Player Matchup

Nox
Nox
DRAJZ
Nox
Level 158
God Stats
22W - 23L
1,466 SR
Queue Stats
409W - 519L
1,389 Elo+
Solo
Shiva
Shiva
Shamanking121
Shiva
Level 46
God Stats
3W - 5L
1,500 SR
Queue Stats
127W - 185L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
jlmg
Danzaburou
Level 59
God Stats
10W - 6L
1,489 SR
Queue Stats
145W - 187L
1,375 Elo+
Party 1
Team Averages
Level 88
1,485 SR
1,380 Elo+

VS

Team Averages
Level 47
1,485 SR
1,233 Elo+
Sol
Sol
Beardsmith
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,095 Elo+
Solo
Cthulhu
Cthulhu
OcularCrits
Cthulhu
Level 100
God Stats
1W - 3L
1,657 SR
Queue Stats
46W - 61L
1,405 Elo+
Party 2
Rama
Rama
daftcoww
Rama
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 6L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DRAJZ
Nox
14
3 / 0 / 6
8,335
758
6,394
5,151
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 9
8,960
815
6,383
7,579
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
jlmg
Danzaburou
14
6 / 0 / 4
9,126
830
12,254
8,895
3,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,483
589
5,596
8,067
2,860
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
OcularCrits
Cthulhu
10
0 / 2 / 0
6,934
630
3,710
14,398
14,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
11
0 / 4 / 0
6,504
591
1,972
6,423
3,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Nox
DRAJZ
Nox
3
0
6
6
L
Cthulhu
OcularCrits
Cthulhu
0
2
0
0
W
1
0
9
5.5
L
Rama
0
4
0
0
W
Danzaburou
jlmg
Danzaburou
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,031
Damage
11,278
21,625
Taken
28,888
13,675
Mitigated
20,167
8,220
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,596
1,560
0
662
8,067
2,860
0
1,449
6,618
21,072
0
W
Nox
DRAJZ
Nox
6,394
523
0
1,481
5,151
2,533
535
2,770
2,381
39,822
0
L
Cthulhu
OcularCrits
Cthulhu
3,710
385
0
2,984
14,398
14,246
0
3,963
10,435
14,464
0
W
6,383
1,139
433
2,729
7,579
7,175
262
3,259
4,320
0
15,124
L
Rama
1,972
1,857
0
250
6,423
3,061
0
982
5,441
0
12,433
W
Danzaburou
jlmg
Danzaburou
12,254
6,450
0
3,577
8,895
3,967
1,086
4,000
4,895
0
38,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
19,921
140
Minions Killed
103
9
Camps Cleared
1
643,242
Distance Traveled
586,754
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,483
589
38
3
0
194,461
0
W
Nox
8,335
758
70
6
4
194,736
1
L
Cthulhu
6,934
630
27
2
1
235,077
1
W
Shiva
8,960
815
12
1
2
232,523
0
L
Rama
6,504
591
38
3
0
157,216
0
W
Danzaburou
9,126
830
58
5
3
215,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role