Player Matchup

Ares
Ares
Darkemperas
Ares
Level 28
God Stats
1W - 2L
1,186 SR
Queue Stats
31W - 36L
1,378 Elo+
Party 2
Zeus
Zeus
ILoveWomen-_-xD
Zeus
Level 64
God Stats
2W - 2L
1,098 SR
Queue Stats
136W - 144L
1,474 Elo+
Party 2
Athena
Athena
Puggie-Smallz
Athena
Level 158
God Stats
5W - 4L
1,357 SR
Queue Stats
375W - 412L
1,560 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tomac3
Kumbhakarna
Level 147
God Stats
1W - 3L
1,459 SR
Queue Stats
300W - 253L
1,611 Elo+
Solo
Izanami
Izanami
VeriFiziert
Izanami
Level 11
God Stats
1W - 2L
1,285 SR
Queue Stats
4W - 7L
1,310 Elo+
Party 2
Team Averages
Level 82
1,277 SR
1,466 Elo+

VS

Team Averages
Level 80
1,532 SR
1,441 Elo+
Scylla
Scylla
Bot4nic
Scylla
Level 105
God Stats
18W - 21L
1,525 SR
Queue Stats
840W - 616L
1,582 Elo+
Party 1
Chernobog
Chernobog
Chochar
Chernobog
Level 80
God Stats
22W - 11L
1,734 SR
Queue Stats
286W - 187L
1,621 Elo+
Party 1
Loki
Loki
Czrmo
Loki
Level 68
God Stats
11W - 8L
1,402 SR
Queue Stats
247W - 150L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
Eclip7ic
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,425 Elo+
Party 1
Hel
Hel
Kerala23
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,000 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,854
462
2,886
14,711
12,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 2 / 4
9,725
572
12,293
6,985
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 0 / 3
10,225
601
8,842
13,483
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Tomac3
Kumbhakarna
17
3 / 0 / 3
10,260
604
9,052
14,500
15,143
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
VeriFiziert
Izanami
12
0 / 4 / 0
6,946
409
1,675
9,711
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bot4nic
Scylla
13
0 / 3 / 2
8,086
476
983
6,605
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Chochar
Chernobog
17
4 / 1 / 2
9,582
564
16,516
11,091
5,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Czrmo
Loki
13
3 / 4 / 0
8,203
483
5,639
12,652
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Eclip7ic
Gilgamesh
13
0 / 4 / 3
7,817
460
7,409
13,860
11,428
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 3
7,051
415
2,057
10,472
5,677
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
18
Kills
8
8
Deaths
18
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bot4nic
Scylla
0
3
2
0.33
L
Chernobog
Chochar
Chernobog
4
1
2
5
L
Loki
Czrmo
Loki
3
4
0
0.75
W
0
2
1
0.25
L
Gilgamesh
Eclip7ic
Gilgamesh
0
4
3
0.38
W
5
2
4
3.5
L
1
6
3
0.42
W
10
0
3
11.5
W
Kumbhakarna
Tomac3
Kumbhakarna
3
0
3
4.5
W
Izanami
VeriFiziert
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,748
Damage
32,604
59,390
Taken
54,680
43,048
Mitigated
30,485
16,913
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bot4nic
Scylla
983
114
0
560
6,605
3,078
0
5,398
897
61,586
0
L
Chernobog
Chochar
Chernobog
16,516
10,998
0
4,064
11,091
5,067
1,338
5,864
5,145
0
102,469
L
Loki
Czrmo
Loki
5,639
1,730
0
288
12,652
5,235
0
6,347
6,165
0
77,795
W
2,886
171
155
2,160
14,711
12,953
414
243
14,468
23,361
0
L
Gilgamesh
Eclip7ic
Gilgamesh
7,409
1,144
0
764
13,860
11,428
0
7,273
6,570
0
51,088
W
12,293
1,146
0
0
6,985
2,878
476
875
6,110
72,157
0
L
2,057
268
313
1,188
10,472
5,677
0
7,450
2,830
12,034
0
W
8,842
2,911
0
7,204
13,483
7,873
65
1,174
12,209
71,014
0
W
Kumbhakarna
Tomac3
Kumbhakarna
9,052
1,237
0
5,067
14,500
15,143
0
353
14,147
81,532
0
W
Izanami
VeriFiziert
Izanami
1,675
1,294
0
2,327
9,711
4,201
960
295
9,416
0
58,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
40,739
528
Minions Killed
494
0
Camps Cleared
0
1,638,579
Distance Traveled
1,535,090
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,086
476
127
7
0
284,593
3
L
Chernobog
9,582
564
151
9
0
326,666
3
L
Loki
8,203
483
114
7
0
340,665
4
W
Ares
7,854
462
35
2
0
309,587
2
L
Gilgamesh
7,817
460
90
5
0
326,661
0
W
Zeus
9,725
572
134
8
0
311,488
12
L
Hel
7,051
415
12
1
0
256,505
0
W
Athena
10,225
601
118
7
0
402,587
2
W
Kumbhakarna
10,260
604
138
8
0
341,075
0
W
Izanami
6,946
409
103
6
0
273,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role