Player Matchup

Nu Wa
Nu Wa
Dommi2
Nu Wa
Level 142
God Stats
1W - 3L
1,456 SR
Queue Stats
19W - 32L
1,300 Elo+
Party 2
Mercury
Mercury
IcyQuartz
Mercury
Level 124
God Stats
1W - 0L
1,732 SR
Queue Stats
25W - 28L
1,412 Elo+
Party 2
Chiron
Chiron
SLMBoriRacer
Chiron
Level 146
God Stats
1W - 1L
1,159 SR
Queue Stats
23W - 34L
1,317 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SLMScorpion
Cu Chulainn
Level 154
God Stats
3W - 4L
1,547 SR
Queue Stats
26W - 37L
1,421 Elo+
Party 2
Atlas
Atlas
SLMTruDini
Atlas
Level 26
God Stats
1W - 0L
1,320 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 118
1,443 SR
1,390 Elo+

VS

Team Averages
Level 22
1,472 SR
1,444 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Deiby_mc
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MysterySucks
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
Zkaabbff
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
nnstoval
Medusa
Level 72
God Stats
49W - 73L
1,361 SR
Queue Stats
210W - 249L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dommi2
Nu Wa
15
4 / 0 / 5
7,794
779
11,533
4,443
1,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
IcyQuartz
Mercury
15
7 / 1 / 3
8,620
862
8,702
7,873
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
15
5 / 1 / 8
8,529
853
10,638
7,295
3,266
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SLMScorpion
Cu Chulainn
13
1 / 0 / 6
7,021
702
8,092
9,561
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
13
1 / 0 / 4
7,320
732
4,199
1,929
1,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 2 / 2
6,660
666
5,334
11,180
9,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Deiby_mc
Neith
12
0 / 7 / 0
6,503
650
3,045
9,843
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
MysterySucks
Jing Wei
12
1 / 4 / 1
6,698
670
2,782
9,872
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Zkaabbff
Cthulhu
12
1 / 4 / 1
6,678
668
4,949
12,797
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
nnstoval
Medusa
13
0 / 1 / 2
6,885
689
5,050
8,949
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
2
2
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
2
0.5
L
Neith
Deiby_mc
Neith
0
7
0
0
W
Nu Wa
Dommi2
Nu Wa
4
0
5
6.5
W
Mercury
IcyQuartz
Mercury
7
1
3
8.5
L
Jing Wei
MysterySucks
Jing Wei
1
4
1
0.38
W
Chiron
5
1
8
9
W
Cu Chulainn
SLMScorpion
Cu Chulainn
1
0
6
4
W
Atlas
1
0
4
3
L
Cthulhu
Zkaabbff
Cthulhu
1
4
1
0.38
L
Medusa
nnstoval
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,164
Damage
21,160
31,101
Taken
52,641
18,326
Mitigated
31,613
5,948
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,334
856
0
250
11,180
9,211
0
5,404
5,591
19,863
0
L
Neith
Deiby_mc
Neith
3,045
690
0
509
9,843
4,758
0
1,581
8,186
0
15,169
W
Nu Wa
Dommi2
Nu Wa
11,533
2,895
35
761
4,443
1,673
769
1,005
3,316
30,594
0
W
Mercury
IcyQuartz
Mercury
8,702
6,088
0
569
7,873
4,112
1,291
2,226
5,441
0
27,913
L
Jing Wei
MysterySucks
Jing Wei
2,782
2,046
0
612
9,872
3,510
0
3,758
5,989
0
13,156
W
Chiron
10,638
2,847
722
2,037
7,295
3,266
909
2,552
4,463
0
31,895
W
Cu Chulainn
SLMScorpion
Cu Chulainn
8,092
925
0
1,596
9,561
7,697
0
2,889
6,173
0
19,774
W
Atlas
4,199
1,398
0
228
1,929
1,578
0
450
1,425
12,182
0
L
Cthulhu
Zkaabbff
Cthulhu
4,949
509
421
590
12,797
10,299
31
2,498
10,159
16,813
0
L
Medusa
nnstoval
Medusa
5,050
2,158
0
1,159
8,949
3,835
383
2,491
6,303
0
25,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
33,424
180
Minions Killed
155
0
Camps Cleared
0
1,035,714
Distance Traveled
940,982
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,660
666
33
3
0
183,799
3
L
Neith
6,503
650
32
3
0
157,990
4
W
Nu Wa
7,794
779
37
4
0
166,938
2
W
Mercury
8,620
862
54
5
0
249,484
2
L
Jing Wei
6,698
670
20
2
0
193,461
0
W
Chiron
8,529
853
59
6
0
187,104
1
W
Cu Chulainn
7,021
702
21
2
0
220,486
3
W
Atlas
7,320
732
9
1
0
211,702
0
L
Cthulhu
6,678
668
29
3
0
203,577
0
L
Medusa
6,885
689
41
4
0
202,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role