Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Anxmvly
Achilles
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
383W - 379L
1,542 Elo+
Party 1
Zeus
Zeus
GodOfLosers18000
Zeus
Level 129
God Stats
28W - 23L
1,588 SR
Queue Stats
383W - 392L
1,524 Elo+
Party 1
Ymir
Ymir
Hungwy
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 378L
1,500 Elo+
Party 1
Mulan
Mulan
xX_edgeySith_Xx
Mulan
Level 128
God Stats
6W - 14L
1,417 SR
Queue Stats
347W - 368L
1,487 Elo+
Party 1
Team Averages
Level 125
1,501 SR
1,511 Elo+

VS

Team Averages
Level 138
1,649 SR
1,515 Elo+
Sol
Sol
FoureverCore
Sol
Level 159
God Stats
4W - 1L
1,681 SR
Queue Stats
228W - 189L
1,535 Elo+
Party 2
Awilix
Awilix
PoIvoriento
Awilix
Level 136
God Stats
2W - 2L
1,813 SR
Queue Stats
60W - 68L
1,501 Elo+
Party 3
Neith
Neith
PradaGlaze
Neith
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
78W - 73L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
SilentReaper-_-X
Tsukuyomi
Level 149
God Stats
3W - 1L
1,678 SR
Queue Stats
226W - 192L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
SupremeDrops
Sylvanus
Level 119
God Stats
7W - 3L
1,572 SR
Queue Stats
72W - 72L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
0 / 6 / 1
9,929
451
10,831
20,789
7,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Anxmvly
Achilles
16
8 / 7 / 0
10,276
467
14,494
21,937
12,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 2 / 4
9,310
423
15,532
9,042
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Hungwy
Ymir
14
1 / 2 / 4
9,315
423
5,944
17,418
22,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 3 / 2
10,574
481
12,394
27,002
27,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 7
11,732
533
17,949
18,570
9,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
17
7 / 3 / 4
11,140
506
14,606
18,393
7,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
20
5 / 0 / 2
12,665
576
20,243
15,035
8,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
16
3 / 1 / 3
10,300
468
12,255
15,698
9,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
SupremeDrops
Sylvanus
15
0 / 5 / 6
9,111
414
4,802
20,665
21,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
20
20
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
6
1
0.08
L
Achilles
Anxmvly
Achilles
8
7
0
1.14
W
5
0
7
8.5
L
0
2
4
1
L
Ymir
Hungwy
Ymir
1
2
4
1.5
W
Awilix
7
3
4
3
W
Neith
5
0
2
6
W
Tsukuyomi
3
1
3
4.5
W
Sylvanus
SupremeDrops
Sylvanus
0
5
6
0.6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,195
Damage
69,855
96,188
Taken
88,361
73,345
Mitigated
57,114
28,322
Healing
38,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,831
5,001
0
5,491
20,789
7,378
0
425
20,364
0
100,341
L
Achilles
Anxmvly
Achilles
14,494
4,465
0
7,859
21,937
12,262
0
5,336
16,601
0
76,403
W
17,949
6,817
0
11,333
18,570
9,902
1,074
5,161
13,409
103,374
10,365
L
15,532
775
0
1,283
9,042
3,531
0
2,594
6,448
97,011
0
L
Ymir
Hungwy
Ymir
5,944
732
585
2,388
17,418
22,989
0
6,475
10,943
25,128
0
W
Awilix
14,606
6,299
0
4,792
18,393
7,963
0
3,848
14,545
0
84,289
W
Neith
20,243
9,113
0
8,700
15,035
8,497
714
2,075
12,960
0
125,004
W
Tsukuyomi
12,255
3,337
0
6,581
15,698
9,395
792
2,254
13,444
0
69,950
W
Sylvanus
SupremeDrops
Sylvanus
4,802
1,056
2,778
3,875
20,665
21,357
0
8,600
12,065
39,373
14,025
L
12,394
1,396
0
10,716
27,002
27,185
0
5,373
21,629
0
90,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,404
Gold Earned
54,948
652
Minions Killed
613
0
Camps Cleared
0
1,972,840
Distance Traveled
2,041,874
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,929
451
171
8
0
355,562
4
L
Achilles
10,276
467
118
5
0
434,654
0
W
Sol
11,732
533
171
8
0
389,899
3
L
Zeus
9,310
423
143
7
0
393,424
7
L
Ymir
9,315
423
32
1
0
416,278
0
W
Awilix
11,140
506
88
4
0
458,461
5
W
Neith
12,665
576
205
9
0
405,671
2
W
Tsukuyomi
10,300
468
92
4
0
444,023
3
W
Sylvanus
9,111
414
57
3
0
343,820
5
L
Mulan
10,574
481
188
9
0
372,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role