Player Matchup

Guan Yu
Guan Yu
AdmarioFingers
Guan Yu
Level 12
God Stats
3W - 2L
1,238 SR
Queue Stats
6W - 6L
1,242 Elo+
Party 1
Ra
Ra
Call me Flowgod
Ra
Level 148
God Stats
2W - 1L
1,726 SR
Queue Stats
25W - 27L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
Conshon1124
Hou Yi
Level 108
God Stats
3W - 0L
1,596 SR
Queue Stats
6W - 4L
1,523 Elo+
Party 1
Team Averages
Level 89
1,520 SR
1,424 Elo+

VS

Team Averages
Level 90
1,683 SR
1,485 Elo+
Charybdis
Charybdis
Rikubestu
Charybdis
Level 28
God Stats
11W - 5L
1,927 SR
Queue Stats
72W - 57L
1,489 Elo+
Party 2
Arachne
Arachne
StoneMusician93
Arachne
Level 120
God Stats
0W - 2L
1,595 SR
Queue Stats
10W - 13L
1,432 Elo+
Solo
Cerberus
Cerberus
TGmidshipz
Cerberus
Level 122
God Stats
0W - 1L
1,526 SR
Queue Stats
126W - 112L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
9,654
743
5,447
13,700
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 4
9,299
715
13,491
11,745
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
14
3 / 0 / 3
9,091
699
13,792
9,886
4,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rikubestu
Charybdis
13
3 / 3 / 1
8,748
673
9,589
14,261
6,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 4
7,654
589
3,957
7,487
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TGmidshipz
Cerberus
13
1 / 2 / 3
8,984
691
11,226
18,830
22,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
6
Kills
4
4
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
2
2
4
2
W
Hou Yi
3
0
3
4.5
L
Charybdis
Rikubestu
Charybdis
3
3
1
1.17
L
0
1
4
2
L
Cerberus
TGmidshipz
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
24,772
35,331
Taken
40,578
25,779
Mitigated
32,756
13,097
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,447
774
1,769
3,286
13,700
15,521
665
2,958
10,742
0
13,925
W
13,491
1,637
2,002
4,337
11,745
5,819
314
4,465
7,280
57,254
0
W
Hou Yi
13,792
9,700
0
1,703
9,886
4,439
1,060
4,169
5,717
0
48,436
L
Charybdis
Rikubestu
Charybdis
9,589
4,218
0
825
14,261
6,102
0
4,255
10,006
0
32,870
L
3,957
3,029
464
842
7,487
4,242
0
3,014
4,473
0
12,046
L
Cerberus
TGmidshipz
Cerberus
11,226
783
0
7,164
18,830
22,412
0
6,655
12,175
34,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
25,386
194
Minions Killed
138
5
Camps Cleared
6
782,372
Distance Traveled
708,222
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,654
743
14
1
0
273,006
0
W
Ra
9,299
715
103
8
3
263,213
0
W
Hou Yi
9,091
699
77
6
2
246,153
1
L
Charybdis
8,748
673
54
4
2
232,353
0
L
Arachne
7,654
589
18
1
2
237,992
1
L
Cerberus
8,984
691
66
5
2
237,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role