Player Matchup

Chronos
Chronos
BaronSkage
Chronos
Level 39
God Stats
11W - 2L
1,970 SR
Queue Stats
145W - 75L
1,683 Elo+
Party 2
Anhur
Anhur
OrokinOro
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 95L
1,681 Elo+
Party 2
Horus
Horus
memorialmage007
Horus
Level 66
God Stats
61W - 28L
1,732 SR
Queue Stats
169W - 101L
1,648 Elo+
Party 2
Team Averages
Level 45
1,734 SR
1,671 Elo+

VS

Team Averages
Level 67
1,579 SR
1,459 Elo+
Hachiman
Hachiman
DemonAcrobat
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,373 Elo+
Party 1
Ra
Ra
SacrissJD
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,504 Elo+
Party 1
Artio
Artio
ZingyDevotee55
Artio
Level 28
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BaronSkage
Chronos
15
5 / 2 / 10
10,223
730
18,248
11,298
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
OrokinOro
Anhur
17
12 / 0 / 4
11,592
828
18,906
10,044
4,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 1 / 14
9,519
680
7,031
10,174
9,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DemonAcrobat
Hachiman
11
0 / 7 / 3
7,750
554
7,717
14,401
5,460
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 2
8,407
601
7,240
11,643
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 7 / 1
8,567
612
6,838
24,806
24,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
3
3
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
BaronSkage
Chronos
5
2
10
5
L
Hachiman
DemonAcrobat
Hachiman
0
7
3
0.21
W
Anhur
OrokinOro
Anhur
12
0
4
14
L
1
4
2
0.5
L
2
7
1
0.36
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,185
Damage
21,795
31,516
Taken
50,850
20,272
Mitigated
34,958
13,528
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BaronSkage
Chronos
18,248
8,326
0
3,906
11,298
5,695
980
5,531
5,767
42,022
4,733
L
Hachiman
DemonAcrobat
Hachiman
7,717
5,082
298
970
14,401
5,460
0
5,398
9,003
0
19,734
W
Anhur
OrokinOro
Anhur
18,906
8,017
0
3,162
10,044
4,877
1,446
4,253
5,791
0
68,369
L
7,240
950
3,765
4,223
11,643
4,645
0
3,210
8,433
37,552
0
L
6,838
1,143
1,087
4,780
24,806
24,853
0
7,201
17,605
14,560
0
W
7,031
3,092
1,904
4,556
10,174
9,700
235
4,709
5,465
0
21,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
24,724
187
Minions Killed
102
11
Camps Cleared
2
741,316
Distance Traveled
711,054
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,223
730
49
4
4
236,487
5
L
Hachiman
7,750
554
33
2
1
199,145
1
W
Anhur
11,592
828
104
7
6
262,879
1
L
Ra
8,407
601
55
4
1
257,598
6
L
Artio
8,567
612
14
1
0
254,311
3
W
Horus
9,519
680
34
2
1
241,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role