Player Matchup

Zhong Kui
Zhong Kui
fuzzypanda2011
Zhong Kui
Level 96
God Stats
3W - 1L
1,591 SR
Queue Stats
57W - 42L
1,620 Elo+
Party 1
Hachiman
Hachiman
itsWolfyBoi
Hachiman
Level 108
God Stats
2W - 2L
1,360 SR
Queue Stats
57W - 34L
1,727 Elo+
Party 1
Vamana
Vamana
ninjabunny64
Vamana
Level 150
God Stats
1W - 0L
1,736 SR
Queue Stats
107W - 72L
1,708 Elo+
Party 1
Team Averages
Level 118
1,562 SR
1,685 Elo+

VS

Team Averages
Level 73
1,520 SR
1,579 Elo+
Hou Yi
Hou Yi
IBenna
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Tyr
Tyr
Kedemi
Tyr
Level 67
God Stats
0W - 3L
1,424 SR
Queue Stats
68W - 50L
1,622 Elo+
Party 2
Nu Wa
Nu Wa
theycallmejokic
Nu Wa
Level 24
God Stats
19W - 9L
1,636 SR
Queue Stats
54W - 34L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
fuzzypanda2011
Zhong Kui
20
3 / 5 / 6
16,167
647
17,452
20,800
17,136
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
itsWolfyBoi
Hachiman
20
3 / 3 / 3
15,664
627
12,583
16,862
7,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
20
4 / 4 / 6
15,998
640
31,160
37,939
44,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IBenna
Hou Yi
20
6 / 2 / 6
17,072
683
24,777
28,154
15,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tyr
Kedemi
Tyr
20
4 / 2 / 8
15,379
615
18,044
27,270
43,341
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
2 / 6 / 7
14,739
590
22,761
17,220
9,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
12
12
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
IBenna
Hou Yi
6
2
6
4.5
L
Tyr
Kedemi
Tyr
4
2
8
4
W
Zhong Kui
fuzzypanda2011
Zhong Kui
3
5
6
1.2
W
Hachiman
itsWolfyBoi
Hachiman
3
3
3
1.5
W
Vamana
4
4
6
1.75
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,195
Damage
65,582
75,601
Taken
72,644
69,108
Mitigated
68,302
17,197
Healing
20,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
IBenna
Hou Yi
24,777
15,058
0
9,953
28,154
15,815
3,170
6,525
21,629
0
122,720
L
Tyr
Kedemi
Tyr
18,044
2,156
0
8,888
27,270
43,341
618
7,963
19,307
0
47,781
W
Zhong Kui
fuzzypanda2011
Zhong Kui
17,452
1,115
0
8,744
20,800
17,136
1,865
5,316
15,484
73,294
0
W
Hachiman
itsWolfyBoi
Hachiman
12,583
6,004
0
2,127
16,862
7,193
0
2,943
13,919
0
93,340
W
Vamana
31,160
13,141
669
5,657
37,939
44,779
1,144
14,818
23,121
0
81,942
L
22,761
6,877
129
1,629
17,220
9,146
244
3,795
13,425
79,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,829
Gold Earned
47,190
306
Minions Killed
285
5
Camps Cleared
17
1,382,752
Distance Traveled
1,202,962
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
17,072
683
143
6
6
362,639
8
L
Tyr
15,379
615
41
2
2
482,796
3
W
Zhong Kui
16,167
647
114
5
2
462,387
5
W
Hachiman
15,664
627
149
6
2
449,409
2
W
Vamana
15,998
640
43
2
1
470,956
7
L
Nu Wa
14,739
590
101
4
9
357,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role