Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FxyXManiakoX
Fenrir
Level 124
God Stats
31W - 28L
1,434 SR
Queue Stats
224W - 197L
1,420 Elo+
Party 1
Nike
Nike
JustDxka
Nike
Level 26
God Stats
72W - 50L
1,580 SR
Queue Stats
233W - 224L
1,431 Elo+
Party 1
Yu Huang
Yu Huang
Sync nuts
Yu Huang
Level 99
God Stats
6W - 6L
1,542 SR
Queue Stats
260W - 265L
1,441 Elo+
Solo
Cupid
Cupid
lBrekkerl
Cupid
Level 24
God Stats
64W - 47L
1,607 SR
Queue Stats
162W - 160L
1,403 Elo+
Party 1
Team Averages
Level 76
1,532 SR
1,439 Elo+

VS

Team Averages
Level 56
1,484 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
KOxJERExKO
Ah Muzen Cab
Level 22
God Stats
12W - 9L
1,527 SR
Queue Stats
37W - 37L
1,417 Elo+
Party 2
Set
Set
P4P1T4s_F51T4s
Set
Level 29
God Stats
1W - 2L
1,670 SR
Queue Stats
85W - 98L
1,420 Elo+
Party 2
Shiva
Shiva
el_chanque_12
Shiva
Level 55
God Stats
3W - 9L
1,237 SR
Queue Stats
80W - 94L
1,415 Elo+
Party 2
Hel
Hel
linteoezio
Hel
Level 27
God Stats
0W - 1L
1,718 SR
Queue Stats
44W - 39L
1,434 Elo+
Party 2
Mercury
Mercury
xXslayerXx 1010
Mercury
Level 146
God Stats
2W - 5L
1,266 SR
Queue Stats
226W - 244L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 0 / 1
7,996
615
5,442
5,317
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
5 / 0 / 2
7,680
591
5,409
9,575
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
9
1 / 1 / 2
6,486
499
2,394
8,625
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Sync nuts
Yu Huang
13
2 / 1 / 4
7,358
566
6,388
5,306
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
lBrekkerl
Cupid
10
0 / 2 / 1
5,736
441
1,836
7,998
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KOxJERExKO
Ah Muzen Cab
9
2 / 1 / 1
5,609
431
5,690
5,312
1,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 2
6,145
473
2,970
8,290
4,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 1
5,297
407
2,371
7,305
3,155
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 2
5,235
403
2,353
7,296
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 0
6,259
481
3,832
10,342
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
4
4
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
1
3.5
W
Fenrir
5
0
2
6
W
Nike
1
1
2
2
L
Ah Muzen Cab
KOxJERExKO
Ah Muzen Cab
2
1
1
2.5
L
1
2
2
1
W
Yu Huang
Sync nuts
Yu Huang
2
1
4
4
L
1
1
1
1.5
W
Cupid
lBrekkerl
Cupid
0
2
1
0.25
L
0
3
2
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
17,216
36,821
Taken
38,545
17,529
Mitigated
17,098
12,847
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,442
334
0
3,071
5,317
3,485
205
0
5,317
45,365
0
W
Fenrir
5,409
474
0
4,737
9,575
4,371
0
65
9,510
0
47,035
W
Nike
2,394
344
30
2,061
8,625
5,357
200
862
7,763
0
29,387
L
Ah Muzen Cab
KOxJERExKO
Ah Muzen Cab
5,690
1,981
0
810
5,312
1,750
0
450
4,848
0
35,866
L
2,970
1,366
0
2,817
8,290
4,477
238
2,899
5,141
0
41,551
W
Yu Huang
Sync nuts
Yu Huang
6,388
965
0
250
5,306
1,904
0
66
5,240
50,491
0
L
2,371
293
257
893
7,305
3,155
0
2,185
5,004
0
21,840
W
Cupid
lBrekkerl
Cupid
1,836
932
0
2,698
7,998
2,412
3,086
1,360
6,638
0
27,443
L
2,353
314
754
1,825
7,296
3,544
0
937
6,333
11,571
0
L
3,832
1,411
0
2,230
10,342
4,172
0
4,494
5,389
0
45,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,256
Gold Earned
28,545
398
Minions Killed
253
0
Camps Cleared
0
1,260,649
Distance Traveled
1,015,050
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,996
615
113
9
0
263,724
4
W
Fenrir
7,680
591
85
7
0
263,714
4
W
Nike
6,486
499
48
4
0
271,935
0
L
Ah Muzen Cab
5,609
431
47
4
0
188,365
0
L
Set
6,145
473
66
5
0
185,075
2
W
Yu Huang
7,358
566
94
7
0
228,189
3
L
Shiva
5,297
407
44
3
0
244,406
3
W
Cupid
5,736
441
58
4
0
233,087
0
L
Hel
5,235
403
19
1
0
168,063
1
L
Mercury
6,259
481
77
6
0
229,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role