Player Matchup

Hera
Hera
Default90304
Hera
Level 102
God Stats
29W - 20L
1,478 SR
Queue Stats
217W - 201L
1,456 Elo+
Party 2
Da Ji
Da Ji
PolloJo21
Da Ji
Level 89
God Stats
29W - 32L
1,437 SR
Queue Stats
155W - 167L
1,417 Elo+
Party 2
Ymir
Ymir
Poptartbandit4
Ymir
Level 15
God Stats
3W - 0L
1,883 SR
Queue Stats
13W - 14L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
SirGuck
Cernunnos
Level 100
God Stats
15W - 5L
1,824 SR
Queue Stats
129W - 117L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
rjfrench
Amaterasu
Level 121
God Stats
5W - 5L
1,511 SR
Queue Stats
206W - 195L
1,515 Elo+
Party 1
Team Averages
Level 85
1,626 SR
1,484 Elo+

VS

Team Averages
Level 101
1,639 SR
1,476 Elo+
Ares
Ares
GGrib
Ares
Level 43
God Stats
9W - 6L
1,852 SR
Queue Stats
71W - 72L
1,478 Elo+
Solo
Achilles
Achilles
rNoCarnage
Achilles
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 58L
1,470 Elo+
Party 3
Mulan
Mulan
rNoMenace
Mulan
Level 124
God Stats
10W - 6L
1,656 SR
Queue Stats
57W - 68L
1,473 Elo+
Party 3
Neith
Neith
rNoMixxer
Neith
Level 102
God Stats
5W - 6L
1,500 SR
Queue Stats
58W - 69L
1,485 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
rNoSuperman
Morgan Le Fay
Level 128
God Stats
8W - 6L
1,688 SR
Queue Stats
57W - 74L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 8
12,468
594
18,167
15,101
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
PolloJo21
Da Ji
17
6 / 3 / 11
11,595
552
12,438
21,596
10,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 12
11,075
527
5,740
21,298
25,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
SirGuck
Cernunnos
19
11 / 4 / 8
12,673
603
25,965
19,864
9,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
rjfrench
Amaterasu
19
8 / 2 / 10
13,278
632
15,762
24,561
22,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GGrib
Ares
14
5 / 5 / 1
10,254
488
10,337
22,707
23,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
rNoCarnage
Achilles
15
1 / 6 / 6
9,648
459
10,992
21,455
11,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
rNoMenace
Mulan
15
3 / 9 / 3
9,719
463
16,127
24,287
18,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
rNoMixxer
Neith
14
0 / 5 / 5
8,833
421
9,877
16,100
7,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
rNoSuperman
Morgan Le Fay
15
2 / 7 / 2
9,300
443
12,416
17,514
8,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
32
Kills
11
11
Deaths
32
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Ares
GGrib
Ares
5
5
1
1.1
W
Da Ji
PolloJo21
Da Ji
6
3
11
3.83
W
1
1
12
7
W
Cernunnos
SirGuck
Cernunnos
11
4
8
3.75
L
Achilles
rNoCarnage
Achilles
1
6
6
0.67
L
Mulan
rNoMenace
Mulan
3
9
3
0.5
L
Neith
rNoMixxer
Neith
0
5
5
0.5
L
Morgan Le Fay
rNoSuperman
Morgan Le Fay
2
7
2
0.43
W
Amaterasu
rjfrench
Amaterasu
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,072
Damage
59,749
102,420
Taken
102,063
74,830
Mitigated
69,851
39,503
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,167
4,379
421
3,727
15,101
6,869
1,725
5,502
9,599
111,794
0
L
Ares
GGrib
Ares
10,337
830
0
2,358
22,707
23,531
270
5,804
16,903
36,952
0
W
Da Ji
PolloJo21
Da Ji
12,438
2,868
0
10,532
21,596
10,520
430
5,015
16,581
0
71,236
W
5,740
665
0
3,240
21,298
25,706
644
6,751
14,547
49,116
0
W
Cernunnos
SirGuck
Cernunnos
25,965
13,905
0
8,648
19,864
9,069
3,960
5,692
14,172
0
121,056
L
Achilles
rNoCarnage
Achilles
10,992
3,495
0
4,851
21,455
11,276
504
5,389
16,066
0
64,912
L
Mulan
rNoMenace
Mulan
16,127
2,757
0
6,548
24,287
18,770
358
2,477
21,810
0
62,568
L
Neith
rNoMixxer
Neith
9,877
4,134
0
4,351
16,100
7,938
1,044
3,139
12,961
0
69,153
L
Morgan Le Fay
rNoSuperman
Morgan Le Fay
12,416
765
0
2,355
17,514
8,336
440
7,546
9,968
77,251
0
W
Amaterasu
rjfrench
Amaterasu
15,762
7,639
0
12,935
24,561
22,666
1,974
3,151
21,410
0
100,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,089
Gold Earned
47,754
617
Minions Killed
435
0
Camps Cleared
0
2,061,915
Distance Traveled
1,888,554
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,468
594
162
8
0
416,661
2
L
Ares
10,254
488
42
2
0
355,348
1
W
Da Ji
11,595
552
99
5
0
454,896
0
W
Ymir
11,075
527
76
4
0
390,172
3
W
Cernunnos
12,673
603
122
6
0
371,120
3
L
Achilles
9,648
459
97
5
0
428,372
0
L
Mulan
9,719
463
96
5
0
371,847
3
L
Neith
8,833
421
104
5
0
378,952
2
L
Morgan Le Fay
9,300
443
96
5
0
354,035
5
W
Amaterasu
13,278
632
158
8
0
429,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role