Player Matchup

Atlas
Atlas
Balake 304
Atlas
Level 60
God Stats
5W - 5L
1,435 SR
Queue Stats
265W - 280L
1,390 Elo+
Party 3
Ra
Ra
ELTheory
Ra
Level 57
God Stats
4W - 8L
1,444 SR
Queue Stats
139W - 141L
1,429 Elo+
Party 2
Ganesha
Ganesha
Jakeasuh
Ganesha
Level 25
God Stats
2W - 1L
1,801 SR
Queue Stats
37W - 44L
1,439 Elo+
Party 2
Izanami
Izanami
ghostneverdie60
Izanami
Level 93
God Stats
7W - 6L
1,547 SR
Queue Stats
224W - 198L
1,525 Elo+
Party 2
Da Ji
Da Ji
qflo 304
Da Ji
Level 49
God Stats
1W - 4L
1,156 SR
Queue Stats
150W - 147L
1,444 Elo+
Party 3
Team Averages
Level 57
1,476 SR
1,445 Elo+

VS

Team Averages
Level 64
1,434 SR
1,551 Elo+
Kukulkan
Kukulkan
AirLemur3033272
Kukulkan
Level 17
God Stats
2W - 0L
1,675 SR
Queue Stats
11W - 7L
1,740 Elo+
Party 4
Kali
Kali
Octane DTB
Kali
Level 24
God Stats
1W - 0L
1,237 SR
Queue Stats
7W - 3L
1,657 Elo+
Party 1
Medusa
Medusa
StepBrother5617
Medusa
Level 106
God Stats
6W - 12L
1,325 SR
Queue Stats
212W - 197L
1,352 Elo+
Solo
Kumbhakarna
Kumbhakarna
papas accident
Kumbhakarna
Level 107
God Stats
54W - 52L
1,534 SR
Queue Stats
122W - 110L
1,506 Elo+
Party 4
Pele
Pele
xYOYOx28x
Pele
Level 68
God Stats
2W - 3L
1,398 SR
Queue Stats
190W - 206L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 4 / 0
7,802
520
6,583
12,026
6,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 5 / 1
7,231
482
7,241
12,928
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Jakeasuh
Ganesha
11
0 / 1 / 5
7,391
493
4,397
12,147
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 0
7,740
516
6,043
7,599
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
qflo 304
Da Ji
11
2 / 6 / 0
7,152
477
7,606
13,574
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 1 / 5
8,750
583
6,366
7,716
3,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
8 / 0 / 1
9,562
637
15,730
13,511
6,299
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 2 / 1
7,162
477
8,074
9,907
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
papas accident
Kumbhakarna
12
3 / 1 / 5
7,748
517
4,454
9,743
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
12
5 / 3 / 5
8,131
542
5,689
13,108
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
17
17
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
1
5
3.5
L
Atlas
1
4
0
0.25
L
2
5
1
0.5
L
Ganesha
Jakeasuh
Ganesha
0
1
5
2.5
W
8
0
1
8.5
W
0
2
1
0.25
L
2
1
0
2
W
Kumbhakarna
papas accident
Kumbhakarna
3
1
5
5.5
L
Da Ji
qflo 304
Da Ji
2
6
0
0.33
W
Pele
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
40,313
58,274
Taken
53,985
34,205
Mitigated
26,254
15,067
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,366
353
0
2,228
7,716
3,345
0
4,809
2,365
68,195
0
L
Atlas
6,583
1,431
0
2,890
12,026
6,884
0
5,479
6,547
50,965
0
L
7,241
1,258
325
2,354
12,928
6,499
0
1,152
11,776
55,188
0
L
Ganesha
Jakeasuh
Ganesha
4,397
781
0
2,095
12,147
13,337
192
1,475
10,672
19,063
0
W
15,730
7,201
0
4,594
13,511
6,299
0
3,967
9,544
0
91,537
W
8,074
2,981
0
707
9,907
3,763
1,092
2,167
7,740
0
65,067
L
6,043
3,843
0
2,824
7,599
2,311
1,024
613
6,986
0
71,854
W
Kumbhakarna
papas accident
Kumbhakarna
4,454
656
103
2,041
9,743
8,036
0
4,128
5,563
19,718
0
L
Da Ji
qflo 304
Da Ji
7,606
2,266
0
4,579
13,574
5,174
0
2,101
11,473
0
41,831
W
Pele
5,689
1,328
0
1,483
13,108
4,811
0
2,530
10,552
0
49,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
41,353
432
Minions Killed
478
0
Camps Cleared
0
1,394,127
Distance Traveled
1,556,305
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,750
583
136
9
0
300,781
1
L
Atlas
7,802
520
102
7
0
268,157
3
L
Ra
7,231
482
95
6
0
270,049
2
L
Ganesha
7,391
493
8
1
0
301,644
3
W
Kali
9,562
637
132
9
0
328,263
4
W
Medusa
7,162
477
96
6
0
273,140
0
L
Izanami
7,740
516
148
10
0
266,826
3
W
Kumbhakarna
7,748
517
34
2
0
307,917
3
L
Da Ji
7,152
477
79
5
0
287,451
2
W
Pele
8,131
542
80
5
0
346,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role