Player Matchup

Arachne
Arachne
G-vybes
Arachne
Level 143
God Stats
16W - 15L
1,500 SR
Queue Stats
319W - 291L
1,490 Elo+
Solo
Hel
Hel
George4k162
Hel
Level 124
God Stats
11W - 15L
1,391 SR
Queue Stats
41W - 58L
1,418 Elo+
Party 2
Agni
Agni
TheKillerCBP
Agni
Level 145
God Stats
8W - 11L
1,507 SR
Queue Stats
114W - 124L
1,436 Elo+
Party 2
Neith
Neith
jfewzzz
Neith
Level 61
God Stats
36W - 45L
1,407 SR
Queue Stats
252W - 236L
1,475 Elo+
Solo
Nike
Nike
mphumberto14
Nike
Level 117
God Stats
25W - 15L
1,685 SR
Queue Stats
166W - 191L
1,425 Elo+
Party 2
Team Averages
Level 118
1,498 SR
1,449 Elo+

VS

Team Averages
Level 102
1,533 SR
1,501 Elo+
Cupid
Cupid
Hellsfoundry
Cupid
Level 125
God Stats
8W - 5L
1,630 SR
Queue Stats
338W - 379L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TIREDOFPOOPING
Baron Samedi
Level 43
God Stats
5W - 10L
1,289 SR
Queue Stats
380W - 397L
1,453 Elo+
Solo
Mulan
Mulan
XxblueflamexX20
Mulan
Level 87
God Stats
10W - 5L
1,591 SR
Queue Stats
482W - 484L
1,506 Elo+
Solo
Hera
Hera
iSweety K
Hera
Level 101
God Stats
42W - 50L
1,455 SR
Queue Stats
236W - 251L
1,452 Elo+
Party 1
Ravana
Ravana
reddiablo93
Ravana
Level 152
God Stats
1W - 0L
1,698 SR
Queue Stats
9W - 8L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
G-vybes
Arachne
15
6 / 3 / 1
9,160
482
9,349
14,463
7,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 2 / 1
10,670
562
11,762
12,935
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 4 / 3
9,030
475
9,903
12,293
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
jfewzzz
Neith
13
1 / 5 / 2
8,244
434
14,321
16,233
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 5
8,519
448
6,565
20,215
19,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,427
496
8,633
14,187
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TIREDOFPOOPING
Baron Samedi
14
4 / 2 / 5
9,086
478
9,310
14,977
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 6 / 0
11,007
579
13,577
20,232
15,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
15
3 / 3 / 2
9,703
511
9,324
10,731
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
17
3 / 0 / 7
10,163
535
12,633
14,749
7,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
13
Kills
16
16
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
G-vybes
Arachne
6
3
1
2.17
L
4
2
1
2.25
W
1
2
4
1.5
W
Baron Samedi
TIREDOFPOOPING
Baron Samedi
4
2
5
3.25
L
2
4
3
0.88
W
5
6
0
0.83
W
Hera
3
3
2
1.33
L
Neith
jfewzzz
Neith
1
5
2
0.4
L
0
2
5
1.25
W
Ravana
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,900
Damage
53,477
76,139
Taken
74,876
44,075
Mitigated
50,899
25,164
Healing
29,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
G-vybes
Arachne
9,349
5,957
460
3,862
14,463
7,424
0
5,076
9,387
0
49,777
L
11,762
395
1,262
7,310
12,935
5,667
402
223
12,712
92,158
0
W
8,633
5,405
584
7,813
14,187
5,727
0
852
13,335
0
91,944
W
Baron Samedi
TIREDOFPOOPING
Baron Samedi
9,310
2,002
374
3,266
14,977
15,927
0
3,237
11,740
31,196
0
L
9,903
686
0
750
12,293
5,487
0
5,652
6,641
85,322
0
W
13,577
1,282
0
7,926
20,232
15,938
1,458
10,132
10,100
0
85,981
W
Hera
9,324
2,103
0
2,474
10,731
5,677
682
5,165
5,566
96,699
0
L
Neith
jfewzzz
Neith
14,321
4,044
0
7,304
16,233
6,322
224
2,526
13,707
0
72,326
L
6,565
620
0
4,216
20,215
19,175
63
5,157
15,058
0
53,555
W
Ravana
12,633
3,864
0
7,347
14,749
7,630
0
2,279
12,470
0
88,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
49,386
586
Minions Killed
660
0
Camps Cleared
0
1,804,946
Distance Traveled
1,805,760
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,160
482
75
4
0
434,665
0
L
Hel
10,670
562
177
9
0
351,805
2
W
Cupid
9,427
496
156
8
0
338,392
6
W
Baron Samedi
9,086
478
34
2
0
325,353
0
L
Agni
9,030
475
140
7
0
344,794
0
W
Mulan
11,007
579
158
8
0
341,122
2
W
Hera
9,703
511
159
8
0
362,518
4
L
Neith
8,244
434
113
6
0
308,883
5
L
Nike
8,519
448
81
4
0
364,799
3
W
Ravana
10,163
535
153
8
0
438,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role