Player Matchup

Pele
Pele
Razdarazor
Pele
Level 147
God Stats
5W - 9L
1,447 SR
Queue Stats
466W - 510L
1,440 Elo+
Solo
Charybdis
Charybdis
SunbyrdRising
Charybdis
Level 85
God Stats
4W - 4L
1,645 SR
Queue Stats
192W - 178L
1,476 Elo+
Solo
He Bo
He Bo
Viktor_Nociv3
He Bo
Level 148
God Stats
10W - 5L
1,870 SR
Queue Stats
337W - 334L
1,522 Elo+
Party 1
Scylla
Scylla
evgeniy-liss-555
Scylla
Level 64
God Stats
0W - 2L
1,284 SR
Queue Stats
27W - 28L
1,390 Elo+
Solo
Ares
Ares
nehemias-91
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,502 Elo+
Party 1
Team Averages
Level 109
1,549 SR
1,466 Elo+

VS

Team Averages
Level 96
1,346 SR
1,466 Elo+
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Papagallo90
Agni
Level 68
God Stats
1W - 3L
1,139 SR
Queue Stats
202W - 234L
1,340 Elo+
Solo
Thanatos
Thanatos
Shurik555
Thanatos
Level 114
God Stats
1W - 1L
1,246 SR
Queue Stats
79W - 78L
1,371 Elo+
Solo
Hachiman
Hachiman
Tálion
Hachiman
Level 85
God Stats
1W - 0L
1,347 SR
Queue Stats
6W - 5L
1,566 Elo+
Party 2
Artio
Artio
bixveneno
Artio
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 4
10,054
718
9,265
16,836
8,406
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
SunbyrdRising
Charybdis
15
3 / 9 / 6
9,540
681
8,800
17,419
8,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 9 / 8
10,211
729
10,323
14,639
6,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 7 / 5
8,681
620
8,822
12,763
5,893
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 8 / 8
10,200
729
6,240
21,330
28,250
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
7 / 2 / 25
12,196
871
23,276
9,790
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 4 / 24
10,471
748
7,126
10,127
4,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Shurik555
Thanatos
15
3 / 5 / 10
10,168
726
2,458
11,703
7,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Tálion
Hachiman
20
29 / 3 / 9
14,199
1,014
37,030
16,833
9,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
bixveneno
Artio
15
2 / 4 / 20
9,884
706
6,851
22,823
22,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
16
Kills
41
41
Deaths
18
31
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
2
25
9.75
W
0
4
24
3
L
5
8
4
0.88
W
Thanatos
Shurik555
Thanatos
3
5
10
1.6
L
Charybdis
SunbyrdRising
Charybdis
3
9
6
0.67
W
Hachiman
Tálion
Hachiman
29
3
9
11.17
L
4
9
8
0.89
W
Artio
bixveneno
Artio
2
4
20
3
L
1
7
5
0.5
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,450
Damage
76,741
82,987
Taken
71,276
57,448
Mitigated
48,647
10,832
Healing
27,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
23,276
683
1,113
2,393
9,790
4,771
1,529
4,115
5,675
51,511
0
W
7,126
826
802
541
10,127
4,360
1,555
4,587
5,540
25,061
0
L
9,265
1,476
771
2,769
16,836
8,406
0
9,265
7,571
0
23,577
W
Thanatos
Shurik555
Thanatos
2,458
304
1,096
3,735
11,703
7,393
735
2,911
7,910
0
7,923
L
Charybdis
SunbyrdRising
Charybdis
8,800
3,288
476
1,817
17,419
8,037
617
6,803
10,616
0
21,002
W
Hachiman
Tálion
Hachiman
37,030
24,493
512
6,242
16,833
9,437
4,233
4,886
11,947
0
51,180
L
10,323
133
1,566
1,356
14,639
6,862
0
7,468
7,171
20,488
0
W
Artio
bixveneno
Artio
6,851
168
1,885
8,862
22,823
22,686
427
8,886
13,937
15,177
0
L
8,822
187
0
1,114
12,763
5,893
0
5,034
7,729
17,965
0
L
6,240
372
265
698
21,330
28,250
0
8,683
12,647
11,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,686
Gold Earned
56,918
110
Minions Killed
126
0
Camps Cleared
0
1,053,967
Distance Traveled
1,192,286
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,196
871
54
4
0
262,169
1
W
Agni
10,471
748
31
2
0
219,860
0
L
Pele
10,054
718
19
1
0
202,637
3
W
Thanatos
10,168
726
13
1
0
193,267
1
L
Charybdis
9,540
681
32
2
0
204,535
0
W
Hachiman
14,199
1,014
15
1
0
237,747
0
L
He Bo
10,211
729
19
1
0
208,613
0
W
Artio
9,884
706
13
1
0
279,243
0
L
Scylla
8,681
620
32
2
0
222,106
0
L
Ares
10,200
729
8
1
0
216,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role