Player Matchup

Cabrakan
Cabrakan
JarlBurt
Cabrakan
Level 69
God Stats
7W - 7L
1,466 SR
Queue Stats
162W - 144L
1,465 Elo+
Party 1
Nemesis
Nemesis
YoureAverageJ
Nemesis
Level 43
God Stats
1W - 1L
1,487 SR
Queue Stats
114W - 97L
1,418 Elo+
Party 1
Sol
Sol
cjsteff89
Sol
Level 89
God Stats
20W - 14L
1,667 SR
Queue Stats
190W - 167L
1,446 Elo+
Party 1
Team Averages
Level 67
1,540 SR
1,443 Elo+

VS

Team Averages
Level 51
1,436 SR
1,332 Elo+
Heimdallr
Heimdallr
Impulse Haze
Heimdallr
Level 7
God Stats
2W - 4L
1,274 SR
Queue Stats
5W - 8L
1,081 Elo+
Party 2
Atlas
Atlas
Mr Grease8007
Atlas
Level 59
God Stats
4W - 2L
1,408 SR
Queue Stats
30W - 26L
1,465 Elo+
Party 2
Vamana
Vamana
Mr Master8564
Vamana
Level 86
God Stats
20W - 13L
1,627 SR
Queue Stats
34W - 33L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JarlBurt
Cabrakan
15
5 / 3 / 10
10,944
730
16,061
21,246
17,447
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
14
3 / 1 / 11
10,371
691
10,484
12,768
11,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 0 / 8
11,430
762
23,226
14,311
6,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Impulse Haze
Heimdallr
11
0 / 7 / 4
8,384
559
8,893
17,418
9,111
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 3 / 1
10,113
674
13,033
19,977
26,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 5 / 3
9,712
647
11,104
22,754
24,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
15
Kills
4
4
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Impulse Haze
Heimdallr
0
7
4
0.29
W
Cabrakan
JarlBurt
Cabrakan
5
3
10
3.33
L
3
3
1
1.17
L
1
5
3
0.5
W
Nemesis
3
1
11
8.5
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,771
Damage
33,030
48,325
Taken
60,149
35,525
Mitigated
60,050
23,016
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Impulse Haze
Heimdallr
8,893
3,252
0
388
17,418
9,111
0
12,123
5,028
0
29,348
W
Cabrakan
JarlBurt
Cabrakan
16,061
2,491
818
9,192
21,246
17,447
465
5,755
15,491
33,927
0
L
13,033
3,842
1,092
2,371
19,977
26,633
0
12,097
7,570
37,649
0
L
11,104
5,661
306
6,209
22,754
24,306
0
16,237
6,061
0
39,864
W
Nemesis
10,484
4,108
262
3,041
12,768
11,785
523
4,366
8,402
0
28,429
W
23,226
12,954
0
9,703
14,311
6,293
2,087
3,699
10,612
67,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
28,209
152
Minions Killed
132
6
Camps Cleared
6
964,931
Distance Traveled
810,882
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,384
559
38
3
2
236,817
0
W
Cabrakan
10,944
730
38
3
1
318,432
4
L
Atlas
10,113
674
30
2
1
289,219
6
L
Vamana
9,712
647
64
4
3
284,846
0
W
Nemesis
10,371
691
40
3
2
363,877
0
W
Sol
11,430
762
74
5
3
282,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role