Player Matchup

Rama
Rama
BRJaMaR
Rama
Level 47
God Stats
1W - 3L
1,375 SR
Queue Stats
7W - 15L
1,316 Elo+
Party 2
Olorun
Olorun
ByMedo
Olorun
Level 25
God Stats
0W - 2L
1,779 SR
Queue Stats
89W - 107L
1,279 Elo+
Party 2
Bellona
Bellona
ayman121
Bellona
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 12L
1,279 Elo+
Party 2
Ymir
Ymir
loaysy
Ymir
Level 16
God Stats
3W - 10L
1,367 SR
Queue Stats
93W - 110L
1,341 Elo+
Party 2
Arachne
Arachne
mohamadbraa
Arachne
Level 78
God Stats
13W - 14L
1,403 SR
Queue Stats
117W - 168L
1,369 Elo+
Party 2
Team Averages
Level 38
1,485 SR
1,317 Elo+

VS

Team Averages
Level 102
1,582 SR
1,504 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AewyreToryn
Sol
Level 145
God Stats
4W - 1L
1,599 SR
Queue Stats
381W - 378L
1,526 Elo+
Party 1
Poseidon
Poseidon
Setridor
Poseidon
Level 66
God Stats
11W - 2L
1,744 SR
Queue Stats
253W - 272L
1,523 Elo+
Party 1
Geb
Geb
Voldoan
Geb
Level 49
God Stats
14W - 5L
1,709 SR
Queue Stats
99W - 101L
1,516 Elo+
Party 1
King Arthur
King Arthur
ïmaginaerun
King Arthur
Level 88
God Stats
5W - 2L
1,355 SR
Queue Stats
229W - 263L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BRJaMaR
Rama
11
1 / 5 / 2
7,796
390
6,309
17,246
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
ByMedo
Olorun
12
1 / 8 / 2
7,904
395
6,806
21,574
8,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
ayman121
Bellona
14
1 / 3 / 1
8,188
409
8,196
18,295
18,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
loaysy
Ymir
12
2 / 5 / 1
8,687
434
8,234
25,207
24,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
mohamadbraa
Arachne
12
1 / 3 / 3
8,086
404
6,497
19,160
8,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
8 / 2 / 6
10,811
541
20,725
11,794
6,462
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 1 / 6
11,278
564
24,621
17,254
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Setridor
Poseidon
17
7 / 1 / 5
10,602
530
15,226
13,107
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
14
3 / 2 / 10
10,091
505
7,321
14,131
17,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ïmaginaerun
King Arthur
18
2 / 0 / 2
11,431
572
11,345
18,872
19,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
24
24
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
2
6
5.5
W
4
1
6
7
L
Rama
BRJaMaR
Rama
1
5
2
0.4
L
Olorun
ByMedo
Olorun
1
8
2
0.25
W
Poseidon
Setridor
Poseidon
7
1
5
9.5
W
Geb
3
2
10
4
L
Bellona
ayman121
Bellona
1
3
1
0.5
L
Ymir
loaysy
Ymir
2
5
1
0.5
L
Arachne
mohamadbraa
Arachne
1
3
3
0.83
W
King Arthur
ïmaginaerun
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,042
Damage
79,238
101,482
Taken
75,158
68,226
Mitigated
56,817
23,412
Healing
24,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
20,725
5,286
0
966
11,794
6,462
1,522
3,940
7,854
0
82,994
W
24,621
10,542
0
12,078
17,254
7,801
6,085
4,472
12,782
126,039
0
L
Rama
BRJaMaR
Rama
6,309
5,047
0
4,326
17,246
6,649
0
11,873
5,343
0
34,203
L
Olorun
ByMedo
Olorun
6,806
3,419
630
5,560
21,574
8,952
114
7,666
13,908
57,232
0
W
Poseidon
Setridor
Poseidon
15,226
2,642
0
2,808
13,107
5,232
1,400
2,533
10,574
89,092
0
W
Geb
7,321
1,086
327
2,266
14,131
17,342
477
5,187
8,944
20,459
0
L
Bellona
ayman121
Bellona
8,196
1,811
0
3,294
18,295
18,917
414
5,171
13,124
0
59,666
L
Ymir
loaysy
Ymir
8,234
2,095
214
5,346
25,207
24,880
0
16,224
8,983
35,480
0
L
Arachne
mohamadbraa
Arachne
6,497
4,670
0
4,042
19,160
8,828
0
8,123
10,983
0
41,887
W
King Arthur
ïmaginaerun
King Arthur
11,345
1,025
0
5,561
18,872
19,980
531
0
18,872
11,868
81,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
54,213
318
Minions Killed
592
0
Camps Cleared
0
1,852,775
Distance Traveled
1,902,322
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,811
541
109
5
0
414,231
9
W
Sol
11,278
564
169
8
0
341,120
4
L
Rama
7,796
390
54
3
0
340,174
0
L
Olorun
7,904
395
81
4
0
332,263
0
W
Poseidon
10,602
530
128
6
0
390,525
3
W
Geb
10,091
505
19
1
0
397,073
3
L
Bellona
8,188
409
82
4
0
402,300
0
L
Ymir
8,687
434
45
2
0
348,720
5
L
Arachne
8,086
404
56
3
0
429,318
5
W
King Arthur
11,431
572
167
8
0
359,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role