Player Matchup

Heimdallr
Heimdallr
Silver II
ApocalypticFury0
Heimdallr
Silver II
Level 109
God Stats
80W - 75L
1,559 SR
Queue Stats
171W - 185L
919 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Banjo4smUsh
Tsukuyomi
Silver I
Level 96
God Stats
16W - 23L
1,558 SR
Queue Stats
185W - 190L
1,028 MMR
Party 1
Ymir
Ymir
Bronze II
LORDSUPREMO_
Ymir
Bronze II
Level 65
God Stats
24W - 15L
1,634 SR
Queue Stats
595W - 607L
187 MMR
Solo
Persephone
Persephone
Silver I
masonboy1
Persephone
Silver I
Level 146
God Stats
4W - 0L
1,805 SR
Queue Stats
131W - 137L
1,177 MMR
Solo
Tyr
Tyr
Silver III
mojosodopebro15
Tyr
Silver III
Level 160
God Stats
6W - 7L
1,466 SR
Queue Stats
301W - 315L
944 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,605 SR
851 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,481 SR
846 MMR
Geb
Geb
Silver V
CARL_WEST_AUKZ
Geb
Silver V
Level 157
God Stats
23W - 26L
1,489 SR
Queue Stats
355W - 389L
587 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
G_O_W8
Sun Wukong
Bronze IV
Level 125
God Stats
17W - 10L
1,597 SR
Queue Stats
31W - 36L
1,185 MMR
Solo
Yu Huang
Yu Huang
Silver V
Godz x Zilla
Yu Huang
Silver V
Level 154
God Stats
4W - 5L
1,397 SR
Queue Stats
328W - 337L
655 MMR
Solo
Izanami
Izanami
Silver II
HazeG59
Izanami
Silver II
Level 128
God Stats
6W - 3L
1,573 SR
Queue Stats
161W - 166L
895 MMR
Solo
Nemesis
Nemesis
Silver V
WesternQuestion
Nemesis
Silver V
Level 115
God Stats
1W - 6L
1,351 SR
Queue Stats
10W - 24L
906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
19
2 / 3 / 1
10,974
499
12,878
19,409
9,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Banjo4smUsh
Tsukuyomi
18
9 / 1 / 4
11,250
511
18,443
16,661
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 11
9,689
440
12,193
29,297
21,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
masonboy1
Persephone
19
6 / 0 / 5
12,045
548
19,708
16,948
7,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 1
11,330
515
12,278
20,163
20,730
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GilgameshCupidCliodhnaLancelot

VS

Bans
AtlasKaliAwilixHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
9,053
412
7,162
13,588
13,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
G_O_W8
Sun Wukong
18
1 / 1 / 0
11,350
516
13,602
21,585
17,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yu Huang
Godz x Zilla
Yu Huang
15
1 / 5 / 2
8,991
409
12,087
19,452
8,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HazeG59
Izanami
16
3 / 6 / 1
10,256
466
13,978
22,249
9,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 7 / 2
9,606
437
16,639
25,227
13,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
21
Kills
7
7
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
2
3
1
0.83
W
Tsukuyomi
Banjo4smUsh
Tsukuyomi
9
1
4
11
L
0
2
4
1
L
Sun Wukong
G_O_W8
Sun Wukong
1
1
0
1
L
Yu Huang
Godz x Zilla
Yu Huang
1
5
2
0.4
L
Izanami
HazeG59
Izanami
3
6
1
0.58
W
2
2
11
3.75
L
2
7
2
0.43
W
Persephone
masonboy1
Persephone
6
0
5
8.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,500
Damage
63,468
102,478
Taken
102,101
66,336
Mitigated
62,405
41,422
Healing
36,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
12,878
7,149
0
6,450
19,409
9,135
1,353
2,819
16,522
0
109,845
W
Tsukuyomi
Banjo4smUsh
Tsukuyomi
18,443
5,883
0
6,021
16,661
7,131
1,663
3,019
13,426
0
96,004
L
7,162
797
536
4,062
13,588
13,717
112
5,201
8,387
26,132
0
L
Sun Wukong
G_O_W8
Sun Wukong
13,602
3,390
0
12,602
21,585
17,420
348
2,144
19,280
0
105,359
L
Yu Huang
Godz x Zilla
Yu Huang
12,087
857
0
5,323
19,452
8,546
23
10,563
8,889
61,983
0
L
Izanami
HazeG59
Izanami
13,978
10,668
0
8,045
22,249
9,685
992
4,369
17,880
0
106,160
W
12,193
1,698
0
13,231
29,297
21,925
143
5,895
23,205
34,408
0
L
16,639
9,456
0
5,435
25,227
13,037
0
10,355
14,872
0
94,556
W
Persephone
masonboy1
Persephone
19,708
2,104
0
7,633
16,948
7,415
485
5,862
10,682
109,217
0
W
12,278
3,085
0
8,087
20,163
20,730
0
729
19,394
1,507
98,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,288
Gold Earned
49,256
668
Minions Killed
606
0
Camps Cleared
0
2,006,106
Distance Traveled
2,006,985
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,974
499
162
7
0
337,566
1
W
Tsukuyomi
11,250
511
120
5
0
470,209
2
L
Geb
9,053
412
25
1
0
431,828
6
L
Sun Wukong
11,350
516
183
8
0
434,878
1
L
Yu Huang
8,991
409
107
5
0
390,648
3
L
Izanami
10,256
466
177
8
0
365,627
5
W
Ymir
9,689
440
38
2
0
383,805
5
L
Nemesis
9,606
437
114
5
0
384,004
0
W
Persephone
12,045
548
163
7
0
375,457
1
W
Tyr
11,330
515
185
8
0
439,069
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role