Player Matchup

Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BabelsTower
Scylla
Level 115
God Stats
2W - 4L
1,273 SR
Queue Stats
141W - 153L
1,442 Elo+
Solo
King Arthur
King Arthur
H3NRIX8a
King Arthur
Level 82
God Stats
1W - 0L
1,348 SR
Queue Stats
22W - 18L
1,528 Elo+
Party 2
Fenrir
Fenrir
rgaxiola5
Fenrir
Level 128
God Stats
1W - 0L
1,372 SR
Queue Stats
9W - 5L
1,495 Elo+
Party 2
Team Averages
Level 109
1,399 SR
1,493 Elo+

VS

Team Averages
Level 92
1,527 SR
1,343 Elo+
Ratatoskr
Ratatoskr
ButtBanquet
Ratatoskr
Level 118
God Stats
8W - 8L
1,610 SR
Queue Stats
457W - 511L
1,339 Elo+
Party 1
Zeus
Zeus
F3AREDxCHA0S
Zeus
Level 141
God Stats
0W - 2L
1,168 SR
Queue Stats
63W - 77L
1,390 Elo+
Solo
Chaac
Chaac
NukinFutz4
Chaac
Level 63
God Stats
3W - 1L
1,734 SR
Queue Stats
229W - 259L
1,347 Elo+
Party 1
Nu Wa
Nu Wa
Reddangerzone1
Nu Wa
Level 77
God Stats
1W - 1L
1,626 SR
Queue Stats
39W - 32L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
diresharkdrake
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
10 / 3 / 22
13,038
931
14,575
19,587
9,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
 
Nike
18
7 / 7 / 21
11,588
828
20,257
20,483
21,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
20
10 / 4 / 21
13,187
942
21,970
12,454
5,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
H3NRIX8a
King Arthur
18
2 / 7 / 22
10,884
777
8,321
23,245
16,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
rgaxiola5
Fenrir
19
14 / 6 / 16
12,760
911
17,353
18,097
11,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ButtBanquet
Ratatoskr
14
7 / 12 / 6
9,432
674
13,704
20,492
9,215
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 10 / 9
11,189
799
13,442
15,832
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
18
1 / 6 / 18
10,357
740
8,754
24,907
29,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 7 / 12
12,906
922
27,032
19,633
9,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
diresharkdrake
Baron Samedi
18
3 / 8 / 14
10,766
769
10,037
16,368
9,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
86
43
Kills
27
27
Deaths
43
102
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
3
22
7
W
Nike
 
Nike
7
7
21
2.5
W
Scylla
10
4
21
5.13
L
Ratatoskr
ButtBanquet
Ratatoskr
7
12
6
0.83
L
4
10
9
0.85
W
King Arthur
H3NRIX8a
King Arthur
2
7
22
1.86
L
Chaac
1
6
18
1.67
L
12
7
12
2.57
L
Baron Samedi
diresharkdrake
Baron Samedi
3
8
14
1.25
W
Fenrir
rgaxiola5
Fenrir
14
6
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,476
Damage
72,969
93,866
Taken
97,232
63,818
Mitigated
64,310
37,141
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,575
7,161
4,176
10,463
19,587
9,142
2,669
11,592
7,995
38,722
0
W
Nike
 
Nike
20,257
2,110
1,132
3,078
20,483
21,646
973
8,293
12,190
0
37,832
W
Scylla
21,970
1,310
900
2,570
12,454
5,293
765
7,691
4,694
48,522
0
L
Ratatoskr
ButtBanquet
Ratatoskr
13,704
4,951
0
2,018
20,492
9,215
0
8,135
12,357
0
17,132
L
13,442
1,380
0
1,069
15,832
6,049
76
2,914
12,918
25,895
0
W
King Arthur
H3NRIX8a
King Arthur
8,321
1,465
1,455
5,720
23,245
16,211
540
13,492
9,753
0
23,797
L
Chaac
8,754
1,825
214
4,554
24,907
29,960
128
10,647
14,260
0
19,274
L
27,032
5,897
875
4,664
19,633
9,706
532
7,204
12,429
46,304
0
L
Baron Samedi
diresharkdrake
Baron Samedi
10,037
1,004
1,006
950
16,368
9,380
690
7,645
8,723
20,298
0
W
Fenrir
rgaxiola5
Fenrir
17,353
3,786
2,983
4,664
18,097
11,526
2,454
9,374
8,723
0
26,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,457
Gold Earned
54,650
169
Minions Killed
110
0
Camps Cleared
0
1,269,397
Distance Traveled
1,017,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,038
931
37
3
0
256,915
0
W
Nike
11,588
828
33
2
0
240,919
0
W
Scylla
13,187
942
71
5
0
243,348
0
L
Ratatoskr
9,432
674
4
0
0
209,514
0
L
Zeus
11,189
799
38
3
0
162,032
0
W
King Arthur
10,884
777
18
1
0
250,971
0
L
Chaac
10,357
740
19
1
0
238,447
0
L
Nu Wa
12,906
922
16
1
0
207,648
0
L
Baron Samedi
10,766
769
33
2
0
199,696
0
W
Fenrir
12,760
911
10
1
0
277,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role