Player Matchup

Fenrir
Fenrir
AK Kobbe
Fenrir
Level 127
God Stats
14W - 16L
1,700 SR
Queue Stats
454W - 485L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
Schuyler93
Zhong Kui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 104L
1,453 Elo+
Solo
Danzaburou
Danzaburou
TomatoPotHeadd
Danzaburou
Level 17
God Stats
1W - 3L
1,259 SR
Queue Stats
25W - 31L
1,458 Elo+
Solo
Chang'e
Chang'e
Two_Gud_Fa_Yah
Chang'e
Level 146
God Stats
1W - 1L
1,837 SR
Queue Stats
17W - 24L
1,447 Elo+
Solo
Chronos
Chronos
kobbesniper
Chronos
Level 124
God Stats
1W - 3L
1,182 SR
Queue Stats
235W - 230L
1,521 Elo+
Party 1
Team Averages
Level 105
1,496 SR
1,470 Elo+

VS

Team Averages
Level 123
1,666 SR
1,479 Elo+
Ra
Ra
SmokeJoss
Ra
Level 123
God Stats
7W - 5L
1,711 SR
Queue Stats
539W - 545L
1,471 Elo+
Solo
Athena
Athena
SniffyOyster9
Athena
Level 98
God Stats
3W - 2L
1,659 SR
Queue Stats
148W - 133L
1,553 Elo+
Solo
Osiris
Osiris
WadeWilsonGQ
Osiris
Level 145
God Stats
4W - 2L
1,507 SR
Queue Stats
266W - 268L
1,489 Elo+
Solo
Bellona
Bellona
WholesumJit
Bellona
Level 101
God Stats
1W - 1L
1,614 SR
Queue Stats
69W - 70L
1,397 Elo+
Solo
Rama
Rama
bootycheekeater
Rama
Level 149
God Stats
5W - 5L
1,839 SR
Queue Stats
508W - 582L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AK Kobbe
Fenrir
18
1 / 12 / 15
11,632
646
11,222
28,024
25,244
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
Schuyler93
Zhong Kui
20
7 / 10 / 8
12,348
686
27,236
27,913
21,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TomatoPotHeadd
Danzaburou
20
6 / 6 / 16
13,856
770
29,620
23,705
14,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 7 / 17
12,405
689
20,218
26,035
15,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
kobbesniper
Chronos
20
13 / 8 / 10
14,421
801
33,227
30,867
17,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 21
13,719
762
24,956
24,456
18,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 5 / 25
13,991
777
15,815
33,212
57,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
20
11 / 6 / 22
15,637
869
21,599
33,730
56,065
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
WholesumJit
Bellona
20
12 / 7 / 17
14,418
801
24,699
31,881
37,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 8 / 19
13,375
743
25,328
25,694
15,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
147
30
Kills
43
43
Deaths
32
66
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AK Kobbe
Fenrir
1
12
15
0.71
L
Zhong Kui
Schuyler93
Zhong Kui
7
10
8
1.1
W
8
6
21
3.08
W
5
5
25
3.5
L
Danzaburou
TomatoPotHeadd
Danzaburou
6
6
16
2.33
L
3
7
17
1.64
W
Osiris
11
6
22
3.67
W
Bellona
WholesumJit
Bellona
12
7
17
2.93
W
7
8
19
2.06
L
Chronos
kobbesniper
Chronos
13
8
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,523
Damage
112,397
136,544
Taken
148,973
93,629
Mitigated
184,710
46,234
Healing
58,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AK Kobbe
Fenrir
11,222
3,790
653
2,496
28,024
25,244
336
8,656
19,368
354
16,474
L
Zhong Kui
Schuyler93
Zhong Kui
27,236
2,812
1,449
4,806
27,913
21,738
678
8,672
19,241
48,683
0
W
24,956
3,561
16,947
9,454
24,456
18,504
2,163
16,569
7,887
58,918
0
W
15,815
4,206
3,407
5,079
33,212
57,175
1,061
16,347
16,865
31,337
0
L
Danzaburou
TomatoPotHeadd
Danzaburou
29,620
11,411
1,403
4,914
23,705
14,327
1,187
6,066
17,639
0
57,409
L
20,218
1,481
8,749
9,530
26,035
15,167
198
8,829
17,206
35,978
0
W
Osiris
21,599
6,523
3,334
3,294
33,730
56,065
1,465
16,569
17,161
0
34,654
W
Bellona
WholesumJit
Bellona
24,699
7,767
4,011
5,987
31,881
37,636
1,766
15,517
16,364
0
41,265
W
25,328
13,436
2,866
4,065
25,694
15,330
2,586
15,923
9,771
0
47,145
L
Chronos
kobbesniper
Chronos
33,227
13,342
1,737
10,497
30,867
17,153
1,834
8,548
22,319
50,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,662
Gold Earned
71,140
190
Minions Killed
196
0
Camps Cleared
0
1,427,425
Distance Traveled
1,517,963
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,632
646
12
1
0
319,759
1
L
Zhong Kui
12,348
686
50
3
0
278,143
2
W
Ra
13,719
762
55
3
0
308,890
0
W
Athena
13,991
777
46
3
0
298,506
0
L
Danzaburou
13,856
770
61
3
0
271,258
0
L
Chang'e
12,405
689
26
1
0
299,018
0
W
Osiris
15,637
869
25
1
0
323,374
2
W
Bellona
14,418
801
21
1
0
343,621
4
W
Rama
13,375
743
49
3
0
243,572
4
L
Chronos
14,421
801
41
2
0
259,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role