Player Matchup

Atlas
Atlas
BarnabusOakleaf
Atlas
Level 67
God Stats
1W - 2L
1,261 SR
Queue Stats
3W - 9L
1,158 Elo+
Party 1
Persephone
Persephone
Nhapsody
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 1
Lancelot
Lancelot
WoodyGreenleaf
Lancelot
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 49
1,420 SR
1,304 Elo+

VS

Team Averages
Level 81
1,670 SR
1,546 Elo+
Bacchus
Bacchus
FloydDaTuxedoCat
Bacchus
Level 25
God Stats
7W - 4L
1,712 SR
Queue Stats
36W - 23L
1,571 Elo+
Party 2
Ra
Ra
TwoLegit2Quit-
Ra
Level 129
God Stats
2W - 0L
1,660 SR
Queue Stats
53W - 54L
1,546 Elo+
Party 2
Bakasura
Bakasura
Zombiefool101
Bakasura
Level 88
God Stats
9W - 5L
1,637 SR
Queue Stats
46W - 30L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 0
7,443
827
5,134
16,097
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
Nhapsody
Persephone
9
0 / 6 / 2
6,179
687
3,731
8,792
3,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
9
1 / 9 / 2
6,578
731
4,963
11,003
4,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 21
8,003
889
3,884
8,059
8,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
6 / 2 / 14
8,034
893
9,586
7,134
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Zombiefool101
Bakasura
13
16 / 2 / 5
9,451
1,050
15,845
8,970
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
4
Kills
22
22
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
0
0
21
10.5
L
Persephone
Nhapsody
Persephone
0
6
2
0.17
W
6
2
14
6.5
L
Lancelot
1
9
2
0.22
W
Bakasura
Zombiefool101
Bakasura
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,828
Damage
29,315
35,892
Taken
24,163
20,069
Mitigated
17,376
1,967
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,134
2,000
0
1,163
16,097
12,493
0
5,509
9,091
19,322
0
W
3,884
720
308
1,709
8,059
8,889
563
2,572
5,487
8,922
0
L
Persephone
Nhapsody
Persephone
3,731
959
0
804
8,792
3,002
0
3,993
4,277
13,484
0
W
9,586
782
2,183
1,566
7,134
2,888
511
2,942
4,192
36,482
0
L
Lancelot
4,963
1,137
0
0
11,003
4,574
0
4,568
5,540
0
10,043
W
Bakasura
Zombiefool101
Bakasura
15,845
11,075
0
2,533
8,970
5,599
1,708
4,064
4,906
0
22,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,200
Gold Earned
25,488
53
Minions Killed
89
2
Camps Cleared
6
448,201
Distance Traveled
574,568
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,443
827
20
2
0
141,597
3
W
Bacchus
8,003
889
11
1
0
196,253
1
L
Persephone
6,179
687
21
2
1
167,504
0
W
Ra
8,034
893
45
5
3
178,250
3
L
Lancelot
6,578
731
12
1
1
139,100
1
W
Bakasura
9,451
1,050
33
4
3
200,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role