Player Matchup

Merlin
Merlin
MustBeSnow
Merlin
Level 107
God Stats
1W - 2L
1,527 SR
Queue Stats
44W - 33L
1,541 Elo+
Party 2
Charybdis
Charybdis
Shehatejaah
Charybdis
Level 108
God Stats
1W - 1L
1,549 SR
Queue Stats
40W - 27L
1,556 Elo+
Party 2
Shiva
Shiva
katsuragi65
Shiva
Level 69
God Stats
3W - 0L
1,846 SR
Queue Stats
59W - 49L
1,470 Elo+
Party 2
Team Averages
Level 95
1,641 SR
1,522 Elo+

VS

Team Averages
Level 83
1,559 SR
1,375 Elo+
Ao Kuang
Ao Kuang
CheesierBarrel0
Ao Kuang
Level 45
God Stats
7W - 9L
1,566 SR
Queue Stats
112W - 151L
1,332 Elo+
Party 1
Hercules
Hercules
KingOfGamez100
Hercules
Level 109
God Stats
11W - 10L
1,536 SR
Queue Stats
237W - 336L
1,392 Elo+
Solo
Awilix
Awilix
Wrraif
Awilix
Level 95
God Stats
34W - 29L
1,574 SR
Queue Stats
52W - 78L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MustBeSnow
Merlin
14
5 / 0 / 6
9,245
770
11,218
6,541
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Shehatejaah
Charybdis
13
7 / 1 / 5
9,793
816
11,878
8,516
3,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 1 / 11
9,516
793
8,406
14,018
13,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 5 / 1
7,119
593
4,325
12,923
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
11
0 / 3 / 2
7,154
596
6,548
15,244
9,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Wrraif
Awilix
11
1 / 5 / 1
7,341
612
8,959
10,846
4,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
2
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
5
1
0.3
L
Hercules
0
3
2
0.33
W
Merlin
MustBeSnow
Merlin
5
0
6
8
W
Charybdis
Shehatejaah
Charybdis
7
1
5
9.5
L
Awilix
Wrraif
Awilix
1
5
1
0.3
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
19,832
29,075
Taken
39,013
20,197
Mitigated
19,779
10,316
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,325
1,475
0
1,622
12,923
5,827
0
3,185
9,738
10,437
0
L
Hercules
6,548
1,904
0
5,021
15,244
9,623
0
5,875
9,369
851
22,620
W
Merlin
MustBeSnow
Merlin
11,218
1,473
0
1,662
6,541
3,186
55
1,503
4,901
39,326
0
W
Charybdis
Shehatejaah
Charybdis
11,878
5,045
0
1,236
8,516
3,538
2,265
579
7,730
0
45,531
L
Awilix
Wrraif
Awilix
8,959
4,221
0
334
10,846
4,329
0
2,585
8,261
0
22,929
W
8,406
2,081
655
6,763
14,018
13,473
418
3,142
10,588
0
22,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
21,614
148
Minions Killed
86
8
Camps Cleared
3
705,979
Distance Traveled
640,801
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,119
593
15
1
1
187,230
0
L
Hercules
7,154
596
42
4
1
230,712
6
W
Merlin
9,245
770
64
5
5
226,112
0
W
Charybdis
9,793
816
63
5
3
225,927
4
L
Awilix
7,341
612
29
2
1
222,859
1
W
Shiva
9,516
793
21
2
0
253,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role