Player Matchup

Pele
Pele
Cynical CF
Pele
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 74L
1,413 Elo+
Party 1
Ymir
Ymir
JelpOG
Ymir
Level 110
God Stats
1W - 1L
1,676 SR
Queue Stats
115W - 77L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
ToofToofies
Danzaburou
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 122L
1,513 Elo+
Party 1
Team Averages
Level 51
1,559 SR
1,478 Elo+

VS

Team Averages
Level 84
1,461 SR
1,442 Elo+
Nu Wa
Nu Wa
Leobolics
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
SolarisFallen
Shiva
Level 129
God Stats
17W - 23L
1,382 SR
Queue Stats
162W - 175L
1,382 Elo+
Party 2
Odin
Odin
True zSKiiLLz
Odin
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 47L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 8
13,907
632
16,766
32,594
15,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
JelpOG
Ymir
19
5 / 6 / 9
14,312
651
19,909
34,439
42,168
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
ToofToofies
Danzaburou
19
5 / 4 / 9
15,032
683
22,154
24,531
12,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Leobolics
Nu Wa
20
10 / 1 / 8
16,164
735
40,419
14,932
10,123
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 13
13,851
630
24,204
28,578
31,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 7 / 9
15,556
707
18,204
26,943
30,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
14
Kills
19
19
Deaths
15
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
L
Ymir
JelpOG
Ymir
5
6
9
1.58
W
Nu Wa
Leobolics
Nu Wa
10
1
8
14
W
2
7
13
1.21
L
Danzaburou
ToofToofies
Danzaburou
5
4
9
2.38
W
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,829
Damage
82,827
91,564
Taken
70,453
69,384
Mitigated
72,614
14,782
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,766
5,980
0
10,489
32,594
15,040
738
14,526
18,068
0
67,195
L
Ymir
JelpOG
Ymir
19,909
3,539
86
1,214
34,439
42,168
300
16,059
18,380
62,892
0
W
Nu Wa
Leobolics
Nu Wa
40,419
13,936
0
2,042
14,932
10,123
2,039
5,329
9,603
114,868
0
W
24,204
3,745
875
2,713
28,578
31,555
293
9,238
19,340
2,161
42,392
L
Danzaburou
ToofToofies
Danzaburou
22,154
9,756
0
2,993
24,531
12,176
584
11,742
12,789
0
94,758
W
18,204
2,782
201
3,437
26,943
30,936
527
6,326
20,617
0
40,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
45,571
266
Minions Killed
209
4
Camps Cleared
13
1,027,541
Distance Traveled
1,103,241
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,907
632
69
3
2
359,238
0
L
Ymir
14,312
651
68
3
1
338,725
3
W
Nu Wa
16,164
735
129
6
6
375,419
3
W
Shiva
13,851
630
36
2
3
364,611
11
L
Danzaburou
15,032
683
129
6
1
329,578
1
W
Odin
15,556
707
44
2
4
363,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role