Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Chaos177122
Merlin
Level 26
God Stats
0W - 1L
1,556 SR
Queue Stats
5W - 7L
1,200 Elo+
Party 1
Ao Kuang
Ao Kuang
Issei76
Ao Kuang
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ItsDipn
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
UltraMurderGoon
Anhur
Level 25
God Stats
2W - 2L
1,510 SR
Queue Stats
6W - 13L
1,308 Elo+
Party 1
Team Averages
Level 15
1,513 SR
1,402 Elo+

VS

Team Averages
Level 100
1,577 SR
1,467 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GhostPantScreams
Hachiman
Level 27
God Stats
13W - 9L
1,749 SR
Queue Stats
63W - 65L
1,530 Elo+
Solo
Loki
Loki
theothore
Loki
Level 129
God Stats
21W - 26L
1,465 SR
Queue Stats
99W - 100L
1,524 Elo+
Party 2
King Arthur
King Arthur
ďŕįþğødž
King Arthur
Level 97
God Stats
5W - 2L
1,670 SR
Queue Stats
51W - 58L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 6 / 1
7,190
719
5,277
12,628
8,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
14
2 / 6 / 1
8,185
819
8,641
8,654
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Issei76
Ao Kuang
12
0 / 2 / 2
6,635
664
2,554
8,510
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
ItsDipn
The Morrigan
11
0 / 4 / 1
6,169
617
4,126
6,366
2,632
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 1
7,278
728
5,835
9,830
4,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
11 / 2 / 5
8,775
878
11,554
5,962
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
15
5 / 2 / 14
8,627
863
5,911
10,610
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 8
7,689
769
5,305
7,258
3,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
14
2 / 1 / 12
7,514
751
5,304
4,830
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
ďŕįþğødž
King Arthur
14
1 / 0 / 15
7,527
753
8,636
11,131
8,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
6
Kills
22
23
Deaths
6
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
6
1
0.58
W
Kukulkan
 
Kukulkan
11
2
5
6.75
W
Ares
 
Ares
5
2
14
6
L
Merlin
2
6
1
0.42
W
3
1
8
7
L
Ao Kuang
Issei76
Ao Kuang
0
2
2
0.5
L
The Morrigan
ItsDipn
The Morrigan
0
4
1
0.13
L
1
5
1
0.3
W
Loki
2
1
12
8
W
King Arthur
ďŕįþğødž
King Arthur
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
36,710
45,988
Taken
39,791
23,063
Mitigated
29,530
5,359
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,277
2,852
0
2,212
12,628
8,225
0
5,321
7,164
0
10,658
W
Kukulkan
 
Kukulkan
11,554
1,417
0
133
5,962
3,258
1,359
2,370
3,592
27,863
0
W
Ares
 
Ares
5,911
87
0
708
10,610
12,077
348
4,153
6,445
13,552
0
L
Merlin
8,641
818
0
0
8,654
3,874
54
2,927
5,677
21,292
0
W
5,305
3,451
484
1,472
7,258
3,218
397
1,867
5,369
0
22,111
L
Ao Kuang
Issei76
Ao Kuang
2,554
392
0
2,172
8,510
3,782
576
3,769
4,615
12,893
0
L
The Morrigan
ItsDipn
The Morrigan
4,126
1,451
0
0
6,366
2,632
18
1,192
5,128
9,871
0
L
5,835
4,199
0
975
9,830
4,550
0
3,719
5,939
0
27,222
W
Loki
5,304
1,581
0
650
4,830
2,138
510
1,798
3,014
0
25,463
W
King Arthur
ďŕįþğødž
King Arthur
8,636
1,141
314
853
11,131
8,839
141
5,081
6,050
0
27,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,457
Gold Earned
40,132
130
Minions Killed
183
0
Camps Cleared
0
825,454
Distance Traveled
1,075,709
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,190
719
11
1
0
181,938
0
W
Kukulkan
8,775
878
62
6
0
198,005
1
W
Ares
8,627
863
16
2
0
209,049
0
L
Merlin
8,185
819
34
3
0
170,831
1
W
Hachiman
7,689
769
32
3
0
212,679
3
L
Ao Kuang
6,635
664
25
3
0
137,319
1
L
The Morrigan
6,169
617
10
1
0
179,754
0
L
Anhur
7,278
728
50
5
0
155,612
1
W
Loki
7,514
751
44
4
0
229,046
2
W
King Arthur
7,527
753
29
3
0
226,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role