Player Matchup

Da Ji
Da Ji
DeadDesolaTion
Da Ji
Level 101
God Stats
38W - 61L
1,415 SR
Queue Stats
354W - 477L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SilentCr0w
Morgan Le Fay
Level 44
God Stats
3W - 3L
1,489 SR
Queue Stats
86W - 146L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
Soulinx
Sun Wukong
Level 64
God Stats
7W - 9L
1,516 SR
Queue Stats
50W - 57L
1,383 Elo+
Solo
Team Averages
Level 70
1,474 SR
1,350 Elo+

VS

Team Averages
Level 78
1,394 SR
1,449 Elo+
Anhur
Anhur
 
Anhur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Garilla17
Aphrodite
Level 86
God Stats
2W - 9L
1,149 SR
Queue Stats
214W - 230L
1,411 Elo+
Party 1
Hercules
Hercules
Skullyboiz
Hercules
Level 84
God Stats
3W - 3L
1,532 SR
Queue Stats
205W - 234L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
9,178
706
10,863
9,147
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
SilentCr0w
Morgan Le Fay
15
4 / 1 / 10
9,440
726
16,767
5,216
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Soulinx
Sun Wukong
15
5 / 1 / 8
9,511
732
10,415
13,442
8,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 5 / 2
8,360
643
4,375
9,996
3,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Garilla17
Aphrodite
13
0 / 5 / 2
8,006
616
5,654
12,507
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Skullyboiz
Hercules
11
2 / 4 / 0
7,938
611
9,416
19,520
14,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
2
0.4
W
5
1
7
8.5
L
Aphrodite
Garilla17
Aphrodite
0
5
2
0.2
W
Morgan Le Fay
SilentCr0w
Morgan Le Fay
4
1
10
9
L
Hercules
Skullyboiz
Hercules
2
4
0
0.5
W
Sun Wukong
Soulinx
Sun Wukong
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
19,445
27,805
Taken
42,023
16,214
Mitigated
22,889
7,525
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,375
1,932
0
0
9,996
3,470
0
3,783
6,213
0
28,331
W
10,863
2,138
0
2,205
9,147
5,074
154
2,322
6,674
0
22,968
L
Aphrodite
Garilla17
Aphrodite
5,654
348
4,253
5,429
12,507
5,234
0
5,101
7,406
28,135
0
W
Morgan Le Fay
SilentCr0w
Morgan Le Fay
16,767
727
0
1,338
5,216
2,256
105
733
4,404
40,002
0
L
Hercules
Skullyboiz
Hercules
9,416
2,450
503
4,543
19,520
14,185
0
8,269
11,251
0
14,588
W
Sun Wukong
Soulinx
Sun Wukong
10,415
1,070
0
3,982
13,442
8,884
131
3,130
9,817
0
33,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
24,304
134
Minions Killed
121
6
Camps Cleared
5
750,524
Distance Traveled
688,040
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,360
643
42
3
3
213,440
4
W
Da Ji
9,178
706
27
2
3
235,931
5
L
Aphrodite
8,006
616
59
5
1
240,821
2
W
Morgan Le Fay
9,440
726
50
4
0
228,797
2
L
Hercules
7,938
611
20
2
1
233,779
1
W
Sun Wukong
9,511
732
57
4
3
285,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role