Player Matchup

Chaac
Chaac
Advance03
Chaac
Level 25
God Stats
2W - 3L
1,647 SR
Queue Stats
24W - 24L
1,526 Elo+
Party 2
Hera
Hera
GamerMG
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,559 Elo+
Solo
Atlas
Atlas
RIAS-GREMORY-DY
Atlas
Level 93
God Stats
2W - 3L
1,521 SR
Queue Stats
93W - 107L
1,407 Elo+
Solo
Charybdis
Charybdis
TheEvilBoy2014
Charybdis
Level 41
God Stats
5W - 3L
1,260 SR
Queue Stats
50W - 62L
1,457 Elo+
Party 2
Thanatos
Thanatos
lexpierini
Thanatos
Level 109
God Stats
19W - 24L
1,637 SR
Queue Stats
325W - 376L
1,496 Elo+
Solo
Team Averages
Level 79
1,513 SR
1,489 Elo+

VS

Team Averages
Level 111
1,532 SR
1,474 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AllcalldE
Bastet
Level 145
God Stats
34W - 35L
1,549 SR
Queue Stats
391W - 403L
1,450 Elo+
Party 1
King Arthur
King Arthur
DrOlisan
King Arthur
Level 87
God Stats
6W - 8L
1,476 SR
Queue Stats
303W - 316L
1,444 Elo+
Party 1
Scylla
Scylla
EnryuZ1
Scylla
Level 33
God Stats
13W - 12L
1,591 SR
Queue Stats
78W - 71L
1,519 Elo+
Party 1
Ganesha
Ganesha
PePaPig_IcarousX
Ganesha
Level 144
God Stats
12W - 6L
1,545 SR
Queue Stats
201W - 185L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Advance03
Chaac
13
3 / 10 / 1
8,705
435
12,257
24,975
21,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hera
GamerMG
Hera
14
1 / 5 / 3
8,824
441
8,791
13,714
6,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 4
8,676
434
7,664
18,125
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
TheEvilBoy2014
Charybdis
15
2 / 3 / 3
9,446
472
13,352
18,829
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
lexpierini
Thanatos
16
3 / 4 / 3
9,870
494
7,809
17,132
9,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 1 / 3
10,619
531
14,048
13,523
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
AllcalldE
Bastet
16
6 / 3 / 7
10,623
531
14,912
18,436
8,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DrOlisan
King Arthur
18
9 / 3 / 5
11,574
579
13,320
18,887
22,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
EnryuZ1
Scylla
15
4 / 0 / 12
10,210
511
17,348
9,032
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 11
9,438
472
8,501
20,102
22,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
10
Kills
24
24
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
3
6.5
L
Chaac
Advance03
Chaac
3
10
1
0.35
W
Bastet
AllcalldE
Bastet
6
3
7
3.17
W
King Arthur
DrOlisan
King Arthur
9
3
5
3.83
W
Scylla
EnryuZ1
Scylla
4
0
12
10
L
Hera
GamerMG
Hera
1
5
3
0.5
W
0
3
11
1.83
L
1
2
4
1.5
L
Charybdis
TheEvilBoy2014
Charybdis
2
3
3
1.17
L
Thanatos
lexpierini
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,873
Damage
68,129
92,775
Taken
79,980
66,208
Mitigated
64,056
28,438
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,048
11,379
0
5,424
13,523
5,674
1,468
1,876
11,619
0
98,215
L
Chaac
Advance03
Chaac
12,257
2,479
0
4,272
24,975
21,569
0
5,412
19,424
0
58,789
W
Bastet
AllcalldE
Bastet
14,912
3,589
0
8,204
18,436
8,402
0
1,903
16,423
0
78,080
W
King Arthur
DrOlisan
King Arthur
13,320
1,833
0
2,132
18,887
22,789
388
3,041
15,769
0
73,934
W
Scylla
EnryuZ1
Scylla
17,348
1,710
0
1,738
9,032
4,496
94
2,898
5,948
74,648
0
L
Hera
GamerMG
Hera
8,791
2,216
0
1,929
13,714
6,159
0
5,069
8,367
66,432
0
W
8,501
907
0
3,505
20,102
22,695
0
6,949
12,881
37,503
0
L
7,664
4,389
0
2,370
18,125
21,061
0
5,800
12,179
27,170
0
L
Charybdis
TheEvilBoy2014
Charybdis
13,352
7,640
0
8,229
18,829
7,995
2,560
4,429
14,314
0
85,360
L
Thanatos
lexpierini
Thanatos
7,809
1,426
0
11,638
17,132
9,424
0
4,317
12,642
0
73,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,521
Gold Earned
52,464
502
Minions Killed
524
0
Camps Cleared
0
1,843,646
Distance Traveled
2,006,958
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,619
531
161
8
0
402,630
8
L
Chaac
8,705
435
107
5
0
386,396
6
W
Bastet
10,623
531
107
5
0
424,848
2
W
King Arthur
11,574
579
130
7
0
399,615
3
W
Scylla
10,210
511
113
6
0
367,947
5
L
Hera
8,824
441
112
6
0
376,743
13
W
Ganesha
9,438
472
13
1
0
411,918
5
L
Atlas
8,676
434
39
2
0
360,188
2
L
Charybdis
9,446
472
136
7
0
350,073
0
L
Thanatos
9,870
494
108
5
0
370,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role