Player Matchup

Baron Samedi
Baron Samedi
Abdul_Reaction99
Baron Samedi
Level 77
God Stats
14W - 8L
1,614 SR
Queue Stats
184W - 174L
1,476 Elo+
Party 2
Odin
Odin
MattRollo
Odin
Level 17
God Stats
4W - 8L
1,341 SR
Queue Stats
18W - 32L
1,331 Elo+
Party 1
Jing Wei
Jing Wei
MaybeNextTimex
Jing Wei
Level 61
God Stats
1W - 1L
1,267 SR
Queue Stats
19W - 32L
1,341 Elo+
Party 1
Fenrir
Fenrir
Thuer_v
Fenrir
Level 104
God Stats
10W - 11L
1,432 SR
Queue Stats
375W - 351L
1,463 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xxSweetJPxx
Cu Chulainn
Level 98
God Stats
18W - 10L
1,645 SR
Queue Stats
288W - 279L
1,482 Elo+
Party 2
Team Averages
Level 71
1,460 SR
1,419 Elo+

VS

Team Averages
Level 64
1,514 SR
1,498 Elo+
Yemoja
Yemoja
Green gob1in 09
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
J00SHUA1Jr
Baron Samedi
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 31L
1,439 Elo+
Party 3
Mercury
Mercury
WV-Danny
Mercury
Level 158
God Stats
4W - 3L
1,758 SR
Queue Stats
208W - 126L
1,607 Elo+
Party 3
Cabrakan
Cabrakan
blackfox4527
Cabrakan
Level 83
God Stats
6W - 9L
1,314 SR
Queue Stats
502W - 427L
1,505 Elo+
Party 3
Izanami
Izanami
weegeobhoy
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abdul_Reaction99
Baron Samedi
18
6 / 0 / 10
11,987
545
10,327
13,163
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
16
4 / 2 / 15
11,646
529
8,136
21,229
23,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
15
5 / 6 / 8
10,328
469
16,567
17,354
8,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Fenrir
Thuer_v
Fenrir
19
11 / 2 / 8
12,521
569
17,476
13,861
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
xxSweetJPxx
Cu Chulainn
20
7 / 0 / 5
12,842
584
15,040
17,958
19,133
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
7,895
359
4,753
11,897
9,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
J00SHUA1Jr
Baron Samedi
16
2 / 8 / 1
9,484
431
7,136
16,277
9,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
WV-Danny
Mercury
19
3 / 6 / 2
11,369
517
12,132
21,256
11,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
blackfox4527
Cabrakan
16
3 / 6 / 0
10,306
468
12,986
23,381
18,357
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
weegeobhoy
Izanami
13
0 / 11 / 1
8,135
370
2,149
16,120
5,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
33
Kills
9
10
Deaths
33
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abdul_Reaction99
Baron Samedi
6
0
10
11
L
1
2
2
1
L
Baron Samedi
J00SHUA1Jr
Baron Samedi
2
8
1
0.31
W
Odin
4
2
15
5.75
W
Jing Wei
5
6
8
1.5
W
Fenrir
Thuer_v
Fenrir
11
2
8
7.5
L
Mercury
WV-Danny
Mercury
3
6
2
0.67
L
Cabrakan
blackfox4527
Cabrakan
3
6
0
0.5
L
Izanami
weegeobhoy
Izanami
0
11
1
0.05
W
Cu Chulainn
xxSweetJPxx
Cu Chulainn
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,546
Damage
39,156
83,565
Taken
88,931
66,821
Mitigated
54,332
20,553
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abdul_Reaction99
Baron Samedi
10,327
384
1,822
4,178
13,163
7,532
2,979
2,618
10,246
87,935
0
L
4,753
1,002
1,631
2,622
11,897
9,441
0
342
11,555
23,584
0
L
Baron Samedi
J00SHUA1Jr
Baron Samedi
7,136
959
0
1,498
16,277
9,750
45
5,670
10,607
46,325
0
W
Odin
8,136
1,764
0
2,523
21,229
23,889
864
5,567
15,553
0
37,742
W
Jing Wei
16,567
14,163
1
1,027
17,354
8,645
1,380
4,917
12,363
0
62,498
W
Fenrir
Thuer_v
Fenrir
17,476
3,388
1
6,935
13,861
7,622
1,219
2,315
11,475
0
91,421
L
Mercury
WV-Danny
Mercury
12,132
4,238
3
1,170
21,256
11,263
0
2,321
18,935
0
149,859
L
Cabrakan
blackfox4527
Cabrakan
12,986
2,150
0
5,355
23,381
18,357
0
636
22,745
69,652
0
L
Izanami
weegeobhoy
Izanami
2,149
1,827
0
1,791
16,120
5,521
1,128
1,358
14,762
0
40,549
W
Cu Chulainn
xxSweetJPxx
Cu Chulainn
15,040
2,372
0
4,066
17,958
19,133
783
8,843
9,053
0
94,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,324
Gold Earned
47,189
578
Minions Killed
524
0
Camps Cleared
0
2,131,517
Distance Traveled
1,771,420
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,987
545
139
6
0
432,022
1
L
Yemoja
7,895
359
25
1
0
234,313
0
L
Baron Samedi
9,484
431
76
3
0
367,541
6
W
Odin
11,646
529
57
3
0
420,094
1
W
Jing Wei
10,328
469
92
4
0
353,731
2
W
Fenrir
12,521
569
128
6
0
470,118
3
L
Mercury
11,369
517
217
10
0
461,470
0
L
Cabrakan
10,306
468
136
6
0
359,316
2
L
Izanami
8,135
370
70
3
0
348,780
0
W
Cu Chulainn
12,842
584
162
7
0
455,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role