Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
 
Bacchus
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
Il-Lxxrd-lI
King Arthur
Platinum III
Level 109
God Stats
25W - 17L
1,617 SR
Queue Stats
439W - 439L
1,919 MMR
Solo
Xbalanque
Xbalanque
Masters
Lay7
Xbalanque
Masters
Level 138
God Stats
79W - 76L
1,650 SR
Queue Stats
925W - 933L
2,493 MMR
Solo
Cliodhna
Cliodhna
Gold II
PabloLopezrdg22
Cliodhna
Gold II
Level 107
God Stats
3W - 2L
1,578 SR
Queue Stats
54W - 48L
1,650 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,569 SR
1,812 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,583 SR
2,144 MMR
Set
Set
Gold IV
AngelOfHeavs
Set
Gold IV
Level 154
God Stats
1W - 1L
1,326 SR
Queue Stats
66W - 62L
1,551 MMR
Party 2
Geb
Geb
Masters
Rоѕe
Geb
Masters
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 57L
3,078 MMR
Party 1
Janus
Janus
Bronze III
StoooorM
Janus
Bronze III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
TwisteedHVS
Cabrakan
Gold III
Level 147
God Stats
6W - 9L
1,624 SR
Queue Stats
67W - 63L
1,600 MMR
Party 2
Hou Yi
Hou Yi
Masters
asdfnumbers44
Hou Yi
Masters
Level 146
God Stats
4W - 0L
1,962 SR
Queue Stats
142W - 67L
2,993 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 1 / 2
9,730
572
11,364
10,681
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
11
0 / 3 / 6
7,502
441
5,876
14,533
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Il-Lxxrd-lI
King Arthur
13
1 / 2 / 3
7,840
461
5,620
15,895
14,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Lay7
Xbalanque
10
0 / 1 / 1
6,410
377
3,895
6,733
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
14
1 / 5 / 3
8,044
473
6,825
17,043
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
FenrirRavanaLancelotKali

VS

Bans
NemesisMercuryAchillesAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,281
546
6,049
12,774
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Rоѕe
Geb
12
1 / 1 / 6
8,647
509
4,780
11,580
6,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
StoooorM
Janus
17
4 / 1 / 2
10,525
619
6,484
10,797
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
TwisteedHVS
Cabrakan
14
0 / 4 / 4
9,447
556
13,757
15,525
18,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 3
9,618
566
12,472
11,474
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
8
Kills
12
12
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
1
2
7
L
Bacchus
 
Bacchus
0
3
6
1
W
4
1
3
5.5
L
King Arthur
Il-Lxxrd-lI
King Arthur
1
2
3
1.25
L
Xbalanque
Lay7
Xbalanque
0
1
1
0.5
L
Cliodhna
1
5
3
0.5
W
Geb
Rоѕe
Geb
1
1
6
4
W
Janus
StoooorM
Janus
4
1
2
5
W
Cabrakan
TwisteedHVS
Cabrakan
0
4
4
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,580
Damage
43,542
64,885
Taken
62,150
46,443
Mitigated
38,505
16,783
Healing
22,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,364
1,470
0
1,455
10,681
5,422
0
3,499
7,130
85,271
0
L
Bacchus
 
Bacchus
5,876
721
687
3,380
14,533
16,651
0
4,488
9,976
23,244
0
W
6,049
2,740
0
5,347
12,774
5,314
900
4,784
7,990
0
67,177
L
King Arthur
Il-Lxxrd-lI
King Arthur
5,620
309
0
3,105
15,895
14,383
0
9,158
6,689
0
52,660
L
Xbalanque
Lay7
Xbalanque
3,895
1,664
0
1,724
6,733
2,468
0
2,250
4,483
0
42,181
L
Cliodhna
6,825
838
0
6,432
17,043
7,519
0
5,335
11,586
0
61,594
W
Geb
Rоѕe
Geb
4,780
814
2,073
3,010
11,580
6,007
0
4,323
7,257
25,036
0
W
Janus
StoooorM
Janus
6,484
527
0
2,563
10,797
4,296
0
4,279
6,518
88,432
0
W
Cabrakan
TwisteedHVS
Cabrakan
13,757
1,193
0
5,442
15,525
18,080
0
2,456
13,069
70,119
0
W
12,472
8,126
0
4,127
11,474
4,808
3,439
2,750
8,724
0
83,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
47,518
436
Minions Killed
579
0
Camps Cleared
0
1,452,502
Distance Traveled
1,586,229
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,730
572
142
8
0
318,523
3
L
Bacchus
7,502
441
19
1
0
304,867
2
W
Set
9,281
546
114
7
0
354,456
4
L
King Arthur
7,840
461
101
6
0
291,704
3
L
Xbalanque
6,410
377
73
4
0
194,915
2
L
Cliodhna
8,044
473
101
6
0
342,493
2
W
Geb
8,647
509
24
1
0
356,332
8
W
Janus
10,525
619
149
9
0
360,300
3
W
Cabrakan
9,447
556
146
9
0
252,274
6
W
Hou Yi
9,618
566
146
9
0
262,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role