 Elo+
Party 1
Artemis
Artemis
TaigaTakashi
Artemis
Level 11
God Stats
0W - 2L
1,717 SR
Queue Stats
1W - 4L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Breezhy
Lancelot
18
8 / 6 / 6
12,166
608
11,372
17,443
7,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 0 / 7
12,640
632
18,287
15,460
8,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Felika
Ares
15
2 / 5 / 13
10,590
530
6,178
18,364
23,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Nixkin
Sun Wukong
19
6 / 2 / 11
12,832
642
18,694
23,713
22,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Steve19Jh
Aphrodite
16
6 / 4 / 12
11,122
556
13,729
24,115
11,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
6 / 9 / 4
9,916
496
13,317
20,093
10,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Crackin
Nu Wa
15
5 / 7 / 7
9,700
485
16,381
16,323
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 2
7,841
392
2,424
12,746
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Karaboomba
Chang'e
16
5 / 8 / 5
10,434
522
18,681
23,833
10,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TaigaTakashi
Artemis
12
0 / 6 / 2
7,013
351
3,333
9,681
4,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
32
Kills
16
17
Deaths
32
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Breezhy
Lancelot
8
6
6
1.83
L
Ullr
6
9
4
0.89
L
Nu Wa
Crackin
Nu Wa
5
7
7
1.21
W
10
0
7
13.5
W
Ares
Felika
Ares
2
5
13
1.7
L
0
2
2
0.5
L
Chang'e
Karaboomba
Chang'e
5
8
5
0.94
W
Sun Wukong
Nixkin
Sun Wukong
6
2
11
5.75
W
Aphrodite
Steve19Jh
Aphrodite
6
4
12
3
L
Artemis
TaigaTakashi
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,260
Damage
54,136
99,095
Taken
82,676
73,142
Mitigated
49,573
34,683
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Breezhy
Lancelot
11,372
3,467
0
1,020
17,443
7,609
2,106
6,017
11,426
0
93,703
L
Ullr
13,317
4,733
0
769
20,093
10,230
0
3,332
16,761
0
72,925
L
Nu Wa
Crackin
Nu Wa
16,381
3,949
0
1,909
16,323
8,193
675
6,409
9,914
64,289
3,846
W
18,287
13,564
0
4,398
15,460
8,144
7,690
6,078
9,382
0
132,029
W
Ares
Felika
Ares
6,178
768
0
2,135
18,364
23,220
369
7,660
10,704
21,618
0
L
2,424
263
0
1,487
12,746
15,378
364
5,028
7,718
26,579
0
L
Chang'e
Karaboomba
Chang'e
18,681
1,555
2,048
5,195
23,833
10,817
51
3,015
20,818
71,868
0
W
Sun Wukong
Nixkin
Sun Wukong
18,694
4,371
0
10,518
23,713
22,782
468
9,826
13,887
0
98,421
W
Aphrodite
Steve19Jh
Aphrodite
13,729
1,816
4,146
12,466
24,115
11,387
1,742
8,779
15,336
74,618
0
L
Artemis
TaigaTakashi
Artemis
3,333
1,259
0
297
9,681
4,955
1,643
2,123
7,558
0
27,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,350
Gold Earned
44,904
574
Minions Killed
416
0
Camps Cleared
0
1,849,948
Distance Traveled
1,572,741
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,166
608
136
7
0
397,998
0
L
Ullr
9,916
496
104
5
0
334,794
2
L
Nu Wa
9,700
485
97
5
0
298,200
3
W
Rama
12,640
632
149
7
0
362,251
1
W
Ares
10,590
530
22
1
0
374,591
12
L
Ymir
7,841
392
31
2
0
338,596
6
L
Chang'e
10,434
522
126
6
0
342,582
2
W
Sun Wukong
12,832
642
156
8
0
363,646
0
W
Aphrodite
11,122
556
111
6
0
351,462
2
L
Artemis
7,013
351
58
3
0
258,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role