Player Matchup

Cthulhu
Cthulhu
LOGinfernum
Cthulhu
Level 87
God Stats
6W - 1L
1,746 SR
Queue Stats
77W - 66L
1,559 Elo+
Party 2
Izanami
Izanami
X-jex-mata-X
Izanami
Level 149
God Stats
2W - 0L
1,541 SR
Queue Stats
80W - 68L
1,564 Elo+
Party 2
Eset
Eset
gabr13lxt5
Eset
Level 86
God Stats
2W - 1L
1,823 SR
Queue Stats
78W - 65L
1,570 Elo+
Party 2
Team Averages
Level 107
1,704 SR
1,564 Elo+

VS

Team Averages
Level 60
1,525 SR
1,234 Elo+
Cernunnos
Cernunnos
DHegHoutH
Cernunnos
Level 107
God Stats
4W - 3L
1,636 SR
Queue Stats
82W - 95L
1,431 Elo+
Solo
Chaac
Chaac
zG PhOsHo
Chaac
Level 47
God Stats
1W - 2L
1,474 SR
Queue Stats
1W - 7L
1,135 Elo+
Party 1
Cthulhu
Cthulhu
zG malcman
Cthulhu
Level 25
God Stats
1W - 2L
1,463 SR
Queue Stats
1W - 6L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LOGinfernum
Cthulhu
11
0 / 1 / 6
7,472
679
6,128
8,224
7,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
X-jex-mata-X
Izanami
14
6 / 0 / 3
9,514
865
11,895
8,207
3,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 6
8,780
798
5,366
6,781
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DHegHoutH
Cernunnos
11
1 / 2 / 1
7,025
639
3,629
6,228
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
zG PhOsHo
Chaac
12
1 / 3 / 1
7,040
640
7,975
12,981
7,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
zG malcman
Cthulhu
11
0 / 4 / 1
6,774
616
3,709
10,572
6,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DHegHoutH
Cernunnos
1
2
1
0.75
W
Cthulhu
LOGinfernum
Cthulhu
0
1
6
3
W
Izanami
X-jex-mata-X
Izanami
6
0
3
7.5
W
3
1
6
6
L
Chaac
zG PhOsHo
Chaac
1
3
1
0.5
L
Cthulhu
zG malcman
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
15,313
23,212
Taken
29,781
14,188
Mitigated
17,384
5,386
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DHegHoutH
Cernunnos
3,629
1,476
0
827
6,228
2,980
200
2,503
3,725
0
19,710
W
Cthulhu
LOGinfernum
Cthulhu
6,128
107
413
823
8,224
7,442
0
2,495
5,729
11,654
0
W
Izanami
X-jex-mata-X
Izanami
11,895
8,714
0
2,159
8,207
3,649
2,289
1,395
6,812
0
56,229
W
5,366
346
178
1,813
6,781
3,097
736
1,075
5,706
20,167
0
L
Chaac
zG PhOsHo
Chaac
7,975
526
0
3,201
12,981
7,639
0
5,392
7,589
0
23,717
L
Cthulhu
zG malcman
Cthulhu
3,709
0
0
0
10,572
6,765
32
4,102
6,470
20,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
20,839
132
Minions Killed
112
6
Camps Cleared
4
587,621
Distance Traveled
561,242
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,025
639
52
5
3
141,189
1
W
Cthulhu
7,472
679
4
0
0
209,289
6
W
Izanami
9,514
865
105
10
3
194,701
2
W
Eset
8,780
798
23
2
3
183,631
2
L
Chaac
7,040
640
31
3
0
220,503
0
L
Cthulhu
6,774
616
29
3
1
199,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role