Player Matchup

Anhur
Anhur
Bereỏ
Anhur
Level 160
God Stats
23W - 1L
1,970 SR
Queue Stats
656W - 53L
2,186 Elo+
Party 1
Chronos
Chronos
Reformed
Chronos
Level 158
God Stats
4W - 0L
2,006 SR
Queue Stats
151W - 15L
2,116 Elo+
Party 1
Lancelot
Lancelot
rehx
Lancelot
Level 160
God Stats
4W - 0L
1,780 SR
Queue Stats
70W - 2L
2,385 Elo+
Party 1
Team Averages
Level 159
1,919 SR
2,229 Elo+

VS

Team Averages
Level 145
1,514 SR
1,631 Elo+
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
RatSquid
Thor
Level 160
God Stats
2W - 1L
1,757 SR
Queue Stats
377W - 95L
1,849 Elo+
Solo
Chang'e
Chang'e
jeffexotic
Chang'e
Level 155
God Stats
4W - 10L
1,285 SR
Queue Stats
318W - 335L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bereỏ
Anhur
12
8 / 0 / 5
7,653
957
11,899
6,248
2,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Reformed
Chronos
10
1 / 1 / 11
6,394
799
5,337
4,689
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
rehx
Lancelot
11
4 / 1 / 8
6,888
861
7,907
8,978
6,328
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 7 / 1
5,118
640
1,404
12,478
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
10
2 / 6 / 0
6,033
754
5,930
11,406
3,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
jeffexotic
Chang'e
8
0 / 2 / 0
4,711
589
2,838
7,329
1,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
2
2
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
1
0.07
W
Anhur
Bereỏ
Anhur
8
0
5
10.5
L
Thor
2
6
0
0.33
W
Chronos
Reformed
Chronos
1
1
11
6.5
L
Chang'e
jeffexotic
Chang'e
0
2
0
0
W
Lancelot
rehx
Lancelot
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
10,172
19,915
Taken
31,213
10,853
Mitigated
12,320
6,160
Healing
3,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,404
126
56
990
12,478
6,844
0
2,383
9,950
6,820
0
W
Anhur
Bereỏ
Anhur
11,899
7,094
0
2,512
6,248
2,551
567
1,307
4,941
0
32,295
L
Thor
5,930
847
0
620
11,406
3,600
0
1,817
9,357
0
15,552
W
Chronos
Reformed
Chronos
5,337
1,607
0
2,705
4,689
1,974
621
1,352
3,337
16,739
0
L
Chang'e
jeffexotic
Chang'e
2,838
133
464
1,608
7,329
1,876
0
1,484
5,727
10,294
0
W
Lancelot
rehx
Lancelot
7,907
1,788
0
943
8,978
6,328
540
1,827
7,151
0
17,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,935
Gold Earned
15,862
98
Minions Killed
49
5
Camps Cleared
1
457,425
Distance Traveled
348,029
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,118
640
6
1
0
120,665
3
W
Anhur
7,653
957
53
7
2
151,167
2
L
Thor
6,033
754
30
4
1
126,970
3
W
Chronos
6,394
799
30
4
2
141,089
2
L
Chang'e
4,711
589
13
2
0
100,394
0
W
Lancelot
6,888
861
15
2
1
165,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role