Player Matchup

Danzaburou
Danzaburou
AggroChief
Danzaburou
Level 62
God Stats
39W - 31L
1,550 SR
Queue Stats
124W - 132L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
Babylon La
Nu Wa
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 121L
1,538 Elo+
Party 3
Achilles
Achilles
GreatGuyMarco
Achilles
Level 107
God Stats
2W - 2L
1,840 SR
Queue Stats
362W - 352L
1,580 Elo+
Party 3
Lancelot
Lancelot
Hadoukittenz
Lancelot
Level 69
God Stats
8W - 8L
1,622 SR
Queue Stats
227W - 234L
1,491 Elo+
Party 1
Ganesha
Ganesha
WroughtCarnage
Ganesha
Level 119
God Stats
2W - 3L
1,471 SR
Queue Stats
154W - 156L
1,485 Elo+
Party 1
Team Averages
Level 88
1,597 SR
1,512 Elo+

VS

Team Averages
Level 109
1,456 SR
1,421 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BoLo_PR95
Osiris
Level 137
God Stats
2W - 1L
1,595 SR
Queue Stats
192W - 229L
1,399 Elo+
Party 2
Yu Huang
Yu Huang
Bolillo0015
Yu Huang
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
335W - 429L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
Itachi-kuun
Sylvanus
Level 86
God Stats
2W - 4L
1,210 SR
Queue Stats
133W - 164L
1,344 Elo+
Party 2
Skadi
Skadi
bolilleirus
Skadi
Level 126
God Stats
3W - 4L
1,476 SR
Queue Stats
144W - 157L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AggroChief
Danzaburou
12
2 / 2 / 0
6,480
498
1,172
5,313
2,036
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
10
1 / 3 / 1
6,354
489
6,506
6,408
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
GreatGuyMarco
Achilles
11
0 / 4 / 0
6,392
492
3,582
13,957
10,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Hadoukittenz
Lancelot
11
3 / 3 / 1
6,535
503
6,616
11,930
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 5
6,168
474
3,745
8,907
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 4 / 5
6,774
521
5,261
9,321
5,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
BoLo_PR95
Osiris
11
6 / 1 / 2
7,594
584
6,644
9,366
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Bolillo0015
Yu Huang
12
2 / 0 / 2
7,358
566
5,954
7,823
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Itachi-kuun
Sylvanus
13
2 / 1 / 2
7,846
604
9,650
9,812
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 0 / 0
7,797
600
2,435
4,678
1,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
12
12
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
4
5
0.63
L
Danzaburou
AggroChief
Danzaburou
2
2
0
1
L
Nu Wa
1
3
1
0.5
W
Osiris
BoLo_PR95
Osiris
6
1
2
7
W
Yu Huang
Bolillo0015
Yu Huang
2
0
2
3
L
Achilles
GreatGuyMarco
Achilles
0
4
0
0
L
Lancelot
Hadoukittenz
Lancelot
3
3
1
1.17
W
Sylvanus
Itachi-kuun
Sylvanus
2
1
2
3
L
0
0
5
2.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,621
Damage
29,944
46,515
Taken
41,000
24,342
Mitigated
22,520
12,293
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,261
1,135
1,893
3,779
9,321
5,345
518
3,598
5,550
25,669
0
L
Danzaburou
AggroChief
Danzaburou
1,172
489
0
1,567
5,313
2,036
0
1,364
3,949
0
34,601
L
Nu Wa
6,506
1,480
0
1,477
6,408
2,335
0
3,824
2,198
32,761
0
W
Osiris
BoLo_PR95
Osiris
6,644
2,894
0
2,916
9,366
6,080
0
1,863
7,396
0
48,112
W
Yu Huang
Bolillo0015
Yu Huang
5,954
408
0
2,140
7,823
2,932
958
3,337
4,220
46,512
0
L
Achilles
GreatGuyMarco
Achilles
3,582
539
0
2,974
13,957
10,282
0
5,320
8,637
0
44,282
L
Lancelot
Hadoukittenz
Lancelot
6,616
1,720
0
1,391
11,930
4,968
0
4,319
7,496
0
46,561
W
Sylvanus
Itachi-kuun
Sylvanus
9,650
3,422
0
3,962
9,812
6,540
204
298
9,473
39,967
11,525
L
3,745
448
341
4,543
8,907
4,721
0
3,800
5,003
17,225
0
W
2,435
1,088
0
915
4,678
1,623
185
527
4,110
0
68,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
37,369
316
Minions Killed
430
0
Camps Cleared
0
1,210,573
Distance Traveled
1,151,139
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,774
521
32
2
0
232,412
1
L
Danzaburou
6,480
498
78
6
0
237,722
0
L
Nu Wa
6,354
489
63
5
0
199,973
1
W
Osiris
7,594
584
64
5
0
275,106
5
W
Yu Huang
7,358
566
113
9
0
232,655
3
L
Achilles
6,392
492
83
6
0
229,284
3
L
Lancelot
6,535
503
84
6
0
293,846
2
W
Sylvanus
7,846
604
104
8
0
181,314
0
L
Ganesha
6,168
474
8
1
0
249,748
9
W
Skadi
7,797
600
117
9
0
229,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role