Player Matchup

Cthulhu
Cthulhu
MacroscopicD
Cthulhu
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,596 Elo+
Party 1
Medusa
Medusa
MicroscopicD
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Sol
Sol
Monsterousd
Sol
Level 106
God Stats
1W - 4L
1,366 SR
Queue Stats
37W - 50L
1,342 Elo+
Party 1
Team Averages
Level 46
1,455 SR
1,479 Elo+

VS

Team Averages
Level 61
1,464 SR
1,439 Elo+
Merlin
Merlin
Alleistyr0
Merlin
Level 108
God Stats
7W - 7L
1,499 SR
Queue Stats
101W - 57L
1,630 Elo+
Party 2
Awilix
Awilix
Bryce8733
Awilix
Level 48
God Stats
16W - 22L
1,401 SR
Queue Stats
201W - 335L
1,300 Elo+
Solo
Chaac
Chaac
i3l00d5la5h
Chaac
Level 27
God Stats
10W - 3L
1,493 SR
Queue Stats
41W - 35L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MacroscopicD
Cthulhu
12
0 / 2 / 0
7,607
692
2,011
9,243
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
12
1 / 3 / 0
7,294
663
8,296
8,641
3,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 0
6,915
629
4,722
6,543
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alleistyr0
Merlin
15
4 / 0 / 4
8,681
789
9,234
5,922
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Bryce8733
Awilix
12
2 / 1 / 3
7,699
700
6,195
7,053
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 5
7,809
710
6,300
7,341
5,535
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
8
8
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alleistyr0
Merlin
4
0
4
6
W
Awilix
Bryce8733
Awilix
2
1
3
3.5
L
Cthulhu
MacroscopicD
Cthulhu
0
2
0
0
L
Medusa
1
3
0
0.33
L
0
3
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,029
Damage
21,729
24,427
Taken
20,316
13,044
Mitigated
12,326
4,794
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alleistyr0
Merlin
9,234
406
0
1,360
5,922
2,869
0
1,996
3,926
52,748
0
W
Awilix
Bryce8733
Awilix
6,195
2,091
0
832
7,053
3,922
0
2,855
4,198
0
15,669
L
Cthulhu
MacroscopicD
Cthulhu
2,011
35
420
2,105
9,243
7,099
0
3,433
5,810
8,442
0
L
Medusa
8,296
2,979
0
1,005
8,641
3,636
0
3,544
5,097
0
32,105
L
4,722
685
0
1,264
6,543
2,309
0
2,440
4,103
25,355
0
W
6,300
264
0
1,875
7,341
5,535
0
2,204
5,137
0
12,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,816
Gold Earned
24,189
134
Minions Killed
145
3
Camps Cleared
6
631,235
Distance Traveled
705,088
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,681
789
96
9
3
231,481
1
W
Awilix
7,699
700
23
2
3
235,224
3
L
Cthulhu
7,607
692
13
1
0
208,649
3
L
Medusa
7,294
663
65
6
0
230,727
4
L
Sol
6,915
629
56
5
3
191,859
5
W
Chaac
7,809
710
26
2
0
238,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role