Player Matchup

Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Alexnoobatxbox
Discordia
Level 63
God Stats
7W - 12L
1,399 SR
Queue Stats
45W - 36L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
ChimeraSoup
Cthulhu
Level 146
God Stats
5W - 3L
1,685 SR
Queue Stats
217W - 192L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
unstablefears
Amaterasu
Level 159
God Stats
1W - 1L
1,334 SR
Queue Stats
186W - 227L
1,546 Elo+
Solo
Team Averages
Level 135
1,484 SR
1,528 Elo+

VS

Team Averages
Level 80
1,619 SR
1,654 Elo+
Freya
Freya
DekuXIV
Freya
Level 97
God Stats
3W - 0L
1,806 SR
Queue Stats
41W - 20L
1,700 Elo+
Party 2
Thor
Thor
Dustelix
Thor
Level 84
God Stats
4W - 1L
1,785 SR
Queue Stats
58W - 34L
1,652 Elo+
Party 2
Agni
Agni
Maddogjr206
Agni
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 21L
1,709 Elo+
Party 2
Ullr
Ullr
Rumoclock
Ullr
Level 83
God Stats
6W - 6L
1,538 SR
Queue Stats
146W - 153L
1,468 Elo+
Solo
Horus
Horus
melliha
Horus
Level 18
God Stats
2W - 2L
1,468 SR
Queue Stats
30W - 14L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
5 / 6 / 6
10,805
772
10,226
15,784
9,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
 
Charybdis
17
5 / 7 / 5
10,348
739
11,659
16,678
7,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Alexnoobatxbox
Discordia
16
1 / 3 / 5
9,710
694
8,666
8,469
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ChimeraSoup
Cthulhu
18
5 / 3 / 4
11,116
794
15,257
25,181
31,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
unstablefears
Amaterasu
16
0 / 10 / 6
9,328
666
6,984
25,391
17,331
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DekuXIV
Freya
18
5 / 5 / 7
10,994
785
15,496
13,167
6,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
20
9 / 4 / 14
12,017
858
17,553
21,672
19,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 3 / 14
12,132
867
21,881
12,587
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
18
4 / 5 / 8
10,915
780
12,119
14,790
7,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
melliha
Horus
17
3 / 0 / 17
10,823
773
5,164
10,994
13,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
16
Kills
29
29
Deaths
17
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
6
6
1.33
L
Charybdis
 
Charybdis
5
7
5
1.07
L
Discordia
Alexnoobatxbox
Discordia
1
3
5
1.17
L
Cthulhu
ChimeraSoup
Cthulhu
5
3
4
2.33
W
Freya
DekuXIV
Freya
5
5
7
1.7
W
Thor
9
4
14
4
W
8
3
14
5
W
Ullr
4
5
8
1.6
W
Horus
melliha
Horus
3
0
17
11.5
L
Amaterasu
unstablefears
Amaterasu
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
72,213
91,503
Taken
73,210
69,038
Mitigated
52,693
14,438
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
10,226
1,878
0
977
15,784
9,751
0
5,559
10,225
0
27,038
L
Charybdis
 
Charybdis
11,659
6,111
0
2,705
16,678
7,500
1,482
7,835
8,843
0
35,497
L
Discordia
Alexnoobatxbox
Discordia
8,666
422
50
875
8,469
3,144
53
3,584
4,885
30,369
0
L
Cthulhu
ChimeraSoup
Cthulhu
15,257
1,176
1,098
5,122
25,181
31,312
0
10,952
14,229
33,818
0
W
Freya
DekuXIV
Freya
15,496
5,599
0
2,105
13,167
6,634
256
4,469
8,299
36,148
0
W
Thor
17,553
4,009
0
4,457
21,672
19,333
0
5,848
14,701
0
44,183
W
21,881
2,169
0
1,826
12,587
5,713
1,188
4,376
7,768
53,377
0
W
Ullr
12,119
4,792
323
1,588
14,790
7,032
2,666
3,374
10,654
0
45,058
W
Horus
melliha
Horus
5,164
2,374
4,131
4,345
10,994
13,981
549
4,594
5,856
0
8,777
L
Amaterasu
unstablefears
Amaterasu
6,984
1,404
0
3,611
25,391
17,331
736
9,447
15,944
0
30,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,307
Gold Earned
56,881
247
Minions Killed
256
0
Camps Cleared
0
1,333,496
Distance Traveled
1,398,124
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,805
772
40
3
0
267,274
1
L
Charybdis
10,348
739
55
4
0
240,194
1
L
Discordia
9,710
694
69
5
0
259,833
1
L
Cthulhu
11,116
794
43
3
0
297,214
0
W
Freya
10,994
785
46
3
0
245,729
0
W
Thor
12,017
858
62
4
0
294,648
2
W
Agni
12,132
867
69
5
0
307,360
1
W
Ullr
10,915
780
73
5
0
256,795
0
W
Horus
10,823
773
6
0
0
293,592
5
L
Amaterasu
9,328
666
40
3
0
268,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role