Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
IEnemy Missing
Chang'e
Level 154
God Stats
8W - 2L
1,850 SR
Queue Stats
261W - 252L
1,561 Elo+
Solo
Geb
Geb
NascarAlex
Geb
Level 120
God Stats
4W - 2L
1,336 SR
Queue Stats
86W - 74L
1,542 Elo+
Party 2
Izanami
Izanami
RNFNROLL
Izanami
Level 129
God Stats
1W - 0L
1,563 SR
Queue Stats
108W - 104L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
ZetaLegion
Ne Zha
Level 128
God Stats
6W - 2L
1,877 SR
Queue Stats
104W - 89L
1,541 Elo+
Party 2
Team Averages
Level 132
1,625 SR
1,533 Elo+

VS

Team Averages
Level 145
1,669 SR
1,546 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
iAquaz
Artemis
Level 153
God Stats
1W - 2L
1,813 SR
Queue Stats
67W - 55L
1,591 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iSplyze
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vFewh
Tsukuyomi
Level 144
God Stats
1W - 3L
1,753 SR
Queue Stats
94W - 88L
1,539 Elo+
Party 1
Chang'e
Chang'e
vNabb
Chang'e
Level 122
God Stats
0W - 1L
1,781 SR
Queue Stats
38W - 40L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
6 / 0 / 4
13,458
561
20,918
21,458
24,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 2 / 3
14,153
590
16,099
21,578
9,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 8
11,478
478
12,145
21,534
30,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
RNFNROLL
Izanami
20
4 / 1 / 6
13,464
561
18,747
17,947
8,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
ZetaLegion
Ne Zha
18
2 / 6 / 3
11,570
482
11,467
24,045
11,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
3 / 4 / 1
12,104
504
11,689
24,077
24,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
iAquaz
Artemis
17
3 / 3 / 1
10,963
457
17,392
18,779
9,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
iSplyze
Kumbhakarna
15
0 / 0 / 10
10,291
429
5,993
18,792
23,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
vFewh
Tsukuyomi
16
4 / 5 / 3
10,522
438
16,509
22,629
10,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
vNabb
Chang'e
14
3 / 9 / 5
9,684
404
10,183
22,870
9,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
21
Kills
13
13
Deaths
21
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
4
8
L
Lancelot
 
Lancelot
3
4
1
0.88
W
8
2
3
4.75
W
1
4
8
1.25
W
Izanami
RNFNROLL
Izanami
4
1
6
7
W
Ne Zha
ZetaLegion
Ne Zha
2
6
3
0.58
L
Artemis
iAquaz
Artemis
3
3
1
1.17
L
Kumbhakarna
iSplyze
Kumbhakarna
0
0
10
5
L
Tsukuyomi
vFewh
Tsukuyomi
4
5
3
1.1
L
Chang'e
vNabb
Chang'e
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,376
Damage
61,766
106,562
Taken
107,147
84,533
Mitigated
78,022
45,315
Healing
37,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
20,918
8,733
4,317
10,349
21,458
24,176
1,799
1,587
19,871
0
109,033
L
Lancelot
 
Lancelot
11,689
2,057
0
11,112
24,077
24,677
0
2,706
20,443
0
115,512
W
16,099
452
2,998
8,013
21,578
9,875
880
4,015
17,563
119,723
0
W
12,145
793
0
2,422
21,534
30,130
79
4,969
16,565
38,695
0
W
Izanami
RNFNROLL
Izanami
18,747
12,324
0
5,709
17,947
8,785
5,150
3,073
14,874
0
155,471
W
Ne Zha
ZetaLegion
Ne Zha
11,467
3,476
0
11,507
24,045
11,567
0
3,048
20,997
0
101,728
L
Artemis
iAquaz
Artemis
17,392
8,109
0
9,466
18,779
9,814
0
5,767
12,818
0
95,921
L
Kumbhakarna
iSplyze
Kumbhakarna
5,993
499
0
2,772
18,792
23,400
0
4,894
13,562
26,974
0
L
Tsukuyomi
vFewh
Tsukuyomi
16,509
4,016
0
6,135
22,629
10,612
0
5,491
16,857
0
94,253
L
Chang'e
vNabb
Chang'e
10,183
556
2,400
5,717
22,870
9,519
344
8,356
13,968
66,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,123
Gold Earned
53,564
785
Minions Killed
608
0
Camps Cleared
0
2,317,177
Distance Traveled
2,214,928
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,458
561
192
8
0
492,576
7
L
Lancelot
12,104
504
205
9
0
455,830
5
W
Chang'e
14,153
590
191
8
0
463,859
4
W
Geb
11,478
478
43
2
0
453,593
6
W
Izanami
13,464
561
234
10
0
416,204
5
W
Ne Zha
11,570
482
125
5
0
490,945
6
L
Artemis
10,963
457
147
6
0
434,945
8
L
Kumbhakarna
10,291
429
30
1
0
446,780
0
L
Tsukuyomi
10,522
438
116
5
0
483,245
6
L
Chang'e
9,684
404
110
5
0
394,128
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role