Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ActavisAnt
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,447 Elo+
Party 3
Pele
Pele
Naustlyy
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 54L
1,236 Elo+
Party 3
Aphrodite
Aphrodite
bellbeani
Aphrodite
Level 28
God Stats
101W - 57L
1,725 SR
Queue Stats
387W - 297L
1,608 Elo+
Party 1
Team Averages
Level 59
1,545 SR
1,458 Elo+

VS

Team Averages
Level 51
1,474 SR
1,602 Elo+
Hera
Hera
HijoD_Put_HR
Hera
Level 87
God Stats
11W - 20L
1,585 SR
Queue Stats
372W - 276L
1,625 Elo+
Party 2
Hel
Hel
KaisaKDA
Hel
Level 35
God Stats
1W - 1L
1,301 SR
Queue Stats
16W - 7L
1,627 Elo+
Solo
Heimdallr
Heimdallr
RD01
Heimdallr
Level 37
God Stats
3W - 9L
1,201 SR
Queue Stats
26W - 26L
1,483 Elo+
Solo
Thor
Thor
gabol33
Thor
Level 67
God Stats
10W - 3L
1,678 SR
Queue Stats
274W - 186L
1,613 Elo+
Party 2
Tyr
Tyr
jotaosvaldo
Tyr
Level 29
God Stats
9W - 8L
1,602 SR
Queue Stats
309W - 175L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
0 / 0 / 0
9,652
965
3,365
10,003
11,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
 
King Arthur
14
0 / 5 / 0
8,927
893
11,121
17,991
18,875
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 0
9,402
940
8,913
7,565
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
14
0 / 3 / 0
8,682
868
2,529
6,475
2,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
bellbeani
Aphrodite
14
0 / 3 / 0
8,903
890
7,410
9,868
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

162

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
11,265
1,127
16,540
5,079
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 0 / 12
9,787
979
7,550
9,440
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
RD01
Heimdallr
16
2 / 0 / 13
10,168
1,017
6,553
3,548
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
gabol33
Thor
16
5 / 0 / 5
10,874
1,087
9,336
5,736
2,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 0 / 10
10,017
1,002
8,125
13,187
13,017
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
65
0
Kills
15
15
Deaths
0
0
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
King Arthur
 
King Arthur
0
5
0
0
L
0
4
0
0
W
5
0
10
10
W
0
0
12
6
L
Pele
0
3
0
0
W
Heimdallr
RD01
Heimdallr
2
0
13
8.5
L
Aphrodite
bellbeani
Aphrodite
0
3
0
0
W
Thor
gabol33
Thor
5
0
5
7.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,338
Damage
48,104
51,902
Taken
36,990
42,562
Mitigated
27,365
9,773
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,365
76
0
818
10,003
11,553
0
5,215
4,788
13,213
0
L
King Arthur
 
King Arthur
11,121
849
0
0
17,991
18,875
0
9,365
8,626
127
18,130
L
8,913
399
0
0
7,565
3,292
0
2,126
5,439
40,008
0
W
16,540
3,544
177
1,042
5,079
2,916
0
2,443
2,553
46,842
0
W
7,550
760
6,602
5,626
9,440
6,614
0
5,059
4,221
26,190
0
L
Pele
2,529
363
0
407
6,475
2,610
0
2,616
3,859
0
10,353
W
Heimdallr
RD01
Heimdallr
6,553
2,494
0
760
3,548
1,983
0
1,720
1,770
0
23,556
L
Aphrodite
bellbeani
Aphrodite
7,410
132
4,811
3,737
9,868
6,232
0
4,799
5,069
20,097
0
W
Thor
gabol33
Thor
9,336
1,547
0
388
5,736
2,835
0
3,624
2,042
0
23,443
W
8,125
547
0
4,915
13,187
13,017
0
6,304
6,589
31
14,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
52,111
163
Minions Killed
200
4
Camps Cleared
13
933,978
Distance Traveled
928,539
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,652
965
17
2
1
176,559
1
L
King Arthur
8,927
893
16
2
0
253,019
0
L
Eset
9,402
940
77
8
0
177,814
3
W
Hera
11,265
1,127
83
8
3
192,181
0
W
Hel
9,787
979
45
5
1
185,893
0
L
Pele
8,682
868
13
1
3
103,143
0
W
Heimdallr
10,168
1,017
36
4
0
184,193
0
L
Aphrodite
8,903
890
40
4
0
223,443
0
W
Thor
10,874
1,087
27
3
5
164,880
0
W
Tyr
10,017
1,002
9
1
4
201,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role